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//subdivide: tweak outut
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@ -120,7 +120,7 @@ worldedit.register_command("subdivide", {
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msg_prefix,
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msg_prefix,
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stats.chunks_completed, stats.chunks_total,
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stats.chunks_completed, stats.chunks_total,
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(stats.chunks_completed / stats.chunks_total) * 100,
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(stats.chunks_completed / stats.chunks_total) * 100,
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wea.human_time(stats.times.step_last),
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wea.human_time(math.floor(stats.times.step_last)), -- the time is an integer anyway because precision
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wea.human_time(wea.average(stats.times.steps)),
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wea.human_time(wea.average(stats.times.steps)),
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stats.emerge_overhead * 100,
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stats.emerge_overhead * 100,
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wea.human_time(stats.eta)
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wea.human_time(stats.eta)
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