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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Vector3: add min_component, max_component
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parent
0a3680aa7d
commit
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39
.tests/Vector3/max_component.test.lua
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39
.tests/Vector3/max_component.test.lua
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@ -0,0 +1,39 @@
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local Vector3 = require("worldeditadditions.utils.vector3")
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describe("Vector3.max_component", function()
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it("should work with a positive vector x", function()
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local a = Vector3.new(30, 4, 5)
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assert.are.equal(
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30,
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a:max_component()
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)
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end)
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it("should work with a positive vector y", function()
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local a = Vector3.new(3, 10, 5)
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assert.are.equal(
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10,
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a:max_component()
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)
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end)
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it("should work with a positive vector z", function()
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local a = Vector3.new(3, 1, 50.5)
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assert.are.equal(
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50.5,
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a:max_component()
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)
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end)
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it("should work with a negative vector", function()
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local a = Vector3.new(-4, -5, -1)
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assert.are.equal(
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-1,
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a:max_component()
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)
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end)
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it("should work with a mixed vector", function()
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local a = Vector3.new(-30, 3, -3)
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assert.are.equal(
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3,
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a:max_component()
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)
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end)
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end)
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39
.tests/Vector3/min_component.test.lua
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39
.tests/Vector3/min_component.test.lua
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@ -0,0 +1,39 @@
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local Vector3 = require("worldeditadditions.utils.vector3")
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describe("Vector3.min_component", function()
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it("should work with a positive vector x", function()
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local a = Vector3.new(3, 4, 5)
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assert.are.equal(
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3,
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a:min_component()
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)
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end)
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it("should work with a positive vector y", function()
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local a = Vector3.new(3, 1, 5)
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assert.are.equal(
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1,
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a:min_component()
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)
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end)
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it("should work with a positive vector z", function()
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local a = Vector3.new(3, 1, 0.5)
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assert.are.equal(
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0.5,
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a:min_component()
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)
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end)
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it("should work with a negative vector", function()
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local a = Vector3.new(-4, -5, -46)
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assert.are.equal(
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-46,
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a:min_component()
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)
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end)
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it("should work with a mixed vector", function()
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local a = Vector3.new(-30, 3, -3)
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assert.are.equal(
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-30,
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a:min_component()
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)
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end)
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end)
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@ -229,6 +229,22 @@ function Vector3.move_towards(a, b, amount)
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return a + (b - a):limit_to(amount)
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end
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--- Returns the value of the minimum component of the vector.
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-- Returns a scalar value.
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-- @param a Vector3 The vector to operate on.
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-- @returns number The value of the minimum component of the vector.
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function Vector3.min_component(a)
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return math.min(a.x, a.y, a.z)
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end
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--- Returns the value of the maximum component of the vector.
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-- Returns a scalar value.
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-- @param a Vector3 The vector to operate on.
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-- @returns number The value of the maximum component of the vector.
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function Vector3.max_component(a)
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return math.max(a.x, a.y, a.z)
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end
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-- ██████ ██████ ███████ ██████ █████ ████████ ██████ ██████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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