Minetest-WorldEditAdditions/worldeditadditions_commands/init.lua
VorTechnix 489d856176 Added srect and basename
Also moved saplingaliases and corrected the block text in forest.lua
2021-02-24 08:40:53 -08:00

67 lines
2.4 KiB
Lua

--- WorldEditAdditions-ChatCommands
-- @module worldeditadditions_commands
-- @release 0.1
-- @copyright 2018 Starbeamrainbowlabs
-- @license Mozilla Public License, 2.0
-- @author Starbeamrainbowlabs
worldeditadditions_commands = {}
local we_c = worldeditadditions_commands
we_c.modpath = minetest.get_modpath("worldeditadditions_commands")
dofile(we_c.modpath.."/player_notify_suppress.lua")
-- We no longer need our own implementation of safe_region thanks to @sfan5's
-- suggestion in issue #5 - yay!
-- we_c.safe_region, we_c.check_region, we_c.reset_pending
-- = dofile(we_c.modpath.."/safe.lua")
dofile(we_c.modpath.."/commands/floodfill.lua")
dofile(we_c.modpath.."/commands/overlay.lua")
dofile(we_c.modpath.."/commands/layers.lua")
dofile(we_c.modpath.."/commands/fillcaves.lua")
dofile(we_c.modpath.."/commands/ellipsoid.lua")
dofile(we_c.modpath.."/commands/torus.lua")
dofile(we_c.modpath.."/commands/line.lua")
dofile(we_c.modpath.."/commands/walls.lua")
dofile(we_c.modpath.."/commands/maze.lua")
dofile(we_c.modpath.."/commands/replacemix.lua")
dofile(we_c.modpath.."/commands/convolve.lua")
dofile(we_c.modpath.."/commands/erode.lua")
dofile(we_c.modpath.."/commands/hollow.lua")
dofile(we_c.modpath.."/commands/scale.lua")
dofile(we_c.modpath.."/commands/count.lua")
dofile(we_c.modpath.."/commands/meta/multi.lua")
dofile(we_c.modpath.."/commands/meta/many.lua")
dofile(we_c.modpath.."/commands/meta/subdivide.lua")
dofile(we_c.modpath.."/commands/meta/ellipsoidapply.lua")
-- dofile(we_c.modpath.."/commands/selectors/scol.lua")
dofile(we_c.modpath.."/commands/selectors/srect.lua")
-- dofile(we_c.modpath.."/commands/selectors/scube.lua")
dofile(we_c.modpath.."/commands/extra/saplingaliases.lua")
dofile(we_c.modpath.."/commands/extra/basename.lua")
-- Don't registry the //bonemeal command if the bonemeal mod isn't present
if minetest.get_modpath("bonemeal") then
dofile(we_c.modpath.."/commands/bonemeal.lua")
dofile(we_c.modpath.."/commands/forest.lua")
else
minetest.log("action", "[WorldEditAdditions] bonemeal mod not detected: //bonemeal and //forest commands not registered (if you see this message and you're using an alternative mod that provides bonemeal, please get in touch by opening an issue)")
end
worldedit.alias_command("smoothadv", "convolve")
worldedit.alias_command("conv", "convolve")
worldedit.alias_command("naturalise", "layers")
worldedit.alias_command("naturalize", "layers")
worldedit.alias_command("flora", "bonemeal")