mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-08-20 13:34:05 +02:00
Initial //ellipsoid implementation. Also reduce default floodfill radius
This commit is contained in:
parent
e4eb070c0f
commit
88c59fca7c
50
worldeditadditions/ellipsoid.lua
Normal file
50
worldeditadditions/ellipsoid.lua
Normal file
@ -0,0 +1,50 @@
|
||||
--- Overlap command. Places a specified node on top of
|
||||
-- @module worldeditadditions.overlay
|
||||
|
||||
function worldedit.ellipsoid(position, radius, target_node)
|
||||
-- position = { x, y, z }
|
||||
|
||||
|
||||
-- Fetch the nodes in the specified area
|
||||
-- OPTIMIZE: We should be able to calculate a more efficient box-area here
|
||||
local manip, area = worldedit.manip_helpers.init_radius(pos1, math.max(radius.x, radius.y, radius.z))
|
||||
local data = manip:get_data()
|
||||
|
||||
local node_id = minetest.get_content_id(target_node)
|
||||
local node_id_air = minetest.get_content_id("air")
|
||||
|
||||
local offset_x, offset_y, offset_z = pos.x - area.MinEdge.x, pos.y - area.MinEdge.y
|
||||
local stride_z, stride_y = area.zstride, area.ystride
|
||||
|
||||
local idx_z_base = pos.z - area.MinEdge.z -- initial z offset
|
||||
for z = -radius.z, radius.z do
|
||||
|
||||
local idx_y_base = idx_z_base
|
||||
for y = -radius.y + offset_y, radius.y + offset_y do
|
||||
|
||||
local i = idx_y_base
|
||||
for x = -radius.x + offset_x, radius.x + offset_x do
|
||||
|
||||
-- If we're inside the ellipse, then fill it in
|
||||
if math.abs(z - position.z) < radius.z and
|
||||
math.abs(y - position.y) < radius.y and
|
||||
math.ans(z - position.x) < radius.x then
|
||||
data[i] = node_id
|
||||
end
|
||||
|
||||
|
||||
i = i + 1
|
||||
end
|
||||
idx_y_base = idx_y_base + y_stride
|
||||
|
||||
end
|
||||
idx_z_base = idx_z_base + z_stride
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- Save the modified nodes back to disk & return
|
||||
worldedit.manip_helpers.finish(manip, data)
|
||||
|
||||
return changes
|
||||
end
|
@ -7,12 +7,19 @@
|
||||
|
||||
local safe_region, check_region, reset_pending = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
|
||||
|
||||
|
||||
-- ███████ ██ ██████ ██████ ██████ ███████ ██ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- █████ ██ ██ ██ ██ ██ ██ ██ █████ ██ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██ ███████ ██████ ██████ ██████ ██ ██ ███████ ███████
|
||||
|
||||
local function parse_params_floodfill(params_text)
|
||||
local found, _, replace_node, radius = params_text:find("([a-z:_\\-]+)%s+([0-9]+)")
|
||||
|
||||
if found == nil then
|
||||
found, _, replace_node = params_text:find("([a-z:_\\-]+)")
|
||||
radius = 25
|
||||
radius = 20
|
||||
end
|
||||
if found == nil then
|
||||
replace_node = "default:water_source"
|
||||
@ -26,7 +33,7 @@ end
|
||||
|
||||
minetest.register_chatcommand("/floodfill", {
|
||||
params = "[<replace_node> [<radius>]]",
|
||||
description = "Floods all connected nodes of the same type starting at pos1 with <replace_node> (which defaults to `water_source`), in a sphere with a radius of <radius> (which defaults to 50).",
|
||||
description = "Floods all connected nodes of the same type starting at pos1 with <replace_node> (which defaults to `water_source`), in a sphere with a radius of <radius> (which defaults to 20).",
|
||||
privs = { worldedit = true },
|
||||
func = safe_region(function(name, params_text)
|
||||
local replace_node, radius = parse_params_floodfill(params_text)
|
||||
@ -41,7 +48,7 @@ minetest.register_chatcommand("/floodfill", {
|
||||
local time_taken = os.clock() - start_time
|
||||
|
||||
worldedit.player_notify(name, nodes_replaced .. " nodes replaced in " .. time_taken .. "s")
|
||||
minetest.log("action", name .. " used floodfill at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. nodes_replaced .. " nodes in " .. time_taken .. "s")
|
||||
minetest.log("action", name .. " used //floodfill at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. nodes_replaced .. " nodes in " .. time_taken .. "s")
|
||||
end, function(name, params_text)
|
||||
local replace_node, radius = parse_params_floodfill(params_text)
|
||||
-- Volume of a hemisphere
|
||||
@ -50,6 +57,12 @@ minetest.register_chatcommand("/floodfill", {
|
||||
})
|
||||
|
||||
|
||||
-- ██████ ██ ██ ███████ ██████ ██ █████ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██ ██ ██ ██ █████ ██████ ██ ███████ ████
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██████ ████ ███████ ██ ██ ███████ ██ ██ ██
|
||||
|
||||
minetest.register_chatcommand("/overlay", {
|
||||
params = "<replace_node>",
|
||||
description = "Places <replace_node> in the last contiguous air space encountered above the first non-air node. In other words, overlays all top-most nodes in the specified area with <replace_node>.",
|
||||
@ -67,7 +80,7 @@ minetest.register_chatcommand("/overlay", {
|
||||
local time_taken = os.clock() - start_time
|
||||
|
||||
worldedit.player_notify(name, changes.updated .. " nodes replaced and " .. changes.skipped_columns .. " columns skipped in " .. time_taken .. "s")
|
||||
minetest.log("action", name .. " used overlay at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. changes.updated .. " nodes and skipping " .. changes.skipped_columns .. " columns in " .. time_taken .. "s")
|
||||
minetest.log("action", name .. " used //overlay at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. changes.updated .. " nodes and skipping " .. changes.skipped_columns .. " columns in " .. time_taken .. "s")
|
||||
end, function(name, params_text)
|
||||
if not worldedit.normalize_nodename(params_text) then
|
||||
worldedit.player_notify(name, "Error: Invalid node name '" .. params_text .. "'.")
|
||||
@ -82,3 +95,60 @@ minetest.register_chatcommand("/overlay", {
|
||||
return vol.x*vol.z
|
||||
end)
|
||||
})
|
||||
|
||||
|
||||
-- ███████ ██ ██ ██ ██████ ███████ ██████ ██ ██████
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- █████ ██ ██ ██ ██████ ███████ ██ ██ ██ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ███████ ███████ ███████ ██ ██ ███████ ██████ ██ ██████
|
||||
|
||||
local function parse_params_ellipsoid(params_text)
|
||||
local found, _, radius_x, radius_y, radius_z, replace_node = params_text:find("([0-9]+)%s+([0-9]+)%s+([0-9]+)%s+([a-z:_\\-]+)")
|
||||
|
||||
if found == nil then
|
||||
return nil, nil
|
||||
end
|
||||
|
||||
local radius = {
|
||||
x = tonumber(radius_x),
|
||||
y = tonumber(radius_y),
|
||||
z = tonumber(radius_z)
|
||||
}
|
||||
|
||||
replace_node = worldedit.normalize_nodename(replace_node)
|
||||
|
||||
return replace_node, radius
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("/ellipsoid", {
|
||||
params = "<rx> <ry> <rz> <replace_node>",
|
||||
description = "Creates a 3D ellipsoid with a radius of (rx, ry, rz) at pos1, filled with <replace_node>.",
|
||||
privs = { worldedit = true },
|
||||
func = safe_region(function(name, params_text)
|
||||
local target_node, radius = parse_params_ellipsoid(params_text)
|
||||
|
||||
if not target_node then
|
||||
worldedit.player_notify(name, "Error: Invalid node name.")
|
||||
return false
|
||||
end
|
||||
if not radius then
|
||||
worldedit.player_notify(name, "Error: Invalid radius(es).")
|
||||
return false
|
||||
end
|
||||
|
||||
local start_time = os.clock()
|
||||
local replaced = worldedit.ellipsoid(worldedit.pos1[name], radius, target_node)
|
||||
local time_taken = os.clock() - start_time
|
||||
|
||||
worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s")
|
||||
minetest.log("action", name .. " used //ellipsoid at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
|
||||
end, function(name, params_text)
|
||||
local target_node, radius = parse_params_ellipsoid(params_text)
|
||||
if target_node == nil or radius == nil then
|
||||
worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /ellipsoid' to learn how to use this command.")
|
||||
end
|
||||
|
||||
return math.ceil(4/3 * math.pi * radius.x * radius.y * radius.z)
|
||||
end)
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user