Minetest-WorldEditAdditions/worldeditadditions/utils/numbers.lua
Starbeamrainbowlabs 38e5c81d33
//subdivide: tally total times so far as we go
- Don't use wea.sum() on a table full of all the times we've recorded
   so far
 - Limit individual stats list lengths to 25 to avoid memory issues when
   running with a large number of chunks
 - Tally total times / metrics as we go to avoid memory issues
2021-02-03 03:04:33 +00:00

44 lines
1.2 KiB
Lua

-- From http://lua-users.org/wiki/SimpleRound
function worldeditadditions.round(num, numDecimalPlaces)
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
function worldeditadditions.hypotenuse(x1, y1, x2, y2)
local xSquare = math.pow(x1 - x2, 2);
local ySquare = math.pow(y1 - y2, 2);
return math.sqrt(xSquare + ySquare);
end
function worldeditadditions.sum(list)
if #list == 0 then return 0 end
local sum = 0
for i,value in ipairs(list) do
sum = sum + value
end
return sum
end
function worldeditadditions.average(list)
print("[DEBUG] averaging "..#list.." numbers")
if #list == 0 then return 0 end
return worldeditadditions.sum(list) / #list
end
--- Returns the minetest.get_us_time() in ms
-- @return float
function worldeditadditions.get_ms_time()
return minetest.get_us_time() / 1000
end
function worldeditadditions.eta(existing_times, times_total_count)
print("[DEBUG] eta got "..#existing_times.." numbers")
local average = worldeditadditions.average(
worldeditadditions.table_get_last(existing_times, 25)
)
local times_left = times_total_count - #existing_times
if times_left == 0 then return 0 end
return average * times_left
end