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~ Also fix minor wind turbine bugs and limit to 100 epu's max of power gen ~ Also add Info for simple machines and clean up icons
28 lines
1.1 KiB
Markdown
28 lines
1.1 KiB
Markdown
# Elepower
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![](screenshot.png)
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A new *powerful* modpack for [Minetest](http://minetest.net) 5.0.0+!
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**I do not recommend using this modpack with technic, as this modpack aims to become an all new technology mod. However, compatibility might be added at a later date.**
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**Depends on [fluid_lib](https://github.com/sirrobzeroone/fluid_lib)!**
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## Features
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### Universal Electric Power API
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How is this any different from technic I hear you asking? Well, first of all, I have eliminated the concept of "tiers" in the **technic** sense, as all types of machines will now be accepting any conduit. Machines can be upgraded for speed and efficiency.
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### Universal Fluid Transfer API
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Exactly what it sounds like. Pipeworks failed to do this. Works with [melterns](https://gitlab.icynet.eu/evert/melterns)!
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### Machinery
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Machines for doubling your ore output and helping you create more powerful materials.
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### Tools
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Powered tools that you can simply recharge instead of crafting them again.
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### Farming
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Farming automation machines: automatic planting and harvesting of crops.
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### Nuclear
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Nuclear power. Both fission and fusion will (soon) be presented!
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