there is code in the readme too

This commit is contained in:
OgelGames 2023-12-04 19:35:24 +11:00
parent 776e527663
commit a7783fdb9e

@ -14,22 +14,22 @@ Callbacks are supported for all keys in `player:get_player_control()`.
```lua ```lua
controls.register_on_press(function(player, key) controls.register_on_press(function(player, key)
-- Called when a key is pressed -- Called when a key is pressed
-- player: player object -- player: player object
-- key: key pressed -- key: key pressed
end) end)
controls.register_on_hold(function(player, key, length) controls.register_on_hold(function(player, key, length)
-- Called every globalstep while a key is held -- Called every globalstep while a key is held
-- player: player object -- player: player object
-- key: key pressed -- key: key pressed
-- length: length of time key has been held in seconds -- length: length of time key has been held in seconds
end) end)
controls.register_on_release(function(player, key, length) controls.register_on_release(function(player, key, length)
-- Called when a key is released -- Called when a key is released
-- player: player object -- player: player object
-- key: key pressed -- key: key pressed
-- length: length of time key was held in seconds -- length: length of time key was held in seconds
end) end)
``` ```