9 Commits

Author SHA1 Message Date
Starbeamrainbowlabs
f5e2ada5bd //sculpt: put height at the end 2023-07-01 02:38:14 +01:00
Starbeamrainbowlabs
46587164bd //sculpt: tweak the default settings
I got the idea from an MC video about voxelsniper. Surprisingly it works rather well :P
2023-06-29 03:19:30 +01:00
Starbeamrainbowlabs
e167fb1536 start working on converting everything to the new utils location
after we've done this, we'll rename utils → lib
2022-09-18 17:59:57 +01:00
Starbeamrainbowlabs
8de49ac0af register commands with worldeditadditions, not worldedit 2022-05-19 22:10:09 +01:00
Starbeamrainbowlabs
6a1fd707d4 //sculpt: fix crash when pos2 is not defined 2022-01-02 14:45:46 +00:00
Starbeamrainbowlabs
ef2dbc1806 Reorder brushes
circle_soft1 is now the default brush, as it's awesome
2021-12-28 19:07:02 +00:00
Starbeamrainbowlabs
17cc91ba1c //sculpt: implement circle brush 2021-12-28 17:45:20 +00:00
Starbeamrainbowlabs
a2a9108d36 //sculpt: fix a bunch of bugs
including, but certainly not limited to, wea.make_heightmap now returns 
a Vector3 instance for heightmap_size
2021-12-28 15:22:51 +00:00
Starbeamrainbowlabs
b0c3d34dd0 Implement apply function for VoxelManipulators 2021-12-28 02:17:26 +00:00