initial commit
33
Money_Info.txt
Normal file
@ -0,0 +1,33 @@
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Mine-Geld
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---------
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They have no recipe.
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A good starting amount is about 250Mg on a server
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You currently get a basic income of 1 Minegeld per day,
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so long as you dig at least one node in that day
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and have an empty inventory slot for the money to go in.
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Lump Conversion
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Coal Lump ~1Mg
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Iron Lump ~4Mg
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Copper Lump ~4Mg
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Gold Lump ~5Mg
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Mese Crystal ~40Mg
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Diamond ~50Mg
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Ingot Conversion
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Steel Ingot ~5Mg
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Copper Ingot ~5Mg
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Gold Ingot ~6Mg
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Block Conversion
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Coal Block ~9Mg
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Steel Block ~45Mg
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Copper Block ~45Mg
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Gold Block ~54Mg
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Mese Block ~360Mg
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Diamond Block ~450Mg
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4
README.md
Normal file
@ -0,0 +1,4 @@
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currency
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========
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Repo for Currency Mod
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165
barter.lua
Normal file
@ -0,0 +1,165 @@
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barter = {}
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barter.chest = {}
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barter.chest.formspec = {
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main = "size[8,9]"..
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"list[current_name;pl1;0,0;3,4;]"..
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"list[current_name;pl2;5,0;3,4;]"..
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"list[current_player;main;0,5;8,4;]",
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pl1 = {
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start = "button[3,1;1,1;pl1_start;Start]",
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player = function(name) return "label[3,0;"..name.."]" end,
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accept1 = "button[3,1;1,1;pl1_accept1;Confirm]"..
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"button[3,2;1,1;pl1_cancel;Cancel]",
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accept2 = "button[3,1;1,1;pl1_accept2;Exchange]"..
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"button[3,2;1,1;pl1_cancel;Cancel]",
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},
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pl2 = {
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start = "button[4,1;1,1;pl2_start;Start]",
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player = function(name) return "label[4,0;"..name.."]" end,
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accept1 = "button[4,1;1,1;pl2_accept1;Confirm]"..
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"button[4,2;1,1;pl2_cancel;Cancel]",
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accept2 = "button[4,1;1,1;pl2_accept2;Exchange]"..
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"button[4,2;1,1;pl2_cancel;Cancel]",
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},
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}
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barter.chest.check_privilege = function(listname,playername,meta)
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if listname == "pl1" then
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if playername ~= meta:get_string("pl1") then
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return false
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elseif meta:get_int("pl1step") ~= 1 then
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return false
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end
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end
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if listname == "pl2" then
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if playername ~= meta:get_string("pl2") then
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return false
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elseif meta:get_int("pl2step") ~= 1 then
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return false
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end
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end
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return true
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end
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barter.chest.update_formspec = function(meta)
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formspec = barter.chest.formspec.main
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pl_formspec = function (n)
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if meta:get_int(n.."step")==0 then
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formspec = formspec .. barter.chest.formspec[n].start
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else
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formspec = formspec .. barter.chest.formspec[n].player(meta:get_string(n))
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if meta:get_int(n.."step") == 1 then
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formspec = formspec .. barter.chest.formspec[n].accept1
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elseif meta:get_int(n.."step") == 2 then
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formspec = formspec .. barter.chest.formspec[n].accept2
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end
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end
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end
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pl_formspec("pl1") pl_formspec("pl2")
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meta:set_string("formspec",formspec)
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end
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barter.chest.give_inventory = function(inv,list,playername)
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player = minetest.env:get_player_by_name(playername)
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if player then
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for k,v in ipairs(inv:get_list(list)) do
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player:get_inventory():add_item("main",v)
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inv:remove_item(list,v)
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end
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end
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end
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barter.chest.cancel = function(meta)
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barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1"))
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barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2"))
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meta:set_string("pl1","")
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meta:set_string("pl2","")
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meta:set_int("pl1step",0)
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meta:set_int("pl2step",0)
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end
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barter.chest.exchange = function(meta)
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barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2"))
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barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1"))
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meta:set_string("pl1","")
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meta:set_string("pl2","")
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meta:set_int("pl1step",0)
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meta:set_int("pl2step",0)
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end
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minetest.register_node("currency:barter", {
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drawtype = "nodebox",
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description = "Barter Table",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {"barter_top.png",
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"barter_base.png",
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"barter_side.png"},
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inventory_image = "barter_top.png",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
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{-0.437500,-0.500000,-0.437500,-0.250000,0.500000,-0.250000},
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{-0.437500,-0.500000,0.250000,-0.250000,0.500000,0.437500},
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{0.250000,-0.500000,-0.437500,0.437500,0.500000,-0.250000},
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{0.250000,-0.500000,0.250000,0.437500,0.500000,0.447500},
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},
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},
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Barter Table")
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meta:set_string("pl1","")
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meta:set_string("pl2","")
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barter.chest.update_formspec(meta)
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local inv = meta:get_inventory()
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inv:set_size("pl1", 3*4)
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inv:set_size("pl2", 3*4)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.env:get_meta(pos)
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pl_receive_fields = function(n)
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if fields[n.."_start"] and meta:get_string(n) == "" then
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meta:set_string(n,sender:get_player_name())
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end
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if meta:get_string(n) == "" then
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meta:set_int(n.."step",0)
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elseif meta:get_int(n.."step")==0 then
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meta:set_int(n.."step",1)
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end
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if sender:get_player_name() == meta:get_string(n) then
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if meta:get_int(n.."step")==1 and fields[n.."_accept1"] then
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meta:set_int(n.."step",2)
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end
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if meta:get_int(n.."step")==2 and fields[n.."_accept2"] then
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meta:set_int(n.."step",3)
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if n == "pl1" and meta:get_int("pl2step") == 3 then barter.chest.exchange(meta) end
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if n == "pl2" and meta:get_int("pl1step") == 3 then barter.chest.exchange(meta) end
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end
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if fields[n.."_cancel"] then barter.chest.cancel(meta) end
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end
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end
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pl_receive_fields("pl1") pl_receive_fields("pl2")
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-- End
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barter.chest.update_formspec(meta)
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.env:get_meta(pos)
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if not barter.chest.check_privilege(from_list,player:get_player_name(),meta) then return 0 end
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if not barter.chest.check_privilege(to_list,player:get_player_name(),meta) then return 0 end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.env:get_meta(pos)
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if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.env:get_meta(pos)
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if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
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return stack:get_count()
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end,
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})
|
71
crafting.lua
Normal file
@ -0,0 +1,71 @@
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minetest.register_craft({
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output = 'currency:safe',
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recipe = {
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{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
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{'default:steel_ingot', '', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
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}
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})
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minetest.register_craft({
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output = 'currency:shop',
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recipe = {
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{'default:sign_wall'},
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{'default:chest_locked'},
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}
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})
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minetest.register_craft({
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output = 'currency:barter',
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recipe = {
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{'default:sign_wall'},
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{'default:chest'},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "currency:minegeld_5",
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recipe = {"currency:minegeld", "currency:minegeld", "currency:minegeld", "currency:minegeld", "currency:minegeld"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "currency:minegeld_10",
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recipe = {"currency:minegeld_5", "currency:minegeld_5"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "currency:minegeld_5 2",
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recipe = {"currency:minegeld_10"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "currency:minegeld 5",
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recipe = {"currency:minegeld_5"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "currency:minegeld_bundle",
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recipe = {
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"group:minegeld",
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"group:minegeld",
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"group:minegeld",
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"group:minegeld",
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"group:minegeld",
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"group:minegeld",
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"group:minegeld",
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"group:minegeld",
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"group:minegeld"
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},
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})
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|
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minetest.register_craft({
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type = "fuel",
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recipe = "currency:minegeld_bundle",
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burntime = 1,
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})
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|
26
craftitems.lua
Normal file
@ -0,0 +1,26 @@
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minetest.register_craftitem("currency:minegeld", {
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description = "1 MineGeld Note",
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inventory_image = "minegeld.png",
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stack_max = 30000,
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groups = {minegeld = 1}
|
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})
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minetest.register_craftitem("currency:minegeld_5", {
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description = "5 MineGeld Note",
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inventory_image = "minegeld_5.png",
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stack_max = 30000,
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groups = {minegeld = 1}
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})
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|
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minetest.register_craftitem("currency:minegeld_10", {
|
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description = "10 MineGeld Note",
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inventory_image = "minegeld_10.png",
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stack_max = 30000,
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groups = {minegeld = 1}
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})
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|
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minetest.register_craftitem("currency:minegeld_bundle", {
|
||||
description = "Bundle of random Minegeld notes",
|
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inventory_image = "minegeld_bundle.png",
|
||||
stack_max = 30000,
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||||
})
|
1
depends.txt
Normal file
@ -0,0 +1 @@
|
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default
|
40
income.lua
Normal file
@ -0,0 +1,40 @@
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players_income = {}
|
||||
|
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local timer = 0
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||||
minetest.register_globalstep(function(dtime)
|
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timer = timer + dtime;
|
||||
if timer >= 720 then --720 for one day
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||||
timer = 0
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
if players_income[name] == nil then
|
||||
players_income[name] = 0
|
||||
end
|
||||
players_income[name] = 1
|
||||
print("[Currency] basic income for "..name.."")
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
earn_income = function(player)
|
||||
if not player or player.is_fake_player then return end
|
||||
local name = player:get_player_name()
|
||||
if players_income[name] == nil then
|
||||
players_income[name] = 0
|
||||
end
|
||||
if players_income[name] > 0 then
|
||||
count = players_income[name]
|
||||
local inv = player:get_inventory()
|
||||
inv:add_item("main", {name="currency:minegeld_5", count=count})
|
||||
players_income[name] = 0
|
||||
print("[Currency] added basic income for "..name.." to inventory")
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||
earn_income(digger)
|
||||
end)
|
||||
|
||||
minetest.register_on_placenode(function(pos, node, placer)
|
||||
earn_income(placer)
|
||||
end)
|
13
init.lua
Normal file
@ -0,0 +1,13 @@
|
||||
print(" Currency mod loading... ")
|
||||
dofile(minetest.get_modpath("currency").."/craftitems.lua")
|
||||
print("[Currency] Craft_items Loaded!")
|
||||
dofile(minetest.get_modpath("currency").."/shop.lua")
|
||||
print("[Currency] Shop Loaded!")
|
||||
dofile(minetest.get_modpath("currency").."/barter.lua")
|
||||
print("[Currency] Barter Loaded!")
|
||||
dofile(minetest.get_modpath("currency").."/safe.lua")
|
||||
print("[Currency] Safe Loaded!")
|
||||
dofile(minetest.get_modpath("currency").."/crafting.lua")
|
||||
print("[Currency] Crafting Loaded!")
|
||||
dofile(minetest.get_modpath("currency").."/income.lua")
|
||||
print("[Currency] Income Loaded!")
|
103
safe.lua
Normal file
@ -0,0 +1,103 @@
|
||||
function default.get_safe_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
local formspec =
|
||||
"size[8,9]"..
|
||||
"list[nodemeta:".. spos .. ";main;1,1;6,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function has_safe_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("currency:safe", {
|
||||
description = "Safe",
|
||||
inventory_image = "safe_front.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"safe_side.png",
|
||||
"safe_side.png",
|
||||
"safe_side.png",
|
||||
"safe_side.png",
|
||||
"safe_side.png",
|
||||
"safe_front.png",},
|
||||
is_ground_content = false,
|
||||
groups = {cracky=1},
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Safe (owned by "..
|
||||
meta:get_string("owner")..")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Safe")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 6*2)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main") and has_safe_privilege(meta, player)
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_safe_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a safe belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_safe_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a safe belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_safe_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a safe belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in safe at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to safe at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from safe at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_safe_privilege(meta, clicker) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"currency:safe",
|
||||
default.get_safe_formspec(pos)
|
||||
)
|
||||
end
|
||||
end,
|
||||
})
|
196
shop.lua
Normal file
@ -0,0 +1,196 @@
|
||||
default.shop = {}
|
||||
default.shop.current_shop = {}
|
||||
default.shop.formspec = {
|
||||
customer = function(pos)
|
||||
local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
|
||||
local formspec = "size[8,9.5]"..
|
||||
"label[0,0;Customer gives (pay here !)]"..
|
||||
"list[current_player;customer_gives;0,0.5;3,2;]"..
|
||||
"label[0,2.5;Customer gets]"..
|
||||
"list[current_player;customer_gets;0,3;3,2;]"..
|
||||
"label[5,0;Owner wants]"..
|
||||
"list["..list_name..";owner_wants;5,0.5;3,2;]"..
|
||||
"label[5,2.5;Owner gives]"..
|
||||
"list["..list_name..";owner_gives;5,3;3,2;]"..
|
||||
"list[current_player;main;0,5.5;8,4;]"..
|
||||
"button[3,2;2,1;exchange;Exchange]"
|
||||
return formspec
|
||||
end,
|
||||
owner = function(pos)
|
||||
local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
|
||||
local formspec = "size[8,9.5]"..
|
||||
"label[0,0;Customers gave:]"..
|
||||
"list["..list_name..";customers_gave;0,0.5;3,2;]"..
|
||||
"label[0,2.5;Your stock:]"..
|
||||
"list["..list_name..";stock;0,3;3,2;]"..
|
||||
"label[5,0;You want:]"..
|
||||
"list["..list_name..";owner_wants;5,0.5;3,2;]"..
|
||||
"label[5,2.5;In exchange, you give:]"..
|
||||
"list["..list_name..";owner_gives;5,3;3,2;]"..
|
||||
"label[0,5;Owner, Use(E)+Place(RMB) for customer interface]"..
|
||||
"list[current_player;main;0,5.5;8,4;]"
|
||||
return formspec
|
||||
end,
|
||||
}
|
||||
|
||||
default.shop.check_privilege = function(listname,playername,meta)
|
||||
--[[if listname == "pl1" then
|
||||
if playername ~= meta:get_string("pl1") then
|
||||
return false
|
||||
elseif meta:get_int("pl1step") ~= 1 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
if listname == "pl2" then
|
||||
if playername ~= meta:get_string("pl2") then
|
||||
return false
|
||||
elseif meta:get_int("pl2step") ~= 1 then
|
||||
return false
|
||||
end
|
||||
end]]
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
default.shop.give_inventory = function(inv,list,playername)
|
||||
player = minetest.env:get_player_by_name(playername)
|
||||
if player then
|
||||
for k,v in ipairs(inv:get_list(list)) do
|
||||
player:get_inventory():add_item("main",v)
|
||||
inv:remove_item(list,v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
default.shop.cancel = function(meta)
|
||||
--[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1"))
|
||||
default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2"))
|
||||
meta:set_string("pl1","")
|
||||
meta:set_string("pl2","")
|
||||
meta:set_int("pl1step",0)
|
||||
meta:set_int("pl2step",0)]]
|
||||
end
|
||||
|
||||
default.shop.exchange = function(meta)
|
||||
--[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2"))
|
||||
default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1"))
|
||||
meta:set_string("pl1","")
|
||||
meta:set_string("pl2","")
|
||||
meta:set_int("pl1step",0)
|
||||
meta:set_int("pl2step",0)]]
|
||||
end
|
||||
|
||||
minetest.register_node("currency:shop", {
|
||||
description = "Shop",
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"shop_top.png",
|
||||
"shop_top.png",
|
||||
"shop_side.png",
|
||||
"shop_side.png",
|
||||
"shop_side.png",
|
||||
"shop_front.png"},
|
||||
inventory_image = "shop_front.png",
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local owner = placer:get_player_name()
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("infotext", "Exchange shop (owned by "..owner..")")
|
||||
meta:set_string("owner",owner)
|
||||
--[[meta:set_string("pl1","")
|
||||
meta:set_string("pl2","")]]
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("customers_gave", 3*2)
|
||||
inv:set_size("stock", 3*2)
|
||||
inv:set_size("owner_wants", 3*2)
|
||||
inv:set_size("owner_gives", 3*2)
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
clicker:get_inventory():set_size("customer_gives", 3*2)
|
||||
clicker:get_inventory():set_size("customer_gets", 3*2)
|
||||
default.shop.current_shop[clicker:get_player_name()] = pos
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if clicker:get_player_name() == meta:get_string("owner") and not clicker:get_player_control().aux1 then
|
||||
minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.owner(pos))
|
||||
else
|
||||
minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.customer(pos))
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then return 0 end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then return 0 end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then return 0 end
|
||||
return stack:get_count()
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("stock") and inv:is_empty("customers_gave") and inv:is_empty("owner_wants") and inv:is_empty("owner_gives")
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_player_receive_fields(function(sender, formname, fields)
|
||||
print(dump(fields))
|
||||
if formname == "currency:shop_formspec" and fields.exchange ~= nil and fields.exchange ~= "" then
|
||||
local name = sender:get_player_name()
|
||||
local pos = default.shop.current_shop[name]
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if meta:get_string("owner") == name then
|
||||
minetest.chat_send_player(name,"This is your own shop, you can't exchange to yourself !")
|
||||
else
|
||||
local minv = meta:get_inventory()
|
||||
local pinv = sender:get_inventory()
|
||||
local invlist_tostring = function(invlist)
|
||||
local out = {}
|
||||
for i, item in pairs(invlist) do
|
||||
out[i] = item:to_string()
|
||||
end
|
||||
return out
|
||||
end
|
||||
local wants = minv:get_list("owner_wants")
|
||||
local gives = minv:get_list("owner_gives")
|
||||
if wants == nil or gives == nil then return end -- do not crash the server
|
||||
-- Check if we can exchange
|
||||
local can_exchange = true
|
||||
local owners_fault = false
|
||||
for i, item in pairs(wants) do
|
||||
if not pinv:contains_item("customer_gives",item) then
|
||||
can_exchange = false
|
||||
end
|
||||
end
|
||||
for i, item in pairs(gives) do
|
||||
if not minv:contains_item("stock",item) then
|
||||
can_exchange = false
|
||||
owners_fault = true
|
||||
end
|
||||
end
|
||||
if can_exchange then
|
||||
for i, item in pairs(wants) do
|
||||
pinv:remove_item("customer_gives",item)
|
||||
minv:add_item("customers_gave",item)
|
||||
end
|
||||
for i, item in pairs(gives) do
|
||||
minv:remove_item("stock",item)
|
||||
pinv:add_item("customer_gets",item)
|
||||
end
|
||||
minetest.chat_send_player(name,"Exchanged!")
|
||||
else
|
||||
if owners_fault then
|
||||
minetest.chat_send_player(name,"Exchange can not be done, contact the shop owner.")
|
||||
else
|
||||
minetest.chat_send_player(name,"Exchange can not be done, check if you put all items !")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
BIN
textures/barter_base.png
Normal file
After Width: | Height: | Size: 734 B |
BIN
textures/barter_side.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
textures/barter_top.png
Normal file
After Width: | Height: | Size: 896 B |
BIN
textures/minegeld.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
textures/minegeld_10.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
textures/minegeld_5.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
textures/minegeld_bundle.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
textures/safe_front.png
Normal file
After Width: | Height: | Size: 309 B |
BIN
textures/safe_side.png
Normal file
After Width: | Height: | Size: 150 B |
BIN
textures/shop_front.png
Normal file
After Width: | Height: | Size: 822 B |
BIN
textures/shop_side.png
Normal file
After Width: | Height: | Size: 755 B |
BIN
textures/shop_top.png
Normal file
After Width: | Height: | Size: 734 B |