A highly advanced Minetest mod, which displays ore locations per player.
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Merge pull request #4 from Beanzilla/dev
V1.2: MCL5 Improvements
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README.md Released V1.1 2021-10-08 17:49:43 -04:00
screenshot.png Released V1.1 2021-10-08 17:49:43 -04:00

Oretracker

Combines various tech to allow advanced mining operations.

What's in the box

  • Orehud: The original Oretracker mod with a single command to toggle the mod on or off per individual player.
  • Xray: Based on Orehud except trackes non-ores and makes them appear invisible.

Orehud

Displays ore positions via the player's HUD.

/orehud toggles the rendering of the ore positions on or off.

Xray

Hides unwanted stone (and other varients) from view, only showing a empty node in it's wake.

/xray toggles the unwanted stone from visible to invisible (on or off).

Yes, because xray interacts server side, all clients can make use of a single players client with xray. (This means you can see other players and ores they can see too by their xray)

Common Issues

  • It was found that if the server crashes while a player is using xray, xray's nodes are kept. Created a special mode (fix_mode) to attempt to repair nodes which should return back to their original uppon detection. (If fix_mode is left on in production other players xrays can be overriden)
  • It is possible to get xray nodes to say simply by logging off, xray attempts to cleanup nodes by players who are attempting to log out. (Please make an issue report with any logs and screenshots/video showing this still occurs)