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ellipsoid2: remove todo
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@ -25,7 +25,6 @@ function worldeditadditions.ellipsoid2(pos1, pos2, target_node, hollow)
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}
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}
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-- Fetch the nodes in the specified area
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-- Fetch the nodes in the specified area
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-- OPTIMIZE: We should be able to calculate a more efficient box-area here
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local manip, area = worldedit.manip_helpers.init(pos1, pos2)
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local manip, area = worldedit.manip_helpers.init(pos1, pos2)
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local data = manip:get_data()
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local data = manip:get_data()
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