mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-09 00:43:48 +01:00
db7b20d485
Also, you can return a value from dofile()!!!! This changes everything.
77 lines
3.5 KiB
Lua
77 lines
3.5 KiB
Lua
-- ███████ ██ ██ ██ ██████ ███████ ██████ ██ ██████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- █████ ██ ██ ██ ██████ ███████ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ███████ ███████ ███████ ██ ██ ███████ ██████ ██ ██████
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local wea = worldeditadditions
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local function parse_params_ellipsoid(params_text)
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local parts = wea.split(params_text, "%s+", false)
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if #parts < 4 then
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return false, "Error: Not enough arguments. Expected \"<rx> <ry> <rz> <replace_node> [h[ollow]]\"."
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end
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local radius = minetest.string_to_pos(parts[1].." "..parts[2].." "..parts[3])
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if not radius then
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return false, "Error: 3 radii must be specified."
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end
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wea.vector.abs(radius)
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local replace_node = worldedit.normalize_nodename(parts[4])
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if not replace_node then
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return false, "Error: Invalid replace_node specified."
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end
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local hollow = false
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if parts[5] == "hollow" or parts[5] == "h" then
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hollow = true
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end
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return true, replace_node, radius, hollow
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end
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worldedit.register_command("ellipsoid", {
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params = "<rx> <ry> <rz> <replace_node> [h[ollow]]",
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description = "Creates a 3D ellipsoid with a radius of (rx, ry, rz) at pos1, filled with <replace_node>.",
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privs = { worldedit = true },
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require_pos = 1,
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parse = function(params_text)
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local values = {parse_params_ellipsoid(params_text)}
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return wea.table.unpack(values)
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end,
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nodes_needed = function(name, target_node, radius)
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return math.ceil(4/3 * math.pi * radius.x * radius.y * radius.z)
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end,
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func = function(name, target_node, radius, hollow)
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.ellipsoid(worldedit.pos1[name], radius, target_node, hollow)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //ellipsoid at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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return true, replaced .. " nodes replaced in " .. worldeditadditions.format.human_time(time_taken)
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end
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})
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-- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit?
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worldedit.register_command("hollowellipsoid", {
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params = "<rx> <ry> <rz> <replace_node>",
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description = "Creates a 3D hollow ellipsoid with a radius of (rx, ry, rz) at pos1, made out of <replace_node>.",
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privs = { worldedit = true },
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require_pos = 1,
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parse = function(params_text)
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local values = {parse_params_ellipsoid(params_text)}
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return wea.table.unpack(values)
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end,
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nodes_needed = function(name, target_node, radius)
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return math.ceil(4/3 * math.pi * radius.x * radius.y * radius.z)
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end,
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func = function(name, target_node, radius)
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.ellipsoid(worldedit.pos1[name], radius, target_node, true)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //hollowellipsoid at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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return true, replaced .. " nodes replaced in " .. worldeditadditions.format.human_time(time_taken)
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end
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})
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