mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-23 23:53:44 +01:00
Add support for autoloading static brushes on server start
This commit is contained in:
parent
3f1e01a282
commit
ec04cc58be
23
worldeditadditions/lib/sculpt/import_static.lua
Normal file
23
worldeditadditions/lib/sculpt/import_static.lua
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
local wea = worldeditadditions
|
||||||
|
local Vector3 = wea.Vector3
|
||||||
|
|
||||||
|
local parse_static = dofile(wea.modpath.."/lib/sculpt/parse_static.lua")
|
||||||
|
|
||||||
|
--- Reads and parses the brush stored in the specified file.
|
||||||
|
-- @param filepath string The path to file that contains the static brush to read in.
|
||||||
|
-- @returns true,table,Vector3|false,string A success boolean, followed either by an error message as a string or the brush (as a table) and it's size (as an X/Y Vector3)
|
||||||
|
return function(filepath)
|
||||||
|
local handle = io.open(filepath)
|
||||||
|
if not handle then
|
||||||
|
handle:close()
|
||||||
|
return false, "Error: Failed to open the static brush file at '"..filepath.."'."
|
||||||
|
end
|
||||||
|
|
||||||
|
local data = handle:read("*all")
|
||||||
|
handle:close()
|
||||||
|
|
||||||
|
local success, brush, brush_size = parse_static(data)
|
||||||
|
if not success then return success, brush end
|
||||||
|
|
||||||
|
return true, brush, brush_size
|
||||||
|
end
|
@ -14,9 +14,14 @@ local sculpt = {
|
|||||||
preview_brush = dofile(wea.modpath.."/lib/sculpt/preview_brush.lua"),
|
preview_brush = dofile(wea.modpath.."/lib/sculpt/preview_brush.lua"),
|
||||||
read_brush_static = dofile(wea.modpath.."/lib/sculpt/read_brush_static.lua"),
|
read_brush_static = dofile(wea.modpath.."/lib/sculpt/read_brush_static.lua"),
|
||||||
apply_heightmap = dofile(wea.modpath.."/lib/sculpt/apply_heightmap.lua"),
|
apply_heightmap = dofile(wea.modpath.."/lib/sculpt/apply_heightmap.lua"),
|
||||||
apply = dofile(wea.modpath.."/lib/sculpt/apply.lua")
|
apply = dofile(wea.modpath.."/lib/sculpt/apply.lua"),
|
||||||
|
scan_static = dofile(wea.modpath.."/lib/sculpt/scan_static.lua"),
|
||||||
|
import_static = dofile(wea.modpath.."/lib/sculpt/import_static.lua"),
|
||||||
|
parse_static = dofile(wea.modpath.."/lib/sculpt/parse_static.lua")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
sculpt.scan_static(wea.modpath.."/lib/sculpt/brushes")
|
||||||
|
|
||||||
return sculpt
|
return sculpt
|
||||||
|
|
||||||
-- TODO: Automatically find & register all text file based brushes in the brushes directory
|
-- TODO: Automatically find & register all text file based brushes in the brushes directory
|
||||||
|
48
worldeditadditions/lib/sculpt/parse_static.lua
Normal file
48
worldeditadditions/lib/sculpt/parse_static.lua
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
local wea = worldeditadditions
|
||||||
|
local Vector3 = wea.Vector3
|
||||||
|
|
||||||
|
--- Parses a static brush definition.
|
||||||
|
-- @param source string The source string that contains the static brush, formatted as TSV.
|
||||||
|
-- @returns true,table,Vector3|false,string A success boolean, followed either by an error message as a string or the brush (as a table) and it's size (as an X/Y Vector3)
|
||||||
|
return function(source)
|
||||||
|
local width = -1
|
||||||
|
local height
|
||||||
|
local maxvalue, minvalue, range
|
||||||
|
|
||||||
|
-- Parse out the TSV into a table of tables, while also parsing values as numbers
|
||||||
|
-- Also keeps track of the maximum/minimum values found for rescaling later.
|
||||||
|
local values = wea.table.map(
|
||||||
|
wea.split(source, "\n", false),
|
||||||
|
function(line)
|
||||||
|
local row = wea.split(line, "%s+", false)
|
||||||
|
width = math.max(width, #row)
|
||||||
|
return wea.table.map(
|
||||||
|
row,
|
||||||
|
function(pixel)
|
||||||
|
local value = tonumber(pixel)
|
||||||
|
if not value then value = 0 end
|
||||||
|
if maxvalue == nil or value > maxvalue then
|
||||||
|
maxvalue = value
|
||||||
|
end
|
||||||
|
if minvalue == nil or value < minvalue then
|
||||||
|
minvalue = value
|
||||||
|
end
|
||||||
|
return value
|
||||||
|
end
|
||||||
|
)
|
||||||
|
end
|
||||||
|
)
|
||||||
|
|
||||||
|
height = #values
|
||||||
|
range = maxvalue - minvalue
|
||||||
|
|
||||||
|
local brush = {}
|
||||||
|
for y,row in ipairs(values) do
|
||||||
|
for x,value in ipairs(row) do
|
||||||
|
local i = (y-1)*width + (x-1)
|
||||||
|
brush[i] = (value - minvalue) / range
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return true, brush, Vector3.new(width, height, 0)
|
||||||
|
end
|
48
worldeditadditions/lib/sculpt/scan_static.lua
Normal file
48
worldeditadditions/lib/sculpt/scan_static.lua
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
local wea = worldeditadditions
|
||||||
|
local Vector3 = wea.Vector3
|
||||||
|
|
||||||
|
local import_static = dofile(wea.modpath.."/lib/sculpt/import_static.lua")
|
||||||
|
|
||||||
|
local function import_filepath(filepath, name, overwrite_existing)
|
||||||
|
if overwrite_existing and wea.sculpt.brushes[name] ~= nil then
|
||||||
|
return false, "Error: A brush with the name '"..name.."' already exists."
|
||||||
|
end
|
||||||
|
|
||||||
|
local success, brush, brush_size = import_static(filepath)
|
||||||
|
if not success then return success, "Error while reading from '"..filepath.."': "..brush end
|
||||||
|
|
||||||
|
wea.sculpt.brushes[name] = {
|
||||||
|
brush = brush,
|
||||||
|
size = brush_size
|
||||||
|
}
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Scans the given directory and imports all static brushes found.
|
||||||
|
-- Static brushes have the file extension ".brush.tsv" (without quotes).
|
||||||
|
-- @param dirpath string The path to directory that contains the static brushs to import.
|
||||||
|
-- @returns bool,loaded,errors A success boolean, followed by the number of brushes loaded, followed by the number of errors encountered while loading brushes (errors are logged as warnings with Minetest)
|
||||||
|
return function(dirpath, overwrite_existing)
|
||||||
|
if overwrite_existing == nil then overwrite_existing = false end
|
||||||
|
local files = wea.io.scandir_files(dirpath)
|
||||||
|
|
||||||
|
local brushes_loaded = 0
|
||||||
|
local errors = 0
|
||||||
|
|
||||||
|
|
||||||
|
for filename in pairs(files) do
|
||||||
|
if wea.str_ends(filename, ".brush.tsv") then
|
||||||
|
local filepath = dirpath.."/"..filename
|
||||||
|
local name = filepath:gsub(".brush.tsv", "")
|
||||||
|
|
||||||
|
local success, msg = import_filepath(filepath, name, overwrite_existing)
|
||||||
|
if not success then
|
||||||
|
minetest.log("warning", "[WorldEditAdditions:sculpt] Encountered error when loading brush from '"..filepath.."':"..msg)
|
||||||
|
end
|
||||||
|
brushes_loaded = brushes_loaded + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return true, brushes_loaded, errors
|
||||||
|
end
|
Loading…
Reference in New Issue
Block a user