mirror of
https://bitbucket.org/kingarthursteam/cannons.git
synced 2025-01-07 11:57:28 +01:00
code cleanup
This commit is contained in:
parent
cb62aeac32
commit
b455f3466b
125
functions.lua
125
functions.lua
@ -73,6 +73,7 @@ cannons.allow_metadata_inventory_put = function(pos, listname, index, stack, pla
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end
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end
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cannons.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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@ -91,15 +92,30 @@ cannons.allow_metadata_inventory_move = function(pos, from_list, from_index, to_
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return 0
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end
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end
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cannons.can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("gunpowder") then
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return false
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elseif not inv:is_empty("muni") then
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return false
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else
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return true
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end
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end
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cannons.formspec =
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"size[8,9]"..
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"list[current_name;muni;0,1;1,1;] label[0,0.5;Muni:]"..
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"list[current_name;gunpowder;0,3;1,1;] label[0,2.5;Gunpowder:]"..
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"list[current_player;main;0,5;8,4;]"
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cannons.disabled_formspec =
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"size[8,9]"..
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"label[2,0.5;Cannon is Disabled. Place it on a cannonstand to activate it]"..
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"list[current_player;main;0,5;8,4;]"
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cannons.on_construct = function(pos)
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local node = minetest.get_node({x = pos.x ,y = pos.y-1, z = pos.z})
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if minetest.registered_nodes[node.name].groups.cannonstand then
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@ -115,6 +131,7 @@ cannons.on_construct = function(pos)
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meta:set_string("infotext", "Cannon is out of order")
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end
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end
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cannons.on_construct_locks = function(pos)
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local node = minetest.get_node({x = pos.x ,y = pos.y-1, z = pos.z})
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if minetest.registered_nodes[node.name].groups.cannonstand then
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@ -132,37 +149,7 @@ cannons.on_construct_locks = function(pos)
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meta:set_string("infotext", "Cannon is out of order")
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end
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end
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cannons.nodebox = {
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type = "fixed",
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fixed = {
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{-0.2, 0.2, -0.7, 0.2, -0.2, 0.9}, -- barrle --
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{0.53, -0.1, 0.1, -0.53, 0.1, -0.1}, -- plinth --
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-- side , top hight , depth , side , bottom, side,
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}
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}
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cannons.stand_nodebox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- bottom --
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{-0.5, -0.5, -0.5, -0.35, 1.0, 0.5}, -- side left --
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{0.35, -0.5, -0.5, 0.5, 1.0, 0.5}, -- side right --
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{0.35, -0.5, -0.2, 0.5, 1.2, 0.5}, -- side right --
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{-0.5, -0.5, -0.2, -0.35, 1.2, 0.5}, -- side left --
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-- side , top , side , side , bottom, side,
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},
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}
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cannons.rules =
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{{x = 1, y = 0, z = 0},
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{x =-1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z =-1}}
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function cannons.meseconsfire(pos,node)
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cannons.fire(pos,node)
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end
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function cannons.nodehitparticles(pos,node)
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if type(minetest.registered_nodes[node.name]) == "table" and type(minetest.registered_nodes[node.name].tiles) == "table" and type(minetest.registered_nodes[node.name].tiles[1])== "string" then
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local texture = minetest.registered_nodes[node.name].tiles[1]
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@ -291,6 +278,82 @@ end
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function cannons.get_settings(node)
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return cannons.registered_muni[node].entity
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end
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--++++++++++++++++++++++++++++++++++++
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--+ mesecons stuff +
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--++++++++++++++++++++++++++++++++++++
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cannons.rules ={
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{x = 1, y = 0, z = 0},
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{x =-1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z =-1}
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}
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function cannons.meseconsfire(pos,node)
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cannons.fire(pos,node)
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end
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cannons.supportMesecons = {
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effector = {
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rules = cannons.rules,
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action_on = cannons.meseconsfire,
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}
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}
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--++++++++++++++++++++++++++++++++++++
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--+ cannons.nodeboxes +
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--++++++++++++++++++++++++++++++++++++
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cannons.nodeboxes = {}
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cannons.nodeboxes.ball = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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-- side , top , side , side , bottom, side,
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},
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}
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cannons.nodeboxes.ball_stack = {
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type = "fixed",
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fixed = {
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{-0.2, -0.1, -0.2, 0.2, 0.3, 0.2}, -- ball top
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{0.1, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
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{0.5, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
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{-0.2, -0.5, 0.5, 0.0, -0.1, 0.2},-- ball back
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{0.0, -0.5, 0.1, -0.4, -0.1, 0.2},--ball back
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{-0.2, -0.5, 0.5, -0.4, -0.1, 0.2},-- ball back
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{-0.2, -0.5, 0.1, -0.4, -0.1, 0.2},-- ball back
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{-0.2, -0.5, -0.1, -0.4, -0.1, -0.5},
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{0.0, -0.5, -0.1, -0.4, -0.1, -0.5},
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-- side , top , side , side , bottom, side,
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},
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}
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cannons.nodeboxes.cannon = {
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type = "fixed",
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fixed = {
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{-0.2, 0.2, -0.7, 0.2, -0.2, 0.9}, -- barrle --
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{0.53, -0.1, 0.1, -0.53, 0.1, -0.1}, -- plinth --
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-- side , top hight , depth , side , bottom, side,
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}
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}
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cannons.nodeboxes.stand = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- bottom --
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{-0.5, -0.5, -0.5, -0.35, 1.0, 0.5}, -- side left --
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{0.35, -0.5, -0.5, 0.5, 1.0, 0.5}, -- side right --
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{0.35, -0.5, -0.2, 0.5, 1.2, 0.5}, -- side right --
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{-0.5, -0.5, -0.2, -0.35, 1.2, 0.5}, -- side left --
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-- side , top , side , side , bottom, side,
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},
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}
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local apple={
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physical = false,
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220
items.lua
220
items.lua
@ -161,7 +161,7 @@ end
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-- classic cannon --
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minetest.register_node("cannons:cannon", {
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description = "Cannon",
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description = "Cannon",
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stack_max = 1,
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tiles = {"cannon_cannon_top.png","cannon_cannon_top.png","cannon_cannon_side.png","cannon_cannon_side.png","cannon_cannon_top.png^cannons_rim.png","cannon_cannon_side.png"},
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drawtype = "nodebox",
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@ -169,35 +169,15 @@ minetest.register_node("cannons:cannon", {
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paramtype2 = "facedir",
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groups = {cracky=1},
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sounds = cannons.sound_defaults(),
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node_box = cannons.nodebox,
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on_place = cannons.on_place,
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selection_box = cannons.nodebox,
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node_box = cannons.nodeboxes.cannon,
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on_punch = cannons.punched,
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mesecons = {effector = {
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rules = cannons.rules,
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action_on = cannons.meseconsfire,
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}
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},
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mesecons = cannons.supportMesecons,
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on_construct = cannons.on_construct,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("gunpowder") then
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return false
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elseif not inv:is_empty("muni") then
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return false
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else
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return true
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end
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end,
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allow_metadata_inventory_put = cannons.allow_metadata_inventory_put,
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allow_metadata_inventory_move = cannons.allow_metadata_inventory_move,
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on_metadata_inventory_put = cannons.inventory_modified,
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on_metadata_inventory_take = cannons.inventory_modified,
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can_dig = cannons.can_dig,
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allow_metadata_inventory_put = cannons.allow_metadata_inventory_put,
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allow_metadata_inventory_move = cannons.allow_metadata_inventory_move,
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on_metadata_inventory_put = cannons.inventory_modified,
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on_metadata_inventory_take = cannons.inventory_modified,
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on_metadata_inventory_move = cannons.inventory_modified,
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})
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@ -212,34 +192,15 @@ minetest.register_node("cannons:bronze_canon", {
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paramtype2 = "facedir",
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groups = {cracky=1},
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sounds = cannons.sound_defaults(),
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node_box = cannons.nodebox,
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selection_box = cannons.nodebox,
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node_box = cannons.nodeboxes.cannon,
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on_punch = cannons.punched,
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mesecons = {effector = {
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rules = cannons.rules,
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action_on = cannons.meseconsfire,
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}
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},
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mesecons = cannons.supportMesecons,
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on_construct = cannons.on_construct,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("gunpowder") then
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return false
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elseif not inv:is_empty("muni") then
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return false
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else
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return true
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end
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end,
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can_dig = cannons.can_dig,
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allow_metadata_inventory_put = cannons.allow_metadata_inventory_put,
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allow_metadata_inventory_move = cannons.allow_metadata_inventory_move,
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on_metadata_inventory_put = cannons.inventory_modified,
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on_metadata_inventory_take = cannons.inventory_modified,
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allow_metadata_inventory_move = cannons.allow_metadata_inventory_move,
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on_metadata_inventory_put = cannons.inventory_modified,
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on_metadata_inventory_take = cannons.inventory_modified,
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on_metadata_inventory_move = cannons.inventory_modified,
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})
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@ -253,7 +214,7 @@ minetest.register_node("cannons:stand", {
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paramtype2 = "facedir",
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groups = {cracky=2,cannonstand=1},
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sounds = default.node_sound_wood_defaults(),
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node_box = cannons.stand_nodebox,
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node_box = cannons.nodeboxes.stand,
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selection_box = {
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type = "fixed",
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fixed = {
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@ -271,7 +232,7 @@ minetest.register_node("cannons:stand_wood", {
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paramtype2 = "facedir",
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groups = {cracky=2,cannonstand=1},
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sounds = default.node_sound_wood_defaults(),
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node_box = cannons.stand_nodebox,
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node_box = cannons.nodeboxes.stand,
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selection_box = {
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type = "fixed",
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fixed = {
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@ -283,6 +244,7 @@ minetest.register_node("cannons:stand_wood", {
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--+ cannon balls +
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--++++++++++++++++++++++++++++++++++++
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--wood ball
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minetest.register_node("cannons:ball_wood", {
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description = "Cannon Ball Wood",
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stack_max = 99,
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@ -292,23 +254,10 @@ minetest.register_node("cannons:ball_wood", {
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paramtype2 = "facedir",
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groups = {cracky=2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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-- side , top , side , side , bottom, side,
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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},
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},
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node_box = cannons.nodeboxes.ball,
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})
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--stone ball
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minetest.register_node("cannons:ball_stone", {
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description = "Cannon Ball Stone",
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stack_max = 99,
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@ -318,23 +267,10 @@ minetest.register_node("cannons:ball_stone", {
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paramtype2 = "facedir",
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groups = {cracky=2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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-- side , top , side , side , bottom, side,
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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},
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},
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node_box = cannons.nodeboxes.ball,
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})
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--steel ball
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minetest.register_node("cannons:ball_steel", {
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description = "Cannon Ball Steel",
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stack_max = 99,
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@ -344,22 +280,10 @@ minetest.register_node("cannons:ball_steel", {
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paramtype2 = "facedir",
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groups = {cracky=2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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-- side , top , side , side , bottom, side,
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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},
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},
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node_box = cannons.nodeboxes.ball,
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})
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--explosion cannon ball
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if cannons.enable_explosion then
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minetest.register_node("cannons:ball_exploding", {
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description = "Exploding Cannon Ball",
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@ -370,23 +294,11 @@ minetest.register_node("cannons:ball_exploding", {
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paramtype2 = "facedir",
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groups = {cracky=2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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-- side , top , side , side , bottom, side,
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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},
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},
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node_box = cannons.nodeboxes.ball,
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})
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end
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--fire cannon ball
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if cannons.enable_fire then
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minetest.register_node("cannons:ball_fire", {
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description = "Burning Cannon Ball",
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@ -397,23 +309,11 @@ minetest.register_node("cannons:ball_fire", {
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paramtype2 = "facedir",
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groups = {cracky=2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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-- side , top , side , side , bottom, side,
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
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},
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},
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node_box = cannons.nodeboxes.ball,
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})
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end
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--ball wood stack
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minetest.register_node("cannons:ball_wood_stack", {
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description = "Cannon Ball Wood Stack",
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stack_max = 99,
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@ -424,24 +324,7 @@ minetest.register_node("cannons:ball_wood_stack", {
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paramtype2 = "facedir",
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groups = {cracky=2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.1, -0.2, 0.2, 0.3, 0.2}, -- ball top
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{0.1, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
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{0.5, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
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{-0.2, -0.5, 0.5, 0.0, -0.1, 0.2},-- ball back
|
||||
{0.0, -0.5, 0.1, -0.4, -0.1, 0.2},--ball back
|
||||
{-0.2, -0.5, 0.5, -0.4, -0.1, 0.2},-- ball back
|
||||
{-0.2, -0.5, 0.1, -0.4, -0.1, 0.2},-- ball back
|
||||
{-0.2, -0.5, -0.1, -0.4, -0.1, -0.5},
|
||||
{0.0, -0.5, -0.1, -0.4, -0.1, -0.5},
|
||||
|
||||
|
||||
-- side , top , side , side , bottom, side,
|
||||
|
||||
},
|
||||
},
|
||||
node_box = cannons.nodeboxes.ball_stack,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
@ -450,7 +333,7 @@ minetest.register_node("cannons:ball_wood_stack", {
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
--ball stone stack
|
||||
minetest.register_node("cannons:ball_stone_stack", {
|
||||
description = "Cannon Ball Stone Stack",
|
||||
stack_max = 99,
|
||||
@ -461,24 +344,7 @@ minetest.register_node("cannons:ball_stone_stack", {
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.2, -0.1, -0.2, 0.2, 0.3, 0.2}, -- ball top
|
||||
{0.1, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
|
||||
{0.5, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
|
||||
{-0.2, -0.5, 0.5, 0.0, -0.1, 0.2},-- ball back
|
||||
{0.0, -0.5, 0.1, -0.4, -0.1, 0.2},--ball back
|
||||
{-0.2, -0.5, 0.5, -0.4, -0.1, 0.2},-- ball back
|
||||
{-0.2, -0.5, 0.1, -0.4, -0.1, 0.2},-- ball back
|
||||
{-0.2, -0.5, -0.1, -0.4, -0.1, -0.5},
|
||||
{0.0, -0.5, -0.1, -0.4, -0.1, -0.5},
|
||||
|
||||
|
||||
-- side , top , side , side , bottom, side,
|
||||
|
||||
},
|
||||
},
|
||||
node_box = cannons.nodeboxes.ball_stack,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
@ -487,6 +353,7 @@ minetest.register_node("cannons:ball_stone_stack", {
|
||||
},
|
||||
})
|
||||
|
||||
--ball steel stack
|
||||
minetest.register_node("cannons:canon_ball_steel_stack", {
|
||||
description = "Cannon Ball Steel Stack",
|
||||
stack_max = 99,
|
||||
@ -497,24 +364,7 @@ minetest.register_node("cannons:canon_ball_steel_stack", {
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.2, -0.1, -0.2, 0.2, 0.3, 0.2}, -- ball top
|
||||
{0.1, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
|
||||
{0.5, -0.5, -0.2, 0.2, -0.1, 0.2}, -- ball left
|
||||
{-0.2, -0.5, 0.5, 0.0, -0.1, 0.2},-- ball back
|
||||
{0.0, -0.5, 0.1, -0.4, -0.1, 0.2},--ball back
|
||||
{-0.2, -0.5, 0.5, -0.4, -0.1, 0.2},-- ball back
|
||||
{-0.2, -0.5, 0.1, -0.4, -0.1, 0.2},-- ball back
|
||||
{-0.2, -0.5, -0.1, -0.4, -0.1, -0.5},
|
||||
{0.0, -0.5, -0.1, -0.4, -0.1, -0.5},
|
||||
|
||||
|
||||
-- side , top , side , side , bottom, side,
|
||||
|
||||
},
|
||||
},
|
||||
node_box = cannons.nodeboxes.ball_stack,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
|
@ -12,9 +12,8 @@ minetest.register_node("cannons:shared_locked_cannon", {
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=1},
|
||||
sounds = cannons.sound_defaults(),
|
||||
node_box = cannons.nodebox,
|
||||
node_box = cannons.nodeboxes.cannon,
|
||||
on_place = cannons.on_place,
|
||||
selection_box = cannons.nodebox,
|
||||
on_punch = cannons.punched,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
locks:lock_handle_input( pos, formname, fields, sender );
|
||||
|
Loading…
Reference in New Issue
Block a user