OreTracker/orehud
david 4d73085af4 V1.4: HUD Graphics
We now display XRAY or OREHUD when either feature is enabled.

  We also fix an issue where in singleplayer mode xray nodes don't get
cleaned up. (Like they do on a server)  < The ABM is still needed on the
server in cases where the server crashed.
2021-10-10 20:13:40 -04:00
..
api.lua Converted to modpack 2021-10-08 13:06:37 -04:00
init.lua V1.4: HUD Graphics 2021-10-10 20:13:40 -04:00
LICENSE Converted to modpack 2021-10-08 13:06:37 -04:00
mod.conf V1.2: MCL5 Improvements 2021-10-08 20:10:27 -04:00
README.md Converted to modpack 2021-10-08 13:06:37 -04:00
screenshot.png Converted to modpack 2021-10-08 13:06:37 -04:00

Ore Tracker > Ore hud

Displays ore position by using the HUD.

About this mod

This mod provides a graphical HUD interface which displays a series of ores.

Simply use /orehud to enable or disable displaying the ores on your HUD.

The ores

Ore name Text Shown Color code (HEX)
Coal Coa 0xc8c8c8
Iron Iro 0xaf644b
Gold Gol 0xc8c84b
Mese* Mes 0xffff4b
Diamond Dia 0x4bfafa
Quartz** Qua 0xc8c8c8
Copper*** Cop 0xc86400
Tin* Tin 0xc8c8c8
Ancient Debris** Deb 0xaa644b
Lapis Lap 0x4b4bc8
Redstone** Red 0xc81919
Glowstone** Glo 0xffff4b

* Only found in MTG.

** Found in MCL5 or MCL2 with the proper mods.

*** Found in MTG and MCL5 or MCL2 with the proper mods.

Settings

Detect Range

The number of blocks away from the player the mod will scan/display for ores.

Recommended 8 blocks with no more than 16 (Bigger numbers equals much higher loads on server and possibly client)

Scan Frequency

The time in seconds till the mod updates ores it is indicating and if any new ores enter the scaning area (Dictated by Detect Range)

Recommended no faster than 1 (for 1 second) (Lower numbers equals faster scans but can/will increase loads on server and possibly client)

Use 0 or negative number to indicate instantanious (no delay) scans. (Not recommended)