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Xray
39 lines
1.9 KiB
Markdown
39 lines
1.9 KiB
Markdown
# Ore Tracker > Xray
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Hides stone and stone varients from view.
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## About this mod
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This mod provides graphical counterparts for stone and stone varients to appear invisible.
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Simply use `/xray` to enable or disable displaying the stone or stone varients around you.
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> If your server crashes while any of your players are using xray it may cause residual invisible nodes... simply enable the fix_mode and then wander around the area they were at. (make sure you disable fix_mode in production, as it can overwrite other player's xray zones)
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## How it works
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When you issue `/xray` and it becomes active, it checks a cube like area around you, if within this scan area it detects stone for example it then swaps it with it's own stone node (Which simply is a transparent node, but the counterpart was made so I could replace particular stone varients without causing the player to only get stone and nothing else). Reverse the process for reverting the invisible counterpart back to the visible node.
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> Yes you can see other player's xray's since there isn't a way to hide nodes just for one client but show them for other clients.
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## Settings
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### Detect Range
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The distance at which nodes will be swapped. (Higher numbers means more blocks swapped but might increase server/client loads)
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> Recommended detect_range of 6. (No more than 16)
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### Scan Frequency
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The rate at which nodes will be checked and swapped. (Lower numbers means more "updates" making it smoother to move around and see the environment change, but might increase server/client loads)
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> Recommended scan_frequency of 1. (Use 0 or negative numbers for instantanious "updates", This number is in seconds)
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### Light Level
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The level that xray nodes emit light. (0 is minimum and 14 is maximum, dictated by minetest)
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> Recommended level 4. (This makes xray a dark dull but if you don't mind players never using torches you could make this higher)
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