mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-08-20 21:44:06 +02:00
TODO: use wea.parse.weighted_nodes The problem here is that we have a target_node with an optional chance too, so a finite state machine is needed to parse it currently Once we've extracted the target_node and it's optional chance though, we should be able to use wea.parse.weighted_nodes in theory |
||
---|---|---|
.. | ||
commands | ||
depends.txt | ||
init.lua | ||
player_notify_suppress.lua | ||
safe.lua |