Minetest-WorldEditAdditions/worldeditadditions/lib
2021-02-26 02:20:53 +00:00
..
compat Add support for ethereal 2020-09-20 13:28:54 +01:00
conv heightmap_size: refactor to use { x, z } instead of [0] / [1] 2021-02-26 02:20:53 +00:00
erode heightmap_size: refactor to use { x, z } instead of [0] / [1] 2021-02-26 02:20:53 +00:00
bonemeal.lua Centralise all command aliases 2020-06-11 01:00:19 +01:00
count.lua //count: make numbers human-readable 2021-01-31 17:43:08 +00:00
ellipsoid.lua Start ellipseapply, but it isn't finished 2020-09-20 18:03:29 +01:00
ellipsoidapply.lua Finish initial //ellipsoidapply implementation 2020-09-20 21:19:29 +01:00
fillcaves.lua fillcaves: treat liquids as air 2021-02-23 00:19:24 +00:00
floodfill.lua refactor worldeditadditions core functions into subdirectory 2020-05-11 22:28:25 +01:00
forest.lua Disable some debug prints, and update docs 2020-09-20 22:07:47 +01:00
hollow.lua hollow: fix undefined variable 2021-01-31 21:30:13 +00:00
layers.lua Disable some debug prints, and update docs 2020-09-20 22:07:47 +01:00
line.lua Add //line 2021-01-16 18:36:17 +00:00
maze2d.lua //maze: fix some areas of generated mazes not being explored 2020-09-28 01:30:15 +01:00
maze3d.lua os.clock() → minetest.get_us_time() 2020-06-26 20:46:35 +01:00
overlay.lua Finish bugfixing //forest! 2020-09-14 01:19:15 +01:00
replacemix.lua Upgrade //overlay to support a mix of nodes 2020-06-07 20:46:46 +01:00
scale_down.lua Fix directionality in worldedit region update when scaling down 2021-02-18 02:33:26 +00:00
scale_up.lua //scale: fix more bugs, and also update the worldedit region after scaling 2021-02-18 02:18:34 +00:00
scale.lua Fix directionality in worldedit region update when scaling down 2021-02-18 02:33:26 +00:00
subdivide.lua //subdivide: comment out debug statements 2021-02-07 03:13:02 +00:00
torus.lua refactor worldeditadditions core functions into subdirectory 2020-05-11 22:28:25 +01:00
walls.lua refactor worldeditadditions core functions into subdirectory 2020-05-11 22:28:25 +01:00