Minetest-WorldEditAdditions/worldeditadditions_commands/commands/revolve.lua
Starbeamrainbowlabs e942e4fb2f
Finish initial implementation of //revolve
it's not quite done yet - got docs to go
2023-02-12 01:40:29 +00:00

74 lines
3.0 KiB
Lua

local wea_c = worldeditadditions_core
local Vector3 = wea_c.Vector3
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worldeditadditions_core.register_command("revolve", {
params = "<times> [<pivot_point_number=last_point>]",
description = "Creates a number of copies of the defined region rotated at equal intervals.",
privs = { worldedit = true },
require_pos = 2,
parse = function (params_text)
if not params_text then params_text = "" end
local parts = wea_c.split_shell(params_text)
if #parts < 1 then
return false, "Error: No number of times specified. times should be a positive integer greater than 1"
end
local times = tonumber(parts[1])
local origin = -1 -- -1 = last point
if not times or times < 2 then
return false, "Error: Invalid number of times. The value for times must be a positive integer greater than 1."
end
if #parts > 1 then
origin = tonumber(parts[2])
if not origin then
return false, "Error: Invalid pivot point number. The pivot point number must be a positive integer greater than 2."
end
if origin == 1 or origin == 2 then
return false, "Error: Point numbers 1 and 2 are reserved for defining the region that should be cloned."
end
end
return true, times, origin
end,
nodes_needed = function(name, times)
-- TODO: Calculate the bounding box for everything, since we'll be grabbing a VoxelManip for the for entire area and then operating on that
return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name]) * times
end,
func = function(name, times, origin_point_number)
local start_time = wea_c.get_ms_time()
local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name])
local pos_count = wea_c.pos.count(name)
if pos_count < origin_point_number then
return false, "Error: You only have "..pos_count.." points defined, yet requested the origin/pivot point be point "..origin_point_number.."."
end
if origin_point_number == -1 then
origin_point_number = pos_count
end
local origin = wea_c.pos.get(name, origin_point_number)
local success, changed = worldeditadditions.revolve(
pos1, pos2,
origin,
times
)
if not success then return success, changed end
local time_taken = wea_c.get_ms_time() - start_time
minetest.log("action", name .. " used //revolve at "..pos1.." - "..pos2.." with origin "..origin..", replacing "..changed.." nodes in "..time_taken.."s")
return true, changed.." nodes replaced in "..wea_c.format.human_time(time_taken)
end
})