rename and clean up

This commit is contained in:
Matthias Cullmann 2020-12-24 15:18:21 +01:00
parent 5aba97f817
commit ec7b93a00e

@ -1,4 +1,4 @@
minetest.register_tool("thomod:steel_hammer", {
minetest.register_tool("hammermod:steel_hammer", {
description = "Steel Hammer",
short_description = "Steel Hammer",
groups={hard=1, metal=1},
@ -10,7 +10,6 @@ minetest.register_tool("thomod:steel_hammer", {
full_punch_interval = 1.0,
max_drop_level = 999,
groupcaps = {
-- For example:
choppy = {times = {[1] = 2.50, [2] = 1.40, [3] = 1.00},uses = 20, maxlevel = 2},
cracky={times={[1]=4.00, [2]=1.50, [3]=1.00}, uses=70, maxlevel=1},
crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
@ -23,12 +22,6 @@ minetest.register_tool("thomod:steel_hammer", {
})
minetest.register_node("thomod:decowood", {
tiles = {"decowood.png"},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
})
thomas_dig_none = "tupeuxyaller"
function thom_dig(pos, digger)
@ -40,7 +33,7 @@ minetest.register_on_dignode(
function(pos, oldnode, digger)
--TODO thomas_dig_none per player
if digger == nil or digger:get_wielded_item():get_name() ~= "thomod:steel_hammer" then
if digger == nil or digger:get_wielded_item():get_name() ~= "hammermod:steel_hammer" then
return
end