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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Add //spush, //spop, and //sstack
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@ -4,6 +4,8 @@ It's about time I started a changelog! This will serve from now on as the main c
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## v1.12 (unreleased)
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## v1.12 (unreleased)
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- Add `//srect` (_select rectangle_) - thanks, @VorTechnix!
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- Add `//srect` (_select rectangle_) - thanks, @VorTechnix!
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- Add `//spush`, `//spop`, and `//sstack`
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## v1.11: The big data update (25th January 2021)
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## v1.11: The big data update (25th January 2021)
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- Add `//scale` (currently **experimental**)
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- Add `//scale` (currently **experimental**)
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@ -45,3 +45,4 @@ dofile(worldeditadditions.modpath.."/lib/forest.lua")
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dofile(worldeditadditions.modpath.."/lib/ellipsoidapply.lua")
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dofile(worldeditadditions.modpath.."/lib/ellipsoidapply.lua")
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dofile(worldeditadditions.modpath.."/lib/subdivide.lua")
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dofile(worldeditadditions.modpath.."/lib/subdivide.lua")
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dofile(worldeditadditions.modpath.."/lib/selection/stack.lua")
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47
worldeditadditions/lib/selection/stack.lua
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47
worldeditadditions/lib/selection/stack.lua
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--- Holds the per-user selection stacks.
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worldeditadditions.sstack = {}
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local sstack_max = 100
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--- Calculates the height of the selection stack for the defined user.
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-- If the defined user doesn't yet have a stack, a value of 0 is returned.
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-- @param user string The name of the user to count the size of the selection stack for.
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-- @return number The number of items on the stack for the given user.
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function worldeditadditions.scount(name)
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if not worldeditadditions.sstack[name] then
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return 0
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end
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return #worldeditadditions.sstack[name]
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end
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--- Inserts a selection region onto the stack for the user with the given name.
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-- Stacks are per-user.
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-- @param name string The name of the user to insert onto.
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-- @param pos1 Vector Position 1
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-- @param pos2 Vector Position 2
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function worldeditadditions.spush(name, pos1, pos2)
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if not worldeditadditions.sstack[name] then
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worldeditadditions.sstack[name] = {}
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end
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-- Checck the stack height
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if #worldeditadditions.sstack[name] > sstack_max then
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return false, "Error: Selection stack height of "..sstack_max.." would be exceeded by pushing a new selection onto the stack now."
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end
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table.insert(worldeditadditions.sstack[name], { pos1, pos2 })
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return true
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end
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--- Pops a selection region off the stack for the given user.
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-- Stacks are per-user.
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-- @param name string The name of the user to remove a selection region off the stack for.
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-- @return bool,Vector|string, Vector A bool true/false indicating success, followed by either a error message as a string if false or a pair of Vectors for the pos1 and pos2 from the item popped from the stack respectively.
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function worldeditadditions.spop(name)
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if not worldeditadditions.sstack[name] or #worldeditadditions.sstack[name] == 0 then
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return false, "Error: The stack for user "..name.." is empty, so can't remove anything from it."
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end
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local item = table.remove(worldeditadditions.sstack[name])
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return true, item[1], item[2]
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end
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@ -1,6 +1,7 @@
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worldeditadditions.vector = {}
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worldeditadditions.vector = {}
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function worldeditadditions.vector.tostring(v)
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function worldeditadditions.vector.tostring(v)
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if not v then return "(nil)" end
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return "(" .. v.x ..", " .. v.y ..", " .. v.z ..")"
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return "(" .. v.x ..", " .. v.y ..", " .. v.z ..")"
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end
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end
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33
worldeditadditions_commands/commands/selectors/spop.lua
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33
worldeditadditions_commands/commands/selectors/spop.lua
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-- ███████ ██████ ██████ ██████
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-- ██ ██ ██ ██ ██ ██ ██
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-- ███████ ██████ ██ ██ ██████
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-- ██ ██ ██ ██ ██
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-- ███████ ██ ██████ ██
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worldedit.register_command("spop", {
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params = "",
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description = "Pops a region off your (per-user) selection stack.",
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privs = { worldedit = true },
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parse = function(params_text)
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return true
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end,
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nodes_needed = function(name)
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return 0
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end,
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func = function(name)
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local success, pos1, pos2 = worldeditadditions.spop(name)
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if not success then return success, pos1 end
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worldedit.pos1[name] = pos1
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worldedit.pos2[name] = pos2
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worldedit.marker_update(name)
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local new_count = worldeditadditions.scount(name)
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local plural = "s are"
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if new_count == 1 then plural = " is" end
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local region_text = worldeditadditions.vector.tostring(worldedit.pos1[name]).." - "..worldeditadditions.vector.tostring(worldedit.pos2[name])
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minetest.log("action", name .. " used //spush at "..region_text..". Stack height is now " .. new_count.." regions")
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return true, "Region "..region_text.." pushed onto selection stack; "..new_count.." region"..plural.." now in the stack"
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end
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})
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32
worldeditadditions_commands/commands/selectors/spush.lua
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32
worldeditadditions_commands/commands/selectors/spush.lua
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-- ███████ ██████ ██ ██ ███████ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ███████ ██████ ██ ██ ███████ ███████
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-- ██ ██ ██ ██ ██ ██ ██
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-- ███████ ██ ██████ ███████ ██ ██
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worldedit.register_command("spush", {
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params = "",
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description = "Pushes the currently defined region onto your (per-user) selection stack.",
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privs = { worldedit = true },
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require_pos = 1,
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parse = function(params_text)
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return true
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end,
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nodes_needed = function(name)
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return 0
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end,
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func = function(name)
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local success, msg = worldeditadditions.spush(name, worldedit.pos1[name], worldedit.pos2[name])
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if not success then
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return success, msg
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end
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local new_count = worldeditadditions.scount(name)
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local plural = "s are"
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if new_count == 1 then plural = " is" end
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local region_text = worldeditadditions.vector.tostring(worldedit.pos1[name]).." - "..worldeditadditions.vector.tostring(worldedit.pos2[name])
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minetest.log("action", name .. " used //spush at "..region_text..". Stack height is now " .. new_count.." regions")
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return true, "Region "..region_text.." pushed onto selection stack; "..new_count.." region"..plural.." now in the stack"
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end
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})
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36
worldeditadditions_commands/commands/selectors/sstack.lua
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36
worldeditadditions_commands/commands/selectors/sstack.lua
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-- ███████ ███████ ████████ █████ ██████ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ███████ ███████ ██ ███████ ██ █████
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ███████ ███████ ██ ██ ██ ██████ ██ ██
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worldedit.register_command("sstack", {
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params = "",
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description = "Displays the contents of your (per-user) selection stack.",
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privs = { worldedit = true },
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parse = function(params_text)
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return true
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end,
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nodes_needed = function(name)
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return 0
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end,
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func = function(name)
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local result = {"Stack contents for user ", name, ":\n"}
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if not worldeditadditions.sstack[name] then
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table.insert(result, "(empty)")
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else
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for i,item in ipairs(worldeditadditions.sstack[name]) do
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table.insert(result, i)
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table.insert(result, ": ")
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table.insert(result, worldeditadditions.vector.tostring(item[1]))
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table.insert(result, " - ")
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table.insert(result, worldeditadditions.vector.tostring(item[2]))
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table.insert(result, "\n")
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end
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table.insert(result, "========================\nTotal ")
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table.insert(result, #worldeditadditions.sstack[name])
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table.insert(result, " items")
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end
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return true, table.concat(result, "")
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end
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})
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@ -44,6 +44,9 @@ dofile(we_c.modpath.."/commands/meta/ellipsoidapply.lua")
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-- dofile(we_c.modpath.."/commands/selectors/scol.lua")
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-- dofile(we_c.modpath.."/commands/selectors/scol.lua")
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dofile(we_c.modpath.."/commands/selectors/srect.lua")
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dofile(we_c.modpath.."/commands/selectors/srect.lua")
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-- dofile(we_c.modpath.."/commands/selectors/scube.lua")
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-- dofile(we_c.modpath.."/commands/selectors/scube.lua")
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dofile(we_c.modpath.."/commands/selectors/sstack.lua")
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dofile(we_c.modpath.."/commands/selectors/spush.lua")
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dofile(we_c.modpath.."/commands/selectors/spop.lua")
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dofile(we_c.modpath.."/commands/extra/saplingaliases.lua")
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dofile(we_c.modpath.."/commands/extra/saplingaliases.lua")
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dofile(we_c.modpath.."/commands/extra/basename.lua")
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dofile(we_c.modpath.."/commands/extra/basename.lua")
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