//multi: reduce code duplication

This commit is contained in:
Starbeamrainbowlabs 2021-05-28 21:10:23 +01:00
parent 87b7254350
commit e111decd3a
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GPG Key ID: 1BE5172E637709C2

@ -26,11 +26,6 @@ local function explode(delim, str)
end
end
-- From http://lua-users.org/wiki/StringTrim
local function trim(s)
return (s:gsub("^%s*(.-)%s*$", "%1"))
end
minetest.register_chatcommand("/multi", {
params = "/<command_a> <args> //<command_b> <args> /<command_c> <args>.....",
description = "Executes multiple chat commands in sequence. Just prepend a list of space-separated chat commands with //multi, and you're good to go! The forward slashes at the beginning of each chat command must be the same as if you were executing it normally.",
@ -50,7 +45,7 @@ minetest.register_chatcommand("/multi", {
local start_time = worldeditadditions.get_ms_time()
local found, _, command_name, args = command:find("^([^%s]+)%s(.+)$")
if not found then command_name = command end
command_name = trim(command_name)
command_name = worldeditadditions.trim(command_name)
if not args then args = "" end
worldedit.player_notify(name, "#"..i..": /"..command)