Fix typo worldeditadditions_core/init.lua

Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
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VorTechnix 2021-07-15 13:47:37 -07:00 committed by GitHub
parent 0ad0c63def
commit 7b651d7abe
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@ -10,7 +10,7 @@ local we_c = worldeditadditions_core
we_c.modpath = minetest.get_modpath("worldeditadditions_core") we_c.modpath = minetest.get_modpath("worldeditadditions_core")
-- Initialze WorldEdit stuff if the WorldEdit mod is not present -- Initialise WorldEdit stuff if the WorldEdit mod is not present
if not minetest.get_modpath("worldedit") then if not minetest.get_modpath("worldedit") then
dofile(we_c.modpath.."/worldedit/init.lua") dofile(we_c.modpath.."/worldedit/init.lua")
end end