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https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-23 23:53:44 +01:00
next batch of upgraded commands
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@ -69,11 +69,11 @@ worldeditadditions_core.register_command("bonemeal", {
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if not success then return success, nodes_bonemealed end
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if not success then return success, nodes_bonemealed end
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local percentage = wea_c.round((nodes_bonemealed / candidates)*100, 2)
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local percentage = wea_c.round((nodes_bonemealed / candidates)*100, 2)
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local time_taken = wea_c.get_ms_time() - start_time
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local time_taken = wea_c.format.human_time(wea_c.get_ms_time() - start_time)
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-- Avoid nan% - since if there aren't any candidates then nodes_bonemealed will be 0 too
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-- Avoid nan% - since if there aren't any candidates then nodes_bonemealed will be 0 too
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if candidates == 0 then percentage = 0 end
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if candidates == 0 then percentage = 0 end
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minetest.log("action", name .. " used //bonemeal at "..pos1.." - "..pos2..", bonemealing " .. nodes_bonemealed.." nodes (out of "..candidates.." nodes) at strength "..strength.." in "..time_taken.."s")
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minetest.log("action", name .. " used //bonemeal at "..pos1.." - "..pos2..", bonemealing " .. nodes_bonemealed.." nodes (out of "..candidates.." nodes) at strength "..strength.." in "..time_taken)
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return true, nodes_bonemealed.." out of "..candidates.." (~"..percentage.."%) candidates bonemealed in "..wea_c.format.human_time(time_taken)
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return true, nodes_bonemealed.." out of "..candidates.." (~"..percentage.."%) candidates bonemealed in "..time_taken
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end
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end
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})
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})
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@ -6,8 +6,8 @@
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-- 2d and 3d outlines of shapes.
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-- 2d and 3d outlines of shapes.
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local we_cm = worldeditadditions_commands.modpath .. "/commands/wireframe/"
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local wea_cmd = worldeditadditions_commands.modpath .. "/commands/wireframe/"
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dofile(we_cm.."wbox.lua")
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dofile(wea_cmd.."wbox.lua")
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dofile(we_cm.."wcompass.lua")
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dofile(wea_cmd.."wcompass.lua")
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dofile(we_cm.."wcorner.lua")
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dofile(wea_cmd.."wcorner.lua")
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@ -1,10 +1,14 @@
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local wea = worldeditadditions
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local wea_c = worldeditadditions
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local Vector3 = worldeditadditions.Vector3
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-- ██ ██ ██████ ██████ ██ ██
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-- ██ ██ ██████ ██████ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ █ ██ ██████ ██ ██ ███
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-- ██ █ ██ ██████ ██ ██ ███
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-- ██ ███ ██ ██ ██ ██ ██ ██ ██
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-- ██ ███ ██ ██ ██ ██ ██ ██ ██
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-- ███ ███ ██████ ██████ ██ ██
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-- ███ ███ ██████ ██████ ██ ██
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local wea = worldeditadditions
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local v3 = worldeditadditions.Vector3
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worldeditadditions_core.register_command("wbox", {
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worldeditadditions_core.register_command("wbox", {
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params = "<replace_node>",
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params = "<replace_node>",
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description = "Sets the edges of the current selection to <replace_node>",
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description = "Sets the edges of the current selection to <replace_node>",
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@ -21,7 +25,7 @@ worldeditadditions_core.register_command("wbox", {
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return true, node
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return true, node
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end,
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end,
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nodes_needed = function(name)
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nodes_needed = function(name)
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local delta = v3.subtract(worldedit.pos2[name], worldedit.pos1[name]):abs():add(1)
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local delta = Vector3.subtract(worldedit.pos2[name], worldedit.pos1[name]):abs():add(1)
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local total, mult, axes = 1, 4, {"x","y","z"}
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local total, mult, axes = 1, 4, {"x","y","z"}
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for k,v in pairs(axes) do
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for k,v in pairs(axes) do
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if worldedit.pos1[name] ~= worldedit.pos2[name] then total = total*2
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if worldedit.pos1[name] ~= worldedit.pos2[name] then total = total*2
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@ -33,7 +37,16 @@ worldeditadditions_core.register_command("wbox", {
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return total
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return total
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end,
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end,
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func = function(name, node)
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func = function(name, node)
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local _, count = wea.wire_box(worldedit.pos1[name], worldedit.pos2[name], node)
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local start_time = wea_c.get_ms_time()
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return _, count .. " nodes set"
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local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name])
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local success, count = wea.wire_box(pos1, pos2, node)
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if not success then return success, count end
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local time_taken = wea_c.format.human_time(wea_c.get_ms_time() - start_time)
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minetest.log("action", name.." used //wbox at "..pos1.." - "..pos2..", taking "..time_taken)
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return true, count .. " nodes set in "..time_taken
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end,
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end,
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})
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})
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@ -1,16 +1,20 @@
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local wea = worldeditadditions
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local wea_c = worldeditadditions_core
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local Vector3 = wea_c.Vector3
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-- ██ ██ ██████ ██████ ███ ███ ██████ █████ ███████ ███████
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-- ██ ██ ██████ ██████ ███ ███ ██████ █████ ███████ ███████
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-- ██ ██ ██ ██ ██ ████ ████ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ████ ████ ██ ██ ██ ██ ██ ██
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-- ██ █ ██ ██ ██ ██ ██ ████ ██ ██████ ███████ ███████ ███████
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-- ██ █ ██ ██ ██ ██ ██ ████ ██ ██████ ███████ ███████ ███████
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-- ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ███ ███ ██████ ██████ ██ ██ ██ ██ ██ ███████ ███████
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-- ███ ███ ██████ ██████ ██ ██ ██ ██ ██ ███████ ███████
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local wea = worldeditadditions
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worldeditadditions_core.register_command("wcompass", {
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worldeditadditions_core.register_command("wcompass", {
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params = "<replace_node> [<bead_node>]",
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params = "<replace_node> [<bead_node>]",
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description = "Creates a compass around pos1 with a single node bead pointing north (+Z).",
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description = "Creates a compass around pos1 with a single node bead pointing north (+Z).",
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privs = {worldedit=true},
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privs = {worldedit=true},
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require_pos = 1,
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require_pos = 1,
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parse = function(params_text)
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parse = function(params_text)
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local parts = wea.split(params_text," ",true)
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local parts = wea_c.split(params_text," ",true)
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if not parts[1] then
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if not parts[1] then
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return false, "Error: too few arguments! Expected: \"<replace_node> [<bead_node>]\""
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return false, "Error: too few arguments! Expected: \"<replace_node> [<bead_node>]\""
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elseif not parts[2] then
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elseif not parts[2] then
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@ -29,7 +33,17 @@ worldeditadditions_core.register_command("wcompass", {
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return 26
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return 26
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end,
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end,
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func = function(name, node1, node2)
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func = function(name, node1, node2)
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local _, count = wea.make_compass(worldedit.pos1[name], node1, node2)
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local start_time = wea_c.get_ms_time()
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return _, count .. " nodes set"
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local pos1 = Vector3.clone(worldedit.pos1[name])
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local success, count = wea.make_compass(pos1, node1, node2)
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if not success then return success, count end
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local time_taken = wea_c.format.human_time(wea_c.get_ms_time() - start_time)
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minetest.log("action", name.." used //wcompass at "..pos1..", taking "..time_taken)
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return true, count .. " nodes set in "..time_taken
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end,
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end,
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})
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})
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@ -1,9 +1,13 @@
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local wea_c = worldeditadditions
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local wea = worldeditadditions
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local Vector3 = wea_c.Vector3
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-- ██ ██ ██████ ██████ ██████ ███ ██ ███████ ██████
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-- ██ ██ ██████ ██████ ██████ ███ ██ ███████ ██████
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-- ██ ██ ██ ██ ██ ██ ██ ████ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ████ ██ ██ ██ ██
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-- ██ █ ██ ██ ██ ██ ██████ ██ ██ ██ █████ ██████
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-- ██ █ ██ ██ ██ ██ ██████ ██ ██ ██ █████ ██████
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-- ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ███ ███ ██████ ██████ ██ ██ ██ ████ ███████ ██ ██
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-- ███ ███ ██████ ██████ ██ ██ ██ ████ ███████ ██ ██
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local wea = worldeditadditions
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worldeditadditions_core.register_command("wcorner", {
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worldeditadditions_core.register_command("wcorner", {
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params = "<replace_node>",
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params = "<replace_node>",
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description = "Set the corners of the current selection to <replace_node>",
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description = "Set the corners of the current selection to <replace_node>",
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@ -24,7 +28,18 @@ worldeditadditions_core.register_command("wcorner", {
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return total
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return total
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end,
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end,
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func = function(name, node)
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func = function(name, node)
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local _, count = wea.corner_set(worldedit.pos1[name], worldedit.pos2[name], node)
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return _, count .. " nodes set"
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local start_time = wea_c.get_ms_time()
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local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name])
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local success, count = wea.corner_set(pos1, pos2, node)
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if not success then return success, count end
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local time_taken = wea_c.format.human_time(wea_c.get_ms_time() - start_time)
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minetest.log("action", name.." used //wcorner at "..pos1.." - "..pos2..", taking "..time_taken)
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return true, count .. " nodes set in "..time_taken
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end,
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end,
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})
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})
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