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Fix deprecated obj:setyaw()
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@ -1,7 +1,7 @@
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--[[
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--[[
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Minetest Mod Storage Drawers - A Mod adding storage drawers
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Minetest Mod Storage Drawers - A Mod adding storage drawers
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Copyright (C) 2017 LNJ <git@lnj.li>
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Copyright (C) 2017-2019 Linus Jahn <lnj@kaidan.im>
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Copyright (C) 2016 Mango Tango <mtango688@gmail.com>
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Copyright (C) 2016 Mango Tango <mtango688@gmail.com>
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MIT License
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MIT License
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@ -101,9 +101,9 @@ function drawers.spawn_visuals(pos)
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local obj = core.add_entity(pos2, "drawers:visual")
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local obj = core.add_entity(pos2, "drawers:visual")
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if bdir.x < 0 then obj:setyaw(0.5 * math.pi) end
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if bdir.x < 0 then obj:set_yaw(0.5 * math.pi) end
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if bdir.z < 0 then obj:setyaw(math.pi) end
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if bdir.z < 0 then obj:set_yaw(math.pi) end
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if bdir.x > 0 then obj:setyaw(1.5 * math.pi) end
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if bdir.x > 0 then obj:set_yaw(1.5 * math.pi) end
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drawers.last_texture = nil
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drawers.last_texture = nil
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elseif drawerType == 2 then
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elseif drawerType == 2 then
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@ -132,9 +132,9 @@ function drawers.spawn_visuals(pos)
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objs[2] = core.add_entity(pos2, "drawers:visual")
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objs[2] = core.add_entity(pos2, "drawers:visual")
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for i,obj in pairs(objs) do
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for i,obj in pairs(objs) do
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if bdir.x < 0 then obj:setyaw(0.5 * math.pi) end
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if bdir.x < 0 then obj:set_yaw(0.5 * math.pi) end
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if bdir.z < 0 then obj:setyaw(math.pi) end
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if bdir.z < 0 then obj:set_yaw(math.pi) end
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if bdir.x > 0 then obj:setyaw(1.5 * math.pi) end
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if bdir.x > 0 then obj:set_yaw(1.5 * math.pi) end
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end
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end
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else -- 2x2 drawer
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else -- 2x2 drawer
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local bdir = core.facedir_to_dir(node.param2)
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local bdir = core.facedir_to_dir(node.param2)
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@ -189,9 +189,9 @@ function drawers.spawn_visuals(pos)
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for i,obj in pairs(objs) do
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for i,obj in pairs(objs) do
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if bdir.x < 0 then obj:setyaw(0.5 * math.pi) end
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if bdir.x < 0 then obj:set_yaw(0.5 * math.pi) end
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if bdir.z < 0 then obj:setyaw(math.pi) end
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if bdir.z < 0 then obj:set_yaw(math.pi) end
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if bdir.x > 0 then obj:setyaw(1.5 * math.pi) end
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if bdir.x > 0 then obj:set_yaw(1.5 * math.pi) end
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end
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end
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end
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end
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end
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end
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