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1310dae884
This is just the start, if my plans work out. The eventual aim here is to implement a generic Heightmap2D class, just like Vector3. This will make interacting with heightmaps much easier. |
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.. | ||
apply_heightmap_changes.lua | ||
calculate_normals.lua | ||
calculate_slopes.lua | ||
init.lua | ||
make_heightmap.lua |