Move recipes into separate file

This commit is contained in:
agaran 2016-11-20 15:01:55 +01:00
parent 1f24693a60
commit 610be6a09b
2 changed files with 38 additions and 25 deletions

36
crafting.lua Normal file

@ -0,0 +1,36 @@
minetest.register_craft({
output = 'abriglass:clear_glass 4', -- intentional lower yield
recipe = {
{'default:glass', '', 'default:glass' },
{'', 'default:glass', '' },
{'default:glass', '', 'default:glass' },
}
})
local plain_colors = {
"green", "blue", "red", "yellow",
}
--glass lights
local i
for i in ipairs(plain_colors) do
local name = plain_colors[i]
local nodesuffix = 'glass_light_'..name
minetest.register_craft({
output = 'abriglass:'..nodesuffix..' 4',
recipe = {
{'abriglass:clear_glass', 'default:torch', 'abriglass:clear_glass' },
{'abriglass:clear_glass', 'dye:'..name, 'abriglass:clear_glass' },
}
})
minetest.register_craft({
type = "cooking",
recipe = "abriglass:"..nodesuffix,
output = "abriglass:clear_glass",
})
end

@ -8,7 +8,6 @@ Who did it: Shara RedCat.
local is_darklands = true
--boring glass because why not?
minetest.register_node("abriglass:clear_glass", {
@ -22,16 +21,6 @@ minetest.register_node("abriglass:clear_glass", {
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = 'abriglass:clear_glass 4', -- intentional lower yield
recipe = {
{'default:glass', '', 'default:glass' },
{'', 'default:glass', '' },
{'default:glass', '', 'default:glass' },
}
})
local plain_colors = {
"green", "blue", "red", "yellow",
}
@ -56,20 +45,6 @@ for i in ipairs(plain_colors) do
drawtype = "glasslike",
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = 'abriglass:'..nodesuffix..' 4',
recipe = {
{'abriglass:clear_glass', 'default:torch', 'abriglass:clear_glass' },
{'abriglass:clear_glass', 'dye:'..name, 'abriglass:clear_glass' },
}
})
minetest.register_craft({
type = "cooking",
recipe = "abriglass:"..nodesuffix,
output = "abriglass:clear_glass",
})
end
--crystal, for later use in crafting recipes
@ -234,4 +209,6 @@ minetest.register_node("abriglass:stained_glass_frosted", {
sounds = default.node_sound_glass_defaults(),
})
local modpath = minetest.get_modpath(minetest.get_current_modname())
dofile(modpath.."/crafting.lua")