LNJ
1f0fdf832b
Play interact sound on adding/removing items from drawer
...
But I think the sounds are currently a bit too long.
2017-06-03 11:59:52 +02:00
LNJ
f83177346b
Fix stack_max=1 items are being stored
2017-04-23 18:15:27 +02:00
LNJ
4260e1fc89
Fix inventory cubes; using fitting tiles now
2017-04-14 18:59:42 +02:00
LNJ
753b31d74f
Add drawers in all wood types
...
This is still fully MineClone 2 compatible; there are different
drawers in MCL2 than MTG and they have different textures.
If you combine different wood types in the crafting field, the
default drawer (oak/wooden) will be crafted. If you use the same
wood, a drawer of this wood will be crafted.
2017-04-14 16:08:59 +02:00
LNJ
899caf5b84
Fix "Could not load 'drawers_empty.png'"
2017-04-11 13:31:43 +02:00
LNJ
cde5c46e44
Add i18n support using intllib
2017-04-11 13:02:31 +02:00
LNJ
cb616b0df9
Use blank.png instead of own drawers_empty.png
2017-04-10 17:42:51 +02:00
FaceDeer
7cb2534a4f
Make entities selectable in latest dev build
2017-04-10 13:30:30 +02:00
FaceDeer
8009743d8d
Fix "uninitialized global variable" warnings
2017-04-10 13:30:10 +02:00
LNJ
40230857ad
Make 1x1, 1x2 and 2x2 drawers disableable
...
The new settings for the minetest.conf are:
`drawers_disable_1x1`
`drawers_disable_1x2`
`drawers_disable_2x2`
2017-04-09 22:31:31 +02:00
LNJ
dd97f22586
Add 1x2 drawers, Add crafting recipes for 1x2 and 2x2
2017-04-05 14:53:17 +02:00
LNJ
f1156cc1da
Change descriptions to use plural for 2x2 drawers
2017-04-05 14:53:16 +02:00
LNJ
ad3bbe8664
Adjust pipeworks support (on insert object) for 2x2 drawers
2017-04-05 14:53:16 +02:00
LNJ
03e692d72a
Fix drawer initialization bug; used wrong meta fields for 1x1 Drawers
2017-04-05 14:53:16 +02:00
LNJ
768edb4d09
Adjust restore visual lbm, Add new drawers.remove_visuals
2017-04-05 14:53:16 +02:00
LNJ
a53dac2929
Randomize drop pos
2017-04-05 14:53:16 +02:00
LNJ
69a974cb6b
Adapt drop function for 2x2 drawers to drop *all* items
2017-04-05 14:53:16 +02:00
LNJ
d3d29fb497
Add basic 2x2 Drawers
...
They're still missing some functionality as pipeworks and drops after dug.
This will be done in the next commit(s).
2017-04-05 14:53:16 +02:00
LNJ
cb4af29165
Visual: Fix not resetting self.name
2017-04-01 22:41:35 +02:00
LNJ
0acdd1a48a
Fix infotext is displaying "0 Empty (0% full)"
2017-04-01 22:30:07 +02:00
LNJ
ff11d6a518
New infotext format with percent
2017-04-01 20:24:32 +02:00
LNJ
1862ddbef3
Fix bug: not removing items from stack if drawer is nearly full
2017-04-01 20:22:38 +02:00
LNJ
42206a1eca
Clean up visual.lua
2017-04-01 20:04:27 +02:00
LNJ
eaec8f7478
Add support for pipeworks
2017-04-01 19:13:09 +02:00
LNJ
65e1ef85f3
Split up source code into multiple files
2017-04-01 16:28:03 +02:00