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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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//maze[3d]: fix logging
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@ -76,7 +76,7 @@ worldedit.register_command("maze", {
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local replaced = worldeditadditions.maze2d(worldedit.pos1[name], worldedit.pos2[name], replace_node, seed, path_length, path_width)
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local time_taken = os.clock() - start_time
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minetest.log("action", name .. " used //maze at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //maze at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. " - "..worldeditadditions.vector.tostring(worldedit.pos2[name])..", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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return true, replaced .. " nodes replaced in " .. time_taken .. "s"
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end
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})
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@ -107,7 +107,7 @@ worldedit.register_command("maze3d", {
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local time_taken = os.clock() - start_time
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minetest.log("action", name .. " used //maze at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //maze3d at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. " - "..worldeditadditions.vector.tostring(worldedit.pos2[name])..", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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return true, replaced .. " nodes replaced in " .. time_taken .. "s"
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end
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})
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