handler patch

I should have done this in a branch lol
This commit is contained in:
VorTechnix 2023-05-28 08:45:39 -07:00
parent 67baee7465
commit 8d9f51de35
2 changed files with 3 additions and 4 deletions

@ -27,8 +27,6 @@ wea_c.EventEmitter = dofile(modpath.."/utils/EventEmitter.lua")
wea_c.Set = dofile(wea_c.modpath.."/utils/set.lua")
wea_c.setting_handler = dofile(wea_c.modpath.."/utils/setting_handler.lua")
wea_c.Vector3 = dofile(wea_c.modpath.."/utils/vector3.lua")
wea_c.Mesh, wea_c.Face = dofile(wea_c.modpath.."/utils/mesh.lua")
@ -61,7 +59,7 @@ dofile(wea_c.modpath.."/utils/player.lua") -- Player info functions
wea_c.setting_handler = dofile(wea_c.modpath.."/utils/setting_handler.lua") -- AFTER parser
wea_c.pos = dofile(modpath.."/core/pos.lua") -- AFTER EventEmitter
wea_c.register_command = dofile(modpath.."/core/register_command.lua")

@ -16,7 +16,8 @@ setting_handler.read = function()
local file, err = io.open(path .. "/settings.conf", "rb")
if err then return false end
-- Split by newline
local settings = wea_c.split(file.read(),"[\n\r]+")
-- local settings = wea_c.split(file:read(),"[\n\r]+")
file:close()
end
--- Write setting to world settings