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noise: add comment
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@ -27,6 +27,7 @@ function worldeditadditions.noise2d(pos1, pos2, noise_params)
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local perlin_map = PerlinNoiseMap(noise_params, heightmap_size)
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local perlin_map = PerlinNoiseMap(noise_params, heightmap_size)
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-- TODO: apply the perlin noise map here
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local stats = { added = 0, removed = 0 }
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local stats = { added = 0, removed = 0 }
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