comment out worldedit debug stuff

This commit is contained in:
VorTechnix 2021-07-08 21:04:51 -07:00
parent 71460cb316
commit d69dae5087

@ -4,7 +4,7 @@
-- ██ ██ ██ ██ ██ ██ ██ ██ ██
-- ██ ██ ██ ██ ██ ██ ██████
local wea = worldeditadditions
worldeditdebug.register("abschk")
-- worldeditdebug.register("abschk")
worldedit.register_command("mtrig", {
params = "",
description = "Return the length of each axis of current selection.",
@ -18,10 +18,10 @@ worldedit.register_command("mtrig", {
local vec = vector.subtract(worldedit.pos2[name],worldedit.pos1[name])
wea.vector.abs(vec)
-- Test:
if worldeditdebug.debug["abschk"][name] then
-- //debug abschk
return false, "Values = " .. worldeditdebug.table_tostring(vec)
end
-- if worldeditdebug.debug["abschk"][name] then
-- -- //debug abschk
-- return false, "Values = " .. worldeditdebug.table_tostring(vec)
-- end
local len = wea.Vector3.length(vec)
str = str..len..", X/Z angle: "..math.atan(vec.z/vec.x).."° h/Y angle: "..math.atan(vec.y/len).."°"
return true, str