c45fae5ad9
Orehud will now show where Lode ore is. Xray will make Stone visible. |
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api.lua | ||
init.lua | ||
LICENSE | ||
mod.conf | ||
README.md | ||
screenshot.png |
Ore Tracker > Ore hud
Displays ore position by using the HUD.
About this mod
This mod provides a graphical HUD interface which displays a series of ores.
Simply use /orehud
to enable or disable displaying the ores on your HUD.
The ores
Ore name | Text Shown | Color code (HEX) |
---|---|---|
Coal | Coa | 0xc8c8c8 |
Iron | Iro | 0xaf644b |
Gold | Gol | 0xc8c84b |
Mese* | Mes | 0xffff4b |
Diamond | Dia | 0x4bfafa |
Quartz** | Qua | 0xc8c8c8 |
Copper*** | Cop | 0xc86400 |
Tin* | Tin | 0xc8c8c8 |
Ancient Debris** | Deb | 0xaa644b |
Lapis | Lap | 0x4b4bc8 |
Redstone** | Red | 0xc81919 |
Glowstone** | Glo | 0xffff4b |
* Only found in MTG.
** Found in MCL5 or MCL2 with the proper mods.
*** Found in MTG and MCL5 or MCL2 with the proper mods.
Settings
Detect Range
The number of blocks away from the player the mod will scan/display for ores.
Recommended 8 blocks with no more than 16 (Bigger numbers equals much higher loads on server and possibly client)
Scan Frequency
The time in seconds till the mod updates ores it is indicating and if any new ores enter the scaning area (Dictated by Detect Range)
Recommended no faster than 1 (for 1 second) (Lower numbers equals faster scans but can/will increase loads on server and possibly client)
Use 0 or negative number to indicate instantanious (no delay) scans. (Not recommended)