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4e544c555c
TODO: use wea.parse.weighted_nodes The problem here is that we have a target_node with an optional chance too, so a finite state machine is needed to parse it currently Once we've extracted the target_node and it's optional chance though, we should be able to use wea.parse.weighted_nodes in theory |
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.. | ||
commands | ||
depends.txt | ||
init.lua | ||
player_notify_suppress.lua | ||
safe.lua |