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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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added axis and dir checks
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@ -8,9 +8,9 @@
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local selection = {}
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--- Additively adds a point to the current selection or
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-- makes a selection from the provided point.
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-- @param name string Player name.
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-- @param pos vector The position to include.
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-- makes a selection from the provided point.
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-- @param name string Player name.
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-- @param pos vector The position to include.
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function selection.add_point(name, pos)
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if pos ~= nil then
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-- print("[set_pos1]", name, "("..pos.x..", "..pos.y..", "..pos.z..")")
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@ -36,7 +36,7 @@ function selection.add_point(name, pos)
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end
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--- Clears current selection.
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-- @param name string Player name.
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-- @param name string Player name.
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function selection.clear_points(name)
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worldedit.pos1[name] = nil
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worldedit.pos2[name] = nil
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@ -46,4 +46,23 @@ function selection.clear_points(name)
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worldedit.player_notify(name, "Region cleared")
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end
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--- Checks if a string is a valid axis.
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-- @param str string String to check (be sure to remove any + or -).
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-- @param hv bool Include "h" (general horizontal) and "v" (general vertical).
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-- @return bool If string is a valid axis then true.
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function selection.check_axis(str,hv)
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if hv then
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return (str == "x" or str == "y" or str == "z" or str == "h" or str == "v")
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else
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return (str == "x" or str == "y" or str == "z")
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end
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end
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--- Checks if a string is a valid dir.
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-- @param str string String to check (be sure to remove any + or -).
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-- @return bool If string is a valid dir then true.
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function selection.check_dir(str)
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return (str == "front" or str == "back" or str == "left" or str == "right" or str == "up" or str == "down")
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end
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return selection
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