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https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-27 09:33:52 +01:00
more crash fixes
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@ -1,5 +1,5 @@
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local wea = worldeditadditions
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local wea_c = worldeditadditions
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local wea_c = worldeditadditions_core
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local Vector3 = wea_c.Vector3
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--- Returns a smooth gaussian brush.
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@ -23,8 +23,8 @@ end
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-- @param pos1 Vector3 Position 1
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-- @param pos2 Vector3 Position 2
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function worldeditadditions.spush(name, pos1, pos2)
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pos1 = Vector3.clon(pos1)
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pos2 = Vector3.clon(pos2)
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pos1 = Vector3.clone(pos1)
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pos2 = Vector3.clone(pos2)
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if not worldeditadditions.sstack[name] then
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worldeditadditions.sstack[name] = {}
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end
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@ -81,7 +81,7 @@ local function subdivide_step_beforeload(state)
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state.times.emerge_last = wea_c.get_ms_time()
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-- print("[BEFORE_EMERGE] c1", state.cpos1, "c2", state.cpos2, "volume", worldedit.volume(state.cpos1, state.cpos2))
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worldeditadditions.emerge_area(state.cpos1, state.cpos2, state.__afterload, state)
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wea_c.emerge_area(state.cpos1, state.cpos2, state.__afterload, state)
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end
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local function subdivide_step_afterload(state_emerge, state_ours)
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@ -1,4 +1,4 @@
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local wea_c = worldeditadditions
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local wea_c = worldeditadditions_core
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local Vector3 = wea_c.Vector3
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-- ███████ ██████ ██████ ███████ ███████ ████████
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@ -1,5 +1,5 @@
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local wea_c = worldeditadditions_core
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local v3 = wea_c.Vector3
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local Vector3 = wea_c.Vector3
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-- ███ ███ ████████ ██████ ██ ██████
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@ -19,8 +19,8 @@ worldeditadditions_core.register_command("mtrig", {
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func = function(name, params_text)
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local str = "The measurements of the line from pos1 to pos2 are Length (D): "
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local pos1 = v3.new(worldedit.pos2[name])
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local pos2 = v3.new(worldedit.pos1[name])
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local pos1 = Vector3.clone(worldedit.pos2[name])
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local pos2 = Vector3.clone(worldedit.pos1[name])
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local vec = (pos2 - pos1):abs()
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local len = vec:length()
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@ -59,7 +59,7 @@ worldeditadditions_core.register_command("airapply", {
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local success, stats_time = worldeditadditions.airapply(
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pos1, pos2,
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function()
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cmd.func(name, table.unpack(args_parsed))
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cmd.func(name, wea_c.table.unpack(args_parsed))
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end
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)
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if not success then return success, stats_time end
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@ -1,6 +1,8 @@
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local wea_c = worldeditadditions_core
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--- Uncomment these 2 lines to run in standalone mode
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-- worldeditadditions = { parse = { } }
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-- function worldeditadditions.trim(str) return (str:gsub("^%s*(.-)%s*$", "%1")) end
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-- function wea_c.trim(str) return (str:gsub("^%s*(.-)%s*$", "%1")) end
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--- The main tokeniser. Splits the input string up into space separated tokens, except when said spaces are inside { curly braces }.
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@ -73,7 +75,7 @@ local function recombine(parts)
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local result = {}
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local acc = {}
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for i, value in ipairs(parts) do
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value = worldeditadditions.trim(value)
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value = wea_c.trim(value)
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if value:sub(1, 1) == "/" and #acc > 0 then
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table.insert(result, table.concat(acc, " "))
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acc = {}
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@ -116,7 +118,7 @@ end
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-- end
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--
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-- local function test_input(input)
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-- local success, result = worldeditadditions.parse.tokenise_commands(input)
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-- local success, result = wea_c.parse.tokenise_commands(input)
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-- if success then
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-- printparts(result)
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--
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@ -1,4 +1,4 @@
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local wea_c = worldeditadditions_core
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--- Parses a list of strings as a list of weighted nodes - e.g. like in
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-- the //mix command. Example: "dirt 5 stone sand 2".
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-- @param parts string[] The list of strings to parse (try worldeditadditions_core.split)
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@ -27,7 +27,7 @@ local function parse_weighted_nodes(parts, as_list, func_normalise)
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mode = MODE_EITHER
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elseif mode == MODE_EITHER then
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-- print("mode: either");
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local chance = worldeditadditions.parse.chance(part, "weight")
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local chance = wea_c.parse.chance(part, "weight")
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if not chance then
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-- print("not a chance, trying a node name")
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local node_name
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