mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-27 09:33:52 +01:00
Hook in the new marker wall system
it works! now for the other walls.
This commit is contained in:
parent
1b0001d88e
commit
c622fb554f
@ -11,4 +11,5 @@ local wea_c = worldeditadditions_core
|
|||||||
|
|
||||||
return {
|
return {
|
||||||
pos_marker = dofile(wea_c.modpath.."/core/entities/pos_marker.lua"),
|
pos_marker = dofile(wea_c.modpath.."/core/entities/pos_marker.lua"),
|
||||||
|
pos_marker_wall = dofile(wea_c.modpath.."/core/entities/pos_marker_wall.lua")
|
||||||
}
|
}
|
@ -38,16 +38,19 @@ local WEAPositionMarkerWall = {
|
|||||||
end
|
end
|
||||||
}
|
}
|
||||||
|
|
||||||
minetest.register_entity(":worldeditadditions:marker_wall", WEAPositionMarker)
|
minetest.register_entity(
|
||||||
|
":worldeditadditions:marker_wall",
|
||||||
|
WEAPositionMarkerWall
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
--- Updates the properties of a single wall to match it's side and size
|
--- Updates the properties of a single wall to match it's side and size
|
||||||
local function single_setup(entity, size, side)
|
local function single_setup(entity, size, side)
|
||||||
local new_props = {
|
local new_props = {
|
||||||
visual_size = {
|
visual_size = {
|
||||||
x = math.min(10, size.x),
|
x = math.min(10, math.abs(size.x)+1),
|
||||||
y = math.min(10, size.y),
|
y = math.min(10, math.abs(size.y)+1),
|
||||||
z = math.min(10, size.z)
|
z = math.min(10, math.abs(size.z)+1)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -80,6 +83,8 @@ local function single_setup(entity, size, side)
|
|||||||
cpos2.x, cpos2.y, cpos2.z
|
cpos2.x, cpos2.y, cpos2.z
|
||||||
}
|
}
|
||||||
|
|
||||||
|
print("DEBUG:marker_wall setup_single new_props", wea_c.inspect(new_props))
|
||||||
|
|
||||||
entity:set_properties(new_props)
|
entity:set_properties(new_props)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -90,8 +95,19 @@ end
|
|||||||
-- @param side string The side that this wall is on. Valid values: x, -x, y, -y, z, -z.
|
-- @param side string The side that this wall is on. Valid values: x, -x, y, -y, z, -z.
|
||||||
-- @returns Entity<WEAPositionMarkerWall>
|
-- @returns Entity<WEAPositionMarkerWall>
|
||||||
local function create_single(player_name, pos1, pos2, side)
|
local function create_single(player_name, pos1, pos2, side)
|
||||||
local pos_centre = pos2 - pos1
|
print("DEBUG:marker_wall create_single --> START player_name", player_name, "pos1", pos1, "pos2", pos2, "side", side)
|
||||||
local entity = minetest.add_entity(pos_centre, name)
|
|
||||||
|
local offset = Vector3.new()
|
||||||
|
if side == "x" then offset.x = 0.5
|
||||||
|
elseif side == "-x" then offset.x = -0.5
|
||||||
|
elseif side == "y" then offset.y = 0.5
|
||||||
|
elseif side == "-y" then offset.y = -0.5
|
||||||
|
elseif side == "z" then offset.z = 0.5
|
||||||
|
elseif side == "-z" then offset.z = -0.5 end
|
||||||
|
|
||||||
|
local pos_centre = ((pos2 - pos1) / 2) + pos1 + offset
|
||||||
|
local entity = minetest.add_entity(pos_centre, "worldeditadditions:marker_wall")
|
||||||
|
print("DEBUG:marker_wall create_single --> spawned at", pos_centre)
|
||||||
|
|
||||||
entity:get_luaentity().player_name = player_name
|
entity:get_luaentity().player_name = player_name
|
||||||
|
|
||||||
@ -107,6 +123,7 @@ end
|
|||||||
-- @param pos2 Vector3 pos2 of the defined region.
|
-- @param pos2 Vector3 pos2 of the defined region.
|
||||||
-- @returns table<entitylist> A list of all created entities.
|
-- @returns table<entitylist> A list of all created entities.
|
||||||
local function create_wall(player_name, pos1, pos2)
|
local function create_wall(player_name, pos1, pos2)
|
||||||
|
print("DEBUG:marker_wall create_wall --> START player_name", player_name, "pos1", pos1, "pos2", pos2)
|
||||||
local pos1s, pos2s = Vector3.sort(pos1, pos2)
|
local pos1s, pos2s = Vector3.sort(pos1, pos2)
|
||||||
|
|
||||||
local entities = {}
|
local entities = {}
|
||||||
@ -176,6 +193,7 @@ end
|
|||||||
--- Deletes all entities in the given entity list
|
--- Deletes all entities in the given entity list
|
||||||
-- @param entitylist table<entity> A list of wall entities that make up the wall to delete.
|
-- @param entitylist table<entity> A list of wall entities that make up the wall to delete.
|
||||||
local function delete(entitylist)
|
local function delete(entitylist)
|
||||||
|
print("DEBUG:marker_wall delete --> START with "..#entitylist.." entities")
|
||||||
local player_name
|
local player_name
|
||||||
for _, entity in ipairs(entitylist) do
|
for _, entity in ipairs(entitylist) do
|
||||||
if not entity.get_luaentity or not entity:get_luaentity() then return end -- Ensure the entity is still valid
|
if not entity.get_luaentity or not entity:get_luaentity() then return end -- Ensure the entity is still valid
|
||||||
@ -183,6 +201,8 @@ local function delete(entitylist)
|
|||||||
if not player_name then
|
if not player_name then
|
||||||
player_name = entity:get_luaentity().player_name
|
player_name = entity:get_luaentity().player_name
|
||||||
end
|
end
|
||||||
|
|
||||||
|
entity:remove()
|
||||||
end
|
end
|
||||||
|
|
||||||
anchor:emit("delete", {
|
anchor:emit("delete", {
|
||||||
@ -194,3 +214,5 @@ anchor = EventEmitter.new({
|
|||||||
create = create_wall,
|
create = create_wall,
|
||||||
delete = delete
|
delete = delete
|
||||||
})
|
})
|
||||||
|
|
||||||
|
return anchor
|
72
worldeditadditions_core/core/pos_marker_wall_manage.lua
Normal file
72
worldeditadditions_core/core/pos_marker_wall_manage.lua
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
local weac = worldeditadditions_core
|
||||||
|
|
||||||
|
local wall_entity_lists = {}
|
||||||
|
|
||||||
|
--- Ensures that a table exists for the given player.
|
||||||
|
-- @param player_name string The name of the player to check.
|
||||||
|
local function ensure_player(player_name)
|
||||||
|
if player_name == nil then
|
||||||
|
minetest.log("error", "[wea core:pos_manage:ensure_player] player_name is nil")
|
||||||
|
end
|
||||||
|
if not wall_entity_lists[player_name] then
|
||||||
|
wall_entity_lists[player_name] = {}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Deletes the currently displayed marker wall.
|
||||||
|
-- @param event EventArgs<wea_c.pos.set> The event args for the set, push, pop, or clear events on wea_c.pos.
|
||||||
|
-- @returns void
|
||||||
|
local function do_delete(event)
|
||||||
|
if not wall_entity_lists[event.player_name] then return end
|
||||||
|
print("DEBUG:marker_wall_manage do_delete --> deleting pre-existing wall with "..tostring(#wall_entity_lists[event.player_name]).." entities")
|
||||||
|
if #wall_entity_lists[event.player_name] > 0 then
|
||||||
|
weac.entities.pos_marker_wall.delete(wall_entity_lists[event.player_name])
|
||||||
|
end
|
||||||
|
|
||||||
|
wall_entity_lists[event.player_name] = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Updates the marker wall as appropriate.
|
||||||
|
-- @param event EventArgs<wea_c.pos.set> The event args for the set, push, or pop events on wea_c.pos.
|
||||||
|
-- @returns void
|
||||||
|
local function do_update(event)
|
||||||
|
print("DEBUG:marker_wall_manage do_update --> START")
|
||||||
|
-- We don't dynamically update, as that'd be too much work.
|
||||||
|
-- Instead, we just delete & recreate each time.
|
||||||
|
if wall_entity_lists[event.player_name] then
|
||||||
|
print("DEBUG:marker_wall_manage do_update --> do_delete")
|
||||||
|
do_delete(event)
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos1 = weac.pos.get1(event.player_name)
|
||||||
|
local pos2 = weac.pos.get2(event.player_name)
|
||||||
|
print("DEBUG:marker_wall_manage do_update --> pos1", pos1, "pos2", pos2)
|
||||||
|
|
||||||
|
if not pos1 or not pos2 then return end
|
||||||
|
|
||||||
|
wall_entity_lists[event.player_name] = weac.entities.pos_marker_wall.create(
|
||||||
|
event.player_name,
|
||||||
|
pos1,
|
||||||
|
pos2
|
||||||
|
)
|
||||||
|
print("DEBUG:marker_wall_manage do_update --> entitylist", weac.inspect(wall_entity_lists[event.player_name]))
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
local function needs_update(event)
|
||||||
|
if event.i > 2 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
local function handle_event(event)
|
||||||
|
if needs_update(event) then do_update(event) end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
weac.pos:addEventListener("set", handle_event)
|
||||||
|
weac.pos:addEventListener("pop", handle_event)
|
||||||
|
weac.pos:addEventListener("push", handle_event)
|
||||||
|
weac.pos:addEventListener("clear", do_delete)
|
@ -67,6 +67,7 @@ wea_c.fetch_command_def = dofile(modpath.."/core/fetch_command_def.lua")
|
|||||||
wea_c.register_alias = dofile(modpath.."/core/register_alias.lua")
|
wea_c.register_alias = dofile(modpath.."/core/register_alias.lua")
|
||||||
wea_c.entities = dofile(modpath.."/core/entities/init.lua") -- AFTER pos
|
wea_c.entities = dofile(modpath.."/core/entities/init.lua") -- AFTER pos
|
||||||
dofile(modpath.."/core/pos_marker_manage.lua") -- AFTER pos, entities
|
dofile(modpath.."/core/pos_marker_manage.lua") -- AFTER pos, entities
|
||||||
|
dofile(modpath.."/core/pos_marker_wall_manage.lua") -- AFTER pos, entities
|
||||||
|
|
||||||
-- Initialise WorldEdit stuff if the WorldEdit mod is not present
|
-- Initialise WorldEdit stuff if the WorldEdit mod is not present
|
||||||
if minetest.global_exists("worldedit") then
|
if minetest.global_exists("worldedit") then
|
||||||
|
Loading…
Reference in New Issue
Block a user