mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-04 21:13:50 +01:00
80 lines
3.8 KiB
Lua
80 lines
3.8 KiB
Lua
local wea = worldeditadditions
|
|
local wea_c = worldeditadditions_core
|
|
local Vector3 = wea_c.Vector3
|
|
|
|
-- ██████ ██████ ███ ██ ███████ ███ ███ ███████ █████ ██
|
|
-- ██ ██ ██ ██ ████ ██ ██ ████ ████ ██ ██ ██ ██
|
|
-- ██████ ██ ██ ██ ██ ██ █████ ██ ████ ██ █████ ███████ ██
|
|
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
-- ██████ ██████ ██ ████ ███████ ██ ██ ███████ ██ ██ ███████
|
|
worldeditadditions_core.register_command("bonemeal", {
|
|
params = "[<strength> [<chance> [<node_name> [<node_name> ...]]]]",
|
|
description = "Bonemeals everything that's bonemeal-able that has an air node directly above it. Optionally takes a strength value to use (default: 1, maximum: 4), and a chance to actually bonemeal an eligible node (positive integer; nodes have a 1-in-<chance> chance to be bonemealed; higher values mean a lower chance; default: 1 - 100% chance).",
|
|
privs = { worldedit = true },
|
|
require_pos = 2,
|
|
parse = function(params_text)
|
|
if not params_text or params_text == "" then
|
|
params_text = "1"
|
|
end
|
|
|
|
local parts = wea_c.split_shell(params_text)
|
|
|
|
local strength = 1
|
|
local chance = 1
|
|
local node_names = {} -- An empty table means all nodes
|
|
|
|
if #parts >= 1 then
|
|
strength = tonumber(wea_c.trim(table.remove(parts, 1)))
|
|
if not strength then
|
|
return false, "Invalid strength value (value must be an integer)"
|
|
end
|
|
end
|
|
if #parts >= 1 then
|
|
chance = wea_c.parse.chance(table.remove(parts, 1))
|
|
if not chance then
|
|
return false, "Invalid chance value (must be a positive integer)"
|
|
end
|
|
end
|
|
|
|
if strength < 1 or strength > 4 then
|
|
return false, "Error: strength value out of bounds (value must be an integer between 1 and 4 inclusive)"
|
|
end
|
|
|
|
|
|
if #parts > 0 then
|
|
for _,nodename in pairs(parts) do
|
|
local normalised = worldedit.normalize_nodename(nodename)
|
|
if not normalised then return false, "Error: Unknown node name '"..nodename.."'." end
|
|
table.insert(node_names, normalised)
|
|
end
|
|
end
|
|
|
|
-- We unconditionally math.floor here because when we tried to test for it directly it was unreliable
|
|
return true, math.floor(strength), math.floor(chance), node_names
|
|
end,
|
|
nodes_needed = function(name) -- strength, chance
|
|
-- Since every node has to have an air block, in the best-case scenario
|
|
-- edit only half the nodes in the selected area
|
|
return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name]) / 2
|
|
end,
|
|
func = function(name, strength, chance, node_names)
|
|
local start_time = wea_c.get_ms_time()
|
|
local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name])
|
|
local success, nodes_bonemealed, candidates = wea.bonemeal(
|
|
pos1, pos2,
|
|
strength, chance,
|
|
node_names
|
|
)
|
|
-- nodes_bonemealed is an error message here if success == false
|
|
if not success then return success, nodes_bonemealed end
|
|
|
|
local percentage = wea_c.round((nodes_bonemealed / candidates)*100, 2)
|
|
local time_taken = wea_c.format.human_time(wea_c.get_ms_time() - start_time)
|
|
-- Avoid nan% - since if there aren't any candidates then nodes_bonemealed will be 0 too
|
|
if candidates == 0 then percentage = 0 end
|
|
|
|
minetest.log("action", name .. " used //bonemeal at "..pos1.." - "..pos2..", bonemealing " .. nodes_bonemealed.." nodes (out of "..candidates.." nodes) at strength "..strength.." in "..time_taken)
|
|
return true, nodes_bonemealed.." out of "..candidates.." (~"..percentage.."%) candidates bonemealed in "..time_taken
|
|
end
|
|
})
|