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A highly advanced Minetest mod, which displays ore locations per player.
31f430bf22
The ABM appears to be perfect only if the server crashed, else swapnode seems to be perfect for our code. The ABM appears to be fired at a hard coded rate so I have set the intervals to 0 to fire instantly. (Which means nodes will be cleaned up quickly when a crash occured) |
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orehud | ||
xray | ||
.luacheckrc | ||
LICENSE | ||
modpack.txt | ||
README.md | ||
screenshot.png |
Oretracker
Combines various tech to allow advanced mining operations.
What's in the box
- Orehud: The original Oretracker mod with a single command to toggle the mod on or off per individual player.
- Xray: Based on Orehud except trackes non-ores and makes them appear invisible.
Orehud
Displays ore positions via the player's HUD.
/orehud
toggles the rendering of the ore positions on or off.
Xray
Hides unwanted stone (and other varients) from view, only showing a empty node in it's wake.
/xray
toggles the unwanted stone from visible to invisible (on or off).
Yes, because xray interacts server side, all clients can make use of a single players client with xray. (This means you can see other players and ores they can see too by their xray)
Common Issues
- It was found that if the server crashes while a player is using xray, xray's nodes are kept. Created a special mode (fix_mode) to attempt to repair nodes which should return back to their original uppon detection. (If fix_mode is left on in production other players xrays can be overriden)
- It is possible to get xray nodes to say simply by logging off, xray attempts to cleanup nodes by players who are attempting to log out. (Please make an issue report with any logs and screenshots/video showing this still occurs)