//count: fix logging

This commit is contained in:
Starbeamrainbowlabs 2020-06-09 21:08:15 +01:00
parent 6dac57c53e
commit e5d847f7e6
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GPG Key ID: 1BE5172E637709C2

@ -1,5 +1,3 @@
local we_c = worldeditadditions_commands
-- ██████ ██████ ██ ██ ███ ██ ████████ -- ██████ ██████ ██ ██ ███ ██ ████████
-- ██ ██ ██ ██ ██ ████ ██ ██ -- ██ ██ ██ ██ ██ ████ ██ ██
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ ██
@ -29,7 +27,7 @@ worldedit.register_command("count", {
local time_taken = os.clock() - start_time local time_taken = os.clock() - start_time
minetest.log("action", name.." used //count at "..worldeditadditions.vector.tostring(worldedit.pos1[name]).." - "..worldeditadditions.vector.tostring(worldedit.pos1[name])..", counting "..total.." nodes in "..time_taken.."s") minetest.log("action", name.." used //count at "..worldeditadditions.vector.tostring(worldedit.pos1[name]).." - "..worldeditadditions.vector.tostring(worldedit.pos2[name])..", counting "..total.." nodes in "..time_taken.."s")
return true, result return true, result
end end
}) })