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vector3: doc comment layout
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@ -413,6 +413,7 @@ end
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--- Rotate a given point around an origin point in 3d space.
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-- Consider 3 axes (X, Y, and Z) that are centred on origin. This function
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-- rotates point around these axes in the aforementioned order.
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--
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-- NOTE: This function is not as intuitive as it sounds.
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-- A whiteboard and a head for mathematics is recommended before using this
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-- function. Either that, or Blender 3 (https://blender.org/) is quite useful to visualise what's going on.
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