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//line: correctly return error in parsing function
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@ -24,8 +24,7 @@ worldedit.register_command("line", {
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replace_node = worldedit.normalize_nodename(replace_node)
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if not replace_node then
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worldedit.player_notify(name, "Error: Invalid node name.")
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return false
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return false, "Error: Invalid node name '"..replace_node.."'."
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end
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return true, replace_node, radius
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