Minetest-WorldEditAdditions/worldeditadditions_core/utils/terrain/init.lua
Starbeamrainbowlabs 9d47dcbcf3
comments: update
2023-08-03 14:16:14 +01:00

13 lines
508 B
Lua

local wea_c = worldeditadditions_core
--- Functions for working with 2D terrain maps.
-- @namespace worldeditadditions_core.terrain
local terrain = {
make_heightmap = dofile(wea_c.modpath.."/utils/terrain/make_heightmap.lua"),
calculate_normals = dofile(wea_c.modpath.."/utils/terrain/calculate_normals.lua"),
calculate_slopes = dofile(wea_c.modpath.."/utils/terrain/calculate_slopes.lua"),
apply_heightmap_changes = dofile(wea_c.modpath.."/utils/terrain/apply_heightmap_changes.lua")
}
return terrain