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Together, these classes provide a way to represent a mesh of faces generated from the Minetest world. This way, the generation of a mesh can be abstracted away from any potential output file writers, thereby allowing for multiple different output file formats to be supported. |
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.. | ||
init.lua | ||
sets.lua | ||
shallowcopy.lua | ||
table_apply.lua | ||
table_contains.lua | ||
table_filter.lua | ||
table_get_last.lua | ||
table_map.lua | ||
table_tostring.lua | ||
table_unique.lua | ||
table_unpack.lua |