Code tidy and tweak

This commit is contained in:
TenPlus1 2016-06-05 10:43:01 +01:00
parent 780b2915c6
commit cd981adf28

@ -19,18 +19,12 @@ local clay = {
{"dark_green", "Dark Green"},
}
minetest.register_craft({
type = "cooking",
output = "bakedclay:white",
recipe = "default:clay",
})
for _, row in pairs(clay) do
for n = 1, #clay do
-- node definition
minetest.register_node("bakedclay:" .. row[1], {
description = row[2] .. " Baked Clay",
tiles = {"baked_clay_" .. row[1] ..".png"},
minetest.register_node("bakedclay:" .. clay[n][1], {
description = clay[n][2] .. " Baked Clay",
tiles = {"baked_clay_" .. clay[n][1] ..".png"},
groups = {cracky = 3, bakedclay = 1},
sounds = default.node_sound_stone_defaults(),
})
@ -38,21 +32,29 @@ for _, row in pairs(clay) do
-- craft from dye and any baked clay
minetest.register_craft({
type = "shapeless",
output = "bakedclay:" .. row[1],
recipe = {"dye:" .. row[1], "group:bakedclay"},
output = "bakedclay:" .. clay[n][1],
recipe = {"dye:" .. clay[n][1], "group:bakedclay"},
})
-- register stair and slab
if stairs and not stairs.mod then
stairs.register_stair_and_slab("bakedclay_".. row[1], "bakedclay:".. row[1],
{cracky=3},
{"baked_clay_" .. row[1] .. ".png"},
"Baked Clay " .. row[2] .. " Stair",
"Baked Clay " .. row[2] .. " Slab",
stairs.register_stair_and_slab("bakedclay_".. clay[n][1], "bakedclay:".. clay[n][1],
{cracky = 3},
{"baked_clay_" .. clay[n][1] .. ".png"},
clay[n][2] .. " Baked Clay Stair",
clay[n][2] .. " Baked Clay Slab",
default.node_sound_stone_defaults())
end
end
-- cook clay block into white baked clay
minetest.register_craft({
type = "cooking",
output = "bakedclay:white",
recipe = "default:clay",
})
-- register a few extra dye colour options
minetest.register_craft( {
@ -86,3 +88,11 @@ minetest.register_craft( {
"default:coal_lump",
},
})
minetest.register_craft( {
type = "shapeless",
output = "dye:brown 4",
recipe = {
"default:dry_shrub",
},
})