mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-05 15:03:52 +01:00
50 lines
2.4 KiB
Lua
50 lines
2.4 KiB
Lua
-- ███████ ██ ██████ ██████ ██████ ███████ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- █████ ██ ██ ██ ██ ██ ██ ██ █████ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ███████ ██████ ██████ ██████ ██ ██ ███████ ███████
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worldedit.register_command("floodfill", {
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params = "[<replace_node> [<radius>]]",
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description = "Floods all connected nodes of the same type starting at pos1 with <replace_node> (which defaults to `water_source`), in a sphere with a radius of <radius> (which defaults to 20).",
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privs = { worldedit = true },
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require_pos = 1,
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parse = function(params_text)
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if not params_text then params_text = "" end
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local found, _, replace_node, radius = params_text:find("([a-z:_\\-]+)%s+([0-9]+)")
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if found == nil then
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found, _, replace_node = params_text:find("([a-z:_\\-]+)")
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radius = 20
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end
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if found == nil then
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replace_node = "default:water_source"
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end
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radius = tonumber(radius)
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replace_node = worldedit.normalize_nodename(replace_node)
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if not replace_node then
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worldedit.player_notify(name, "Error: Invalid node name.")
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return false
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end
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return true, replace_node, radius
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end,
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nodes_needed = function(name, replace_node, radius)
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-- Volume of a hemisphere
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return math.ceil(((4 * math.pi * (tonumber(radius) ^ 3)) / 3) / 2)
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end,
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func = function(name, replace_node, radius)
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local start_time = worldeditadditions.get_ms_time()
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local nodes_replaced = worldeditadditions.floodfill(worldedit.pos1[name], radius, replace_node)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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if nodes_replaced == false then
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return false, "Error: The search node is the same as the replace node."
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end
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minetest.log("action", name .. " used //floodfill at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. nodes_replaced .. " nodes in " .. time_taken .. "s")
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return true, nodes_replaced .. " nodes replaced in " .. worldeditadditions.format.human_time(time_taken)
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end
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})
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