mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-27 08:27:30 +01:00
Remove other left-over build systems
This commit is contained in:
parent
6ce98dce77
commit
752401a450
@ -1,265 +0,0 @@
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LOCAL_PATH := $(call my-dir)/../..
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IRRLICHT_LIB_PATH := $(LOCAL_PATH)/../../lib/Android
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include $(CLEAR_VARS)
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LOCAL_MODULE := Irrlicht
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IRRLICHT_LIB_NAME := lib$(LOCAL_MODULE).a
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LOCAL_CFLAGS := -Wall -pipe -fno-exceptions -fno-rtti -fstrict-aliasing
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ifndef NDEBUG
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LOCAL_CFLAGS += -g -D_DEBUG
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else
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LOCAL_CFLAGS += -fexpensive-optimizations -O3
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endif
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LOCAL_C_INCLUDES := ../../../include
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LOCAL_C_INCLUDES += ../zlib ../jpeglib ../libpng
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LOCAL_SRC_FILES := \
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Android/CIrrDeviceAndroid.cpp \
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Android/CAndroidAssetReader.cpp \
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Android/CAndroidAssetFileArchive.cpp \
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Android/CKeyEventWrapper.cpp \
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burning_shader_color.cpp \
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C3DSMeshFileLoader.cpp \
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CAnimatedMeshHalfLife.cpp \
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CAnimatedMeshMD2.cpp \
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CAnimatedMeshMD3.cpp \
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CAnimatedMeshSceneNode.cpp \
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CAttributes.cpp \
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CB3DMeshFileLoader.cpp \
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CB3DMeshWriter.cpp \
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CBillboardSceneNode.cpp \
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CBoneSceneNode.cpp \
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CBSPMeshFileLoader.cpp \
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CBurningShader_Raster_Reference.cpp \
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CCameraSceneNode.cpp \
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CColladaFileLoader.cpp \
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CColladaMeshWriter.cpp \
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CColorConverter.cpp \
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CCSMLoader.cpp \
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CCubeSceneNode.cpp \
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CD3D9Driver.cpp \
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CD3D9HLSLMaterialRenderer.cpp \
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CD3D9NormalMapRenderer.cpp \
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CD3D9ParallaxMapRenderer.cpp \
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CD3D9ShaderMaterialRenderer.cpp \
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CD3D9Texture.cpp \
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CDefaultGUIElementFactory.cpp \
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CDefaultSceneNodeAnimatorFactory.cpp \
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CDefaultSceneNodeFactory.cpp \
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CDepthBuffer.cpp \
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CDMFLoader.cpp \
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CDummyTransformationSceneNode.cpp \
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CEmptySceneNode.cpp \
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CFileList.cpp \
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CFileSystem.cpp \
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CFPSCounter.cpp \
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leakHunter.cpp \
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CGeometryCreator.cpp \
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CGUIButton.cpp \
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CGUICheckBox.cpp \
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CGUIColorSelectDialog.cpp \
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CGUIComboBox.cpp \
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CGUIContextMenu.cpp \
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CGUIEditBox.cpp \
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CGUIEnvironment.cpp \
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CGUIFileOpenDialog.cpp \
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CGUIFont.cpp \
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CGUIImage.cpp \
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CGUIImageList.cpp \
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CGUIInOutFader.cpp \
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CGUIListBox.cpp \
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CGUIMenu.cpp \
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CGUIMeshViewer.cpp \
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CGUIMessageBox.cpp \
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CGUIModalScreen.cpp \
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CGUIScrollBar.cpp \
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CGUISkin.cpp \
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CGUISpinBox.cpp \
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CGUISpriteBank.cpp \
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CGUIStaticText.cpp \
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CGUITabControl.cpp \
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CGUITable.cpp \
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CGUIToolBar.cpp \
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CGUITreeView.cpp \
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CGUIWindow.cpp \
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CGUIProfiler.cpp \
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CImage.cpp \
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CImageLoaderBMP.cpp \
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CImageLoaderDDS.cpp \
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CImageLoaderJPG.cpp \
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CImageLoaderPCX.cpp \
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CImageLoaderPNG.cpp \
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CImageLoaderPPM.cpp \
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CImageLoaderPSD.cpp \
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CImageLoaderRGB.cpp \
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CImageLoaderTGA.cpp \
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CImageLoaderWAL.cpp \
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CImageWriterBMP.cpp \
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CImageWriterJPG.cpp \
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CImageWriterPCX.cpp \
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CImageWriterPNG.cpp \
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CImageWriterPPM.cpp \
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CImageWriterPSD.cpp \
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CImageWriterTGA.cpp \
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CImageLoaderPVR.cpp \
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CIrrDeviceConsole.cpp \
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CIrrDeviceFB.cpp \
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CIrrDeviceLinux.cpp \
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CIrrDeviceSDL.cpp \
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CIrrDeviceStub.cpp \
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CIrrDeviceWin32.cpp \
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CIrrMeshFileLoader.cpp \
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CIrrMeshWriter.cpp \
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CLightSceneNode.cpp \
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CLimitReadFile.cpp \
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CLMTSMeshFileLoader.cpp \
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CLogger.cpp \
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CLWOMeshFileLoader.cpp \
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CMD2MeshFileLoader.cpp \
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CMD3MeshFileLoader.cpp \
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CMemoryFile.cpp \
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CMeshCache.cpp \
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CMeshManipulator.cpp \
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CMeshSceneNode.cpp \
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CMeshTextureLoader.cpp \
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CMetaTriangleSelector.cpp \
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CMountPointReader.cpp \
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CMS3DMeshFileLoader.cpp \
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CMY3DMeshFileLoader.cpp \
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CNPKReader.cpp \
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CNullDriver.cpp \
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COBJMeshFileLoader.cpp \
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COBJMeshWriter.cpp \
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COCTLoader.cpp \
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COctreeSceneNode.cpp \
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COctreeTriangleSelector.cpp \
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CEGLManager.cpp \
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COGLES2Driver.cpp \
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COGLES2ExtensionHandler.cpp \
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COGLES2MaterialRenderer.cpp \
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COGLES2FixedPipelineRenderer.cpp \
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COGLES2NormalMapRenderer.cpp \
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COGLES2ParallaxMapRenderer.cpp \
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COGLES2Renderer2D.cpp \
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COGLESDriver.cpp \
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COGLESExtensionHandler.cpp \
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COgreMeshFileLoader.cpp \
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COpenGLCacheHandler.cpp \
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COpenGLDriver.cpp \
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COpenGLExtensionHandler.cpp \
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COpenGLNormalMapRenderer.cpp \
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COpenGLParallaxMapRenderer.cpp \
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COpenGLShaderMaterialRenderer.cpp \
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COpenGLSLMaterialRenderer.cpp \
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COSOperator.cpp \
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CPakReader.cpp \
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CParticleAnimatedMeshSceneNodeEmitter.cpp \
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CParticleAttractionAffector.cpp \
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CParticleBoxEmitter.cpp \
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CParticleCylinderEmitter.cpp \
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CParticleFadeOutAffector.cpp \
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CParticleGravityAffector.cpp \
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CParticleMeshEmitter.cpp \
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CParticlePointEmitter.cpp \
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CParticleRingEmitter.cpp \
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CParticleRotationAffector.cpp \
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CParticleScaleAffector.cpp \
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CParticleSphereEmitter.cpp \
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CParticleSystemSceneNode.cpp \
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CPLYMeshFileLoader.cpp \
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CPLYMeshWriter.cpp \
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CProfiler.cpp \
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CQ3LevelMesh.cpp \
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CQuake3ShaderSceneNode.cpp \
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CReadFile.cpp \
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CSceneCollisionManager.cpp \
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CSceneLoaderIrr.cpp \
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CSceneManager.cpp \
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CSceneNodeAnimatorCameraFPS.cpp \
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CSceneNodeAnimatorCameraMaya.cpp \
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CSceneNodeAnimatorCollisionResponse.cpp \
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CSceneNodeAnimatorDelete.cpp \
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CSceneNodeAnimatorFlyCircle.cpp \
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CSceneNodeAnimatorFlyStraight.cpp \
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CSceneNodeAnimatorFollowSpline.cpp \
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CSceneNodeAnimatorRotation.cpp \
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CSceneNodeAnimatorTexture.cpp \
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CShadowVolumeSceneNode.cpp \
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CSkinnedMesh.cpp \
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CSkyBoxSceneNode.cpp \
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CSkyDomeSceneNode.cpp \
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CSMFMeshFileLoader.cpp \
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CSoftwareDriver.cpp \
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CSoftwareDriver2.cpp \
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CSoftwareTexture.cpp \
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CSoftwareTexture2.cpp \
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CSphereSceneNode.cpp \
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CSTLMeshFileLoader.cpp \
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CSTLMeshWriter.cpp \
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CTarReader.cpp \
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CTerrainSceneNode.cpp \
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CTerrainTriangleSelector.cpp \
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CTextSceneNode.cpp \
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CTRFlat.cpp \
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CTRFlatWire.cpp \
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CTRGouraud.cpp \
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CTRGouraud2.cpp \
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CTRGouraudAlpha2.cpp \
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CTRGouraudAlphaNoZ2.cpp \
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CTRGouraudWire.cpp \
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CTriangleBBSelector.cpp \
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CTriangleSelector.cpp \
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CTRGouraudNoZ2.cpp \
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CTRNormalMap.cpp \
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CTRStencilShadow.cpp \
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CTRTextureBlend.cpp \
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CTRTextureDetailMap2.cpp \
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CTRTextureFlat.cpp \
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CTRTextureFlatWire.cpp \
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CTRTextureGouraud.cpp \
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CTRTextureGouraud2.cpp \
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CTRTextureGouraudAdd.cpp \
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CTRTextureGouraudAdd2.cpp \
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CTRTextureGouraudAddNoZ2.cpp \
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CTRTextureGouraudAlpha.cpp \
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CTRTextureGouraudAlphaNoZ.cpp \
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CTRTextureGouraudNoZ.cpp \
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CTRTextureGouraudNoZ2.cpp \
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CTRTextureGouraudVertexAlpha2.cpp \
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CTRTextureGouraudWire.cpp \
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CTRTextureLightMap2_Add.cpp \
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CTRTextureLightMap2_M1.cpp \
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CTRTextureLightMap2_M2.cpp \
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CTRTextureLightMap2_M4.cpp \
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CTRTextureLightMapGouraud2_M4.cpp \
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CTRTextureWire2.cpp \
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CTR_transparent_reflection_2_layer.cpp \
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CVideoModeList.cpp \
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CVolumeLightSceneNode.cpp \
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CWADReader.cpp \
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CWaterSurfaceSceneNode.cpp \
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CWriteFile.cpp \
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CXMeshFileLoader.cpp \
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CXMLReader.cpp \
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CXMLWriter.cpp \
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CZBuffer.cpp \
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CZipReader.cpp \
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IBurningShader.cpp \
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Irrlicht.cpp \
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irrXML.cpp \
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os.cpp
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LOCAL_STATIC_LIBRARIES := android_native_app_glue
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include $(BUILD_STATIC_LIBRARY)
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$(call import-module,android/native_app_glue)
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all: $(IRRLICHT_LIB_PATH)
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$(IRRLICHT_LIB_PATH) : $(TARGET_OUT)/$(IRRLICHT_LIB_NAME)
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cp $< $@
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@ -1,2 +0,0 @@
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APP_PLATFORM := android-10
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APP_MODULES := Irrlicht
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File diff suppressed because it is too large
Load Diff
@ -1,348 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<RuleSet Name="Rules for Irrlicht" Description="Code analysis rules for Irrlicht15.0.vcxproj." ToolsVersion="15.0">
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<IncludeAll Action="Warning" />
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<Rules AnalyzerId="Microsoft.Analyzers.ManagedCodeAnalysis" RuleNamespace="Microsoft.Rules.Managed">
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<Rule Id="CA1000" Action="None" />
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<Rule Id="CA1001" Action="None" />
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<Rule Id="CA1002" Action="None" />
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<Rule Id="CA1003" Action="None" />
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<Rule Id="CA1004" Action="None" />
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<Rule Id="CA1005" Action="None" />
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<Rule Id="CA1006" Action="None" />
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<Rule Id="CA1007" Action="None" />
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<Rule Id="CA1008" Action="None" />
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<Rule Id="CA1009" Action="None" />
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<Rule Id="CA1010" Action="None" />
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<Rule Id="CA1011" Action="None" />
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<Rule Id="CA1012" Action="None" />
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<Rule Id="CA1013" Action="None" />
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<Rule Id="CA1014" Action="None" />
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<Rule Id="CA1016" Action="None" />
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<Rule Id="CA1017" Action="None" />
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<Rule Id="CA1018" Action="None" />
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<Rule Id="CA1019" Action="None" />
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<Rule Id="CA1020" Action="None" />
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<Rule Id="CA1021" Action="None" />
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<Rule Id="CA1023" Action="None" />
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<Rule Id="CA1024" Action="None" />
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<Rule Id="CA1025" Action="None" />
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<Rule Id="CA1026" Action="None" />
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<Rule Id="CA1027" Action="None" />
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<Rule Id="CA1028" Action="None" />
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<Rule Id="CA1030" Action="None" />
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<Rule Id="CA1031" Action="None" />
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<Rule Id="CA1032" Action="None" />
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<Rule Id="CA1033" Action="None" />
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<Rule Id="CA1034" Action="None" />
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<Rule Id="CA1035" Action="None" />
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<Rule Id="CA1036" Action="None" />
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<Rule Id="CA1038" Action="None" />
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<Rule Id="CA1039" Action="None" />
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<Rule Id="CA1040" Action="None" />
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<Rule Id="CA1041" Action="None" />
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<Rule Id="CA1043" Action="None" />
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<Rule Id="CA1044" Action="None" />
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<Rule Id="CA1045" Action="None" />
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<Rule Id="CA1046" Action="None" />
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<Rule Id="CA1047" Action="None" />
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<Rule Id="CA1048" Action="None" />
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<Rule Id="CA1049" Action="None" />
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<Rule Id="CA1050" Action="None" />
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<Rule Id="CA1051" Action="None" />
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<Rule Id="CA1052" Action="None" />
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<Rule Id="CA1053" Action="None" />
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<Rule Id="CA1054" Action="None" />
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<Rule Id="CA1055" Action="None" />
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<Rule Id="CA1056" Action="None" />
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<Rule Id="CA1057" Action="None" />
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<Rule Id="CA1058" Action="None" />
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<Rule Id="CA1059" Action="None" />
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<Rule Id="CA1060" Action="None" />
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<Rule Id="CA1061" Action="None" />
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<Rule Id="CA1062" Action="None" />
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<Rule Id="CA1063" Action="None" />
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<Rule Id="CA1064" Action="None" />
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<Rule Id="CA1065" Action="None" />
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<Rule Id="CA1300" Action="None" />
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<Rule Id="CA1301" Action="None" />
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<Rule Id="CA1302" Action="None" />
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<Rule Id="CA1303" Action="None" />
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<Rule Id="CA1304" Action="None" />
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<Rule Id="CA1305" Action="None" />
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<Rule Id="CA1306" Action="None" />
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<Rule Id="CA1307" Action="None" />
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<Rule Id="CA1308" Action="None" />
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<Rule Id="CA1309" Action="None" />
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<Rule Id="CA1400" Action="None" />
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<Rule Id="CA1401" Action="None" />
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<Rule Id="CA1402" Action="None" />
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<Rule Id="CA1403" Action="None" />
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<Rule Id="CA1404" Action="None" />
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<Rule Id="CA1405" Action="None" />
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<Rule Id="CA1406" Action="None" />
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<Rule Id="CA1407" Action="None" />
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<Rule Id="CA1408" Action="None" />
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<Rule Id="CA1409" Action="None" />
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<Rule Id="CA1410" Action="None" />
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<Rule Id="CA1411" Action="None" />
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<Rule Id="CA1412" Action="None" />
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<Rule Id="CA1413" Action="None" />
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<Rule Id="CA1414" Action="None" />
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<Rule Id="CA1415" Action="None" />
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<Rule Id="CA1500" Action="None" />
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<Rule Id="CA1501" Action="None" />
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<Rule Id="CA1502" Action="None" />
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<Rule Id="CA1504" Action="None" />
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<Rule Id="CA1505" Action="None" />
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<Rule Id="CA1506" Action="None" />
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<Rule Id="CA1600" Action="None" />
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<Rule Id="CA1601" Action="None" />
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<Rule Id="CA1701" Action="None" />
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<Rule Id="CA1702" Action="None" />
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<Rule Id="CA1704" Action="None" />
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<Rule Id="CA1707" Action="None" />
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<Rule Id="CA1708" Action="None" />
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<Rule Id="CA1709" Action="None" />
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<Rule Id="CA1710" Action="None" />
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<Rule Id="CA1711" Action="None" />
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<Rule Id="CA1712" Action="None" />
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<Rule Id="CA1714" Action="None" />
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<Rule Id="CA1715" Action="None" />
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<Rule Id="CA1716" Action="None" />
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<Rule Id="CA1717" Action="None" />
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<Rule Id="CA1719" Action="None" />
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<Rule Id="CA1720" Action="None" />
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<Rule Id="CA1721" Action="None" />
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<Rule Id="CA1722" Action="None" />
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<Rule Id="CA1724" Action="None" />
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<Rule Id="CA1725" Action="None" />
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<Rule Id="CA1726" Action="None" />
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<Rule Id="CA1800" Action="None" />
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<Rule Id="CA1801" Action="None" />
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<Rule Id="CA1810" Action="None" />
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<Rule Id="CA1812" Action="None" />
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<Rule Id="CA1813" Action="None" />
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<Rule Id="CA1815" Action="None" />
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<Rule Id="CA1823" Action="None" />
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<Rule Id="CA1824" Action="None" />
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<Rule Id="CA1900" Action="None" />
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<Rule Id="CA1901" Action="None" />
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<Rule Id="CA1903" Action="None" />
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<Rule Id="CA2000" Action="None" />
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<Rule Id="CA2001" Action="None" />
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<Rule Id="CA2002" Action="None" />
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<Rule Id="CA2003" Action="None" />
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<Rule Id="CA2004" Action="None" />
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<Rule Id="CA2006" Action="None" />
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<Rule Id="CA2102" Action="None" />
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|
||||
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Load Diff
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|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.ActiveCfg = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.Build.0 = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.ActiveCfg = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.Build.0 = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.ActiveCfg = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.Build.0 = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.ActiveCfg = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.Build.0 = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.ActiveCfg = Static lib - Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.Build.0 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,50 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2012
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "Irrlicht11.0.vcxproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release - Fast FPU|Win32 = Release - Fast FPU|Win32
|
||||
Release - Fast FPU|x64 = Release - Fast FPU|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
Static lib - Debug|Win32 = Static lib - Debug|Win32
|
||||
Static lib - Debug|x64 = Static lib - Debug|x64
|
||||
Static lib - Release - Fast FPU|Win32 = Static lib - Release - Fast FPU|Win32
|
||||
Static lib - Release - Fast FPU|x64 = Static lib - Release - Fast FPU|x64
|
||||
Static lib - Release|Win32 = Static lib - Release|Win32
|
||||
Static lib - Release|x64 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.Build.0 = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.ActiveCfg = Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.Build.0 = Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|x64.ActiveCfg = Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|x64.Build.0 = Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|x64.ActiveCfg = Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|x64.Build.0 = Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|Win32.ActiveCfg = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|Win32.Build.0 = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.ActiveCfg = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.Build.0 = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.ActiveCfg = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.Build.0 = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.ActiveCfg = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.Build.0 = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.ActiveCfg = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.Build.0 = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.ActiveCfg = Static lib - Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.Build.0 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,58 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Express 2013 for Windows Desktop
|
||||
VisualStudioVersion = 12.0.30501.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "Irrlicht12.0.vcxproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release - Fast FPU|Win32 = Release - Fast FPU|Win32
|
||||
Release - Fast FPU|x64 = Release - Fast FPU|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
SDL-Debug|Win32 = SDL-Debug|Win32
|
||||
SDL-Debug|x64 = SDL-Debug|x64
|
||||
Static lib - Debug|Win32 = Static lib - Debug|Win32
|
||||
Static lib - Debug|x64 = Static lib - Debug|x64
|
||||
Static lib - Release - Fast FPU|Win32 = Static lib - Release - Fast FPU|Win32
|
||||
Static lib - Release - Fast FPU|x64 = Static lib - Release - Fast FPU|x64
|
||||
Static lib - Release|Win32 = Static lib - Release|Win32
|
||||
Static lib - Release|x64 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.Build.0 = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.ActiveCfg = Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.Build.0 = Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|x64.ActiveCfg = Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|x64.Build.0 = Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|x64.ActiveCfg = Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|x64.Build.0 = Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|Win32.ActiveCfg = SDL-Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|Win32.Build.0 = SDL-Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|x64.ActiveCfg = SDL-Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|x64.Build.0 = SDL-Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|Win32.ActiveCfg = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|Win32.Build.0 = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.ActiveCfg = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.Build.0 = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.ActiveCfg = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.Build.0 = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.ActiveCfg = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.Build.0 = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.ActiveCfg = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.Build.0 = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.ActiveCfg = Static lib - Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.Build.0 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,58 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 14.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.23107.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "Irrlicht14.0.vcxproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release - Fast FPU|Win32 = Release - Fast FPU|Win32
|
||||
Release - Fast FPU|x64 = Release - Fast FPU|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
SDL-Debug|Win32 = SDL-Debug|Win32
|
||||
SDL-Debug|x64 = SDL-Debug|x64
|
||||
Static lib - Debug|Win32 = Static lib - Debug|Win32
|
||||
Static lib - Debug|x64 = Static lib - Debug|x64
|
||||
Static lib - Release - Fast FPU|Win32 = Static lib - Release - Fast FPU|Win32
|
||||
Static lib - Release - Fast FPU|x64 = Static lib - Release - Fast FPU|x64
|
||||
Static lib - Release|Win32 = Static lib - Release|Win32
|
||||
Static lib - Release|x64 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Debug|x64.Build.0 = Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.ActiveCfg = Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|Win32.Build.0 = Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|x64.ActiveCfg = Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release - Fast FPU|x64.Build.0 = Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|Win32.Build.0 = Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|x64.ActiveCfg = Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Release|x64.Build.0 = Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|Win32.ActiveCfg = SDL-Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|Win32.Build.0 = SDL-Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|x64.ActiveCfg = SDL-Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.SDL-Debug|x64.Build.0 = SDL-Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|Win32.ActiveCfg = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|Win32.Build.0 = Static lib - Debug|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.ActiveCfg = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Debug|x64.Build.0 = Static lib - Debug|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.ActiveCfg = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|Win32.Build.0 = Static lib - Release - Fast FPU|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.ActiveCfg = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release - Fast FPU|x64.Build.0 = Static lib - Release - Fast FPU|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.ActiveCfg = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|Win32.Build.0 = Static lib - Release|Win32
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.ActiveCfg = Static lib - Release|x64
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F}.Static lib - Release|x64.Build.0 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,61 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27004.2008
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "Irrlicht15.0.vcxproj", "{DD5C43CB-34A8-409B-9010-5A5A52787552}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release - Fast FPU|Win32 = Release - Fast FPU|Win32
|
||||
Release - Fast FPU|x64 = Release - Fast FPU|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
SDL-Debug|Win32 = SDL-Debug|Win32
|
||||
SDL-Debug|x64 = SDL-Debug|x64
|
||||
Static lib - Debug|Win32 = Static lib - Debug|Win32
|
||||
Static lib - Debug|x64 = Static lib - Debug|x64
|
||||
Static lib - Release - Fast FPU|Win32 = Static lib - Release - Fast FPU|Win32
|
||||
Static lib - Release - Fast FPU|x64 = Static lib - Release - Fast FPU|x64
|
||||
Static lib - Release|Win32 = Static lib - Release|Win32
|
||||
Static lib - Release|x64 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Debug|x64.Build.0 = Debug|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release - Fast FPU|Win32.ActiveCfg = Release - Fast FPU|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release - Fast FPU|Win32.Build.0 = Release - Fast FPU|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release - Fast FPU|x64.ActiveCfg = Release - Fast FPU|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release - Fast FPU|x64.Build.0 = Release - Fast FPU|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release|Win32.Build.0 = Release|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release|x64.ActiveCfg = Release|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Release|x64.Build.0 = Release|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.SDL-Debug|Win32.ActiveCfg = SDL-Debug|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.SDL-Debug|Win32.Build.0 = SDL-Debug|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.SDL-Debug|x64.ActiveCfg = SDL-Debug|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.SDL-Debug|x64.Build.0 = SDL-Debug|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Debug|Win32.ActiveCfg = Static lib - Debug|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Debug|Win32.Build.0 = Static lib - Debug|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Debug|x64.ActiveCfg = Static lib - Debug|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Debug|x64.Build.0 = Static lib - Debug|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release - Fast FPU|Win32.ActiveCfg = Static lib - Release - Fast FPU|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release - Fast FPU|Win32.Build.0 = Static lib - Release - Fast FPU|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release - Fast FPU|x64.ActiveCfg = Static lib - Release - Fast FPU|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release - Fast FPU|x64.Build.0 = Static lib - Release - Fast FPU|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release|Win32.ActiveCfg = Static lib - Release|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release|Win32.Build.0 = Static lib - Release|Win32
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release|x64.ActiveCfg = Static lib - Release|x64
|
||||
{DD5C43CB-34A8-409B-9010-5A5A52787552}.Static lib - Release|x64.Build.0 = Static lib - Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {DF9BEF31-A6F9-42FD-9573-28F994828B0B}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,242 +0,0 @@
|
||||
VERSION_MAJOR = 1
|
||||
VERSION_MINOR = 9
|
||||
VERSION_RELEASE = 0
|
||||
# Irrlicht Engine 1.9.0
|
||||
# Makefile for Linux
|
||||
#
|
||||
# To use, just run:
|
||||
#
|
||||
# make
|
||||
#
|
||||
# This will compile Irrlicht, create a static lib (libIrrlicht.a), and copy it
|
||||
# into the subdirectory lib/Linux. That's all.
|
||||
#
|
||||
# If you want Irrlicht to be compiled as shared lib (libIrrlicht.so.versionnumber), then run:
|
||||
#
|
||||
# make sharedlib
|
||||
# make install
|
||||
#
|
||||
# If you want to compile in release mode run:
|
||||
#
|
||||
# make NDEBUG=1
|
||||
#
|
||||
# For cross-compilation for Win32 under Linux, just use the win32 targets. You have to set
|
||||
# at least CXX, CC, and AR to the proper binaries.
|
||||
#
|
||||
# For compiling on MinGW you can run it with:
|
||||
#
|
||||
# make win32
|
||||
#
|
||||
# Or as MinGW by default has CC set to cc - but has no compiler by that name - you might have to do:
|
||||
# make CC=gcc win32
|
||||
|
||||
#List of object files, separated based on engine architecture
|
||||
IRRMESHLOADER = CBSPMeshFileLoader.o CMD2MeshFileLoader.o CMD3MeshFileLoader.o CMS3DMeshFileLoader.o CB3DMeshFileLoader.o C3DSMeshFileLoader.o COgreMeshFileLoader.o COBJMeshFileLoader.o CColladaFileLoader.o CCSMLoader.o CDMFLoader.o CLMTSMeshFileLoader.o CMY3DMeshFileLoader.o COCTLoader.o CXMeshFileLoader.o CIrrMeshFileLoader.o CSTLMeshFileLoader.o CLWOMeshFileLoader.o CPLYMeshFileLoader.o CSMFMeshFileLoader.o CMeshTextureLoader.o
|
||||
IRRMESHWRITER = CColladaMeshWriter.o CIrrMeshWriter.o CSTLMeshWriter.o COBJMeshWriter.o CPLYMeshWriter.o CB3DMeshWriter.o
|
||||
IRRMESHOBJ = $(IRRMESHLOADER) $(IRRMESHWRITER) \
|
||||
CSkinnedMesh.o CBoneSceneNode.o CMeshSceneNode.o \
|
||||
CAnimatedMeshSceneNode.o CAnimatedMeshMD2.o CAnimatedMeshMD3.o \
|
||||
CQ3LevelMesh.o CQuake3ShaderSceneNode.o CAnimatedMeshHalfLife.o
|
||||
IRROBJ = CBillboardSceneNode.o CCameraSceneNode.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CMeshManipulator.o CMetaTriangleSelector.o COctreeSceneNode.o COctreeTriangleSelector.o CSceneCollisionManager.o CSceneManager.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CSkyDomeSceneNode.o CTerrainSceneNode.o CTerrainTriangleSelector.o CVolumeLightSceneNode.o CCubeSceneNode.o CSphereSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CMeshCache.o CDefaultSceneNodeAnimatorFactory.o CDefaultSceneNodeFactory.o CSceneLoaderIrr.o
|
||||
IRRPARTICLEOBJ = CParticleAnimatedMeshSceneNodeEmitter.o CParticleBoxEmitter.o CParticleCylinderEmitter.o CParticleMeshEmitter.o CParticlePointEmitter.o CParticleRingEmitter.o CParticleSphereEmitter.o CParticleAttractionAffector.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticleRotationAffector.o CParticleSystemSceneNode.o CParticleScaleAffector.o
|
||||
IRRANIMOBJ = CSceneNodeAnimatorCameraFPS.o CSceneNodeAnimatorCameraMaya.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o
|
||||
IRRDRVROBJ = CNullDriver.o COpenGLCacheHandler.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLSLMaterialRenderer.o COpenGLExtensionHandler.o \
|
||||
CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o \
|
||||
COGLESDriver.o COGLESExtensionHandler.o COGLES2Driver.o COGLES2ExtensionHandler.o COGLES2FixedPipelineRenderer.o COGLES2MaterialRenderer.o COGLES2NormalMapRenderer.o COGLES2ParallaxMapRenderer.o COGLES2Renderer2D.o CWebGL1Driver.o \
|
||||
CGLXManager.o CWGLManager.o CEGLManager.o
|
||||
IRRIMAGEOBJ = CColorConverter.o CImage.o CImageLoaderBMP.o CImageLoaderDDS.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderPVR.o CImageLoaderTGA.o CImageLoaderPPM.o CImageLoaderWAL.o CImageLoaderRGB.o \
|
||||
CImageWriterBMP.o CImageWriterJPG.o CImageWriterPCX.o CImageWriterPNG.o CImageWriterPPM.o CImageWriterPSD.o CImageWriterTGA.o
|
||||
IRRVIDEOOBJ = CVideoModeList.o CFPSCounter.o $(IRRDRVROBJ) $(IRRIMAGEOBJ)
|
||||
IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRNormalMap.o \
|
||||
CTRStencilShadow.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o \
|
||||
CTRTextureGouraudWire.o CZBuffer.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o \
|
||||
CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o \
|
||||
CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o \
|
||||
CTRTextureLightMap2_Add.o CTRTextureLightMapGouraud2_M4.o IBurningShader.o CTRTextureBlend.o CTRTextureGouraudAlpha.o \
|
||||
CTRTextureGouraudAlphaNoZ.o CDepthBuffer.o CBurningShader_Raster_Reference.o CTR_transparent_reflection_2_layer.o CTRGouraudNoZ2.o burning_shader_color.o
|
||||
IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CWADReader.o CZipReader.o CPakReader.o CNPKReader.o CTarReader.o CMountPointReader.o irrXML.o CAttributes.o
|
||||
IRROTHEROBJ = CIrrDeviceSDL.o CIrrDeviceLinux.o CIrrDeviceConsole.o CIrrDeviceStub.o CIrrDeviceWin32.o CIrrDeviceFB.o CLogger.o COSOperator.o Irrlicht.o os.o leakHunter.o CProfiler.o utf8.o
|
||||
IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISpinBox.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUITable.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o CDefaultGUIElementFactory.o CGUISpriteBank.o CGUIImageList.o CGUITreeView.o CGUIProfiler.o
|
||||
|
||||
# Next variable is for additional scene nodes etc. of customized Irrlicht versions
|
||||
EXTRAOBJ =
|
||||
LINKOBJ = $(IRRMESHOBJ) $(IRROBJ) $(IRRPARTICLEOBJ) $(IRRANIMOBJ) \
|
||||
$(IRRVIDEOOBJ) $(IRRSWRENDEROBJ) $(IRRIOOBJ) $(IRROTHEROBJ) \
|
||||
$(IRRGUIOBJ) $(EXTRAOBJ)
|
||||
|
||||
emscripten: EMSCRIPTEN=1
|
||||
|
||||
###############
|
||||
#Compiler flags
|
||||
|
||||
CXXINCS = -I../../include
|
||||
CPPFLAGS += $(CXXINCS) -DIRRLICHT_EXPORTS=1
|
||||
CXXFLAGS += -Wall -pipe -fno-exceptions -fno-rtti
|
||||
#CXXFLAGS += -std=gnu++11 -U__STRICT_ANSI__
|
||||
ifndef NDEBUG
|
||||
CXXFLAGS += -g -D_DEBUG
|
||||
else
|
||||
CXXFLAGS += -O3
|
||||
endif
|
||||
ifdef PROFILE
|
||||
CXXFLAGS += -pg
|
||||
endif
|
||||
ifdef EMSCRIPTEN
|
||||
CXXFLAGS += -std=gnu++11 -U__STRICT_ANSI__
|
||||
ifdef NDEBUG
|
||||
CFLAGS := -O3
|
||||
endif
|
||||
ifdef WASM
|
||||
CXXFLAGS += -s WASM=1
|
||||
endif
|
||||
else
|
||||
CFLAGS := -O3
|
||||
endif
|
||||
|
||||
sharedlib sharedlib_osx sharedlib_win32: LDFLAGS += -lz -ljpeg -lpng
|
||||
|
||||
sharedlib sharedlib_osx: CXXFLAGS += -fPIC
|
||||
sharedlib sharedlib_osx: CFLAGS += -fPIC
|
||||
|
||||
#multilib handling
|
||||
ifeq ($(HOSTTYPE), x86_64)
|
||||
LIBSELECT=64
|
||||
endif
|
||||
|
||||
#Linux specific options
|
||||
staticlib sharedlib install: SYSTEM = Linux
|
||||
sharedlib install: SHARED_LIB = libIrrlicht.so
|
||||
sharedlib: LDFLAGS += -L/usr/X11R6/lib$(LIBSELECT) -lGL -lXxf86vm
|
||||
staticlib sharedlib: CXXINCS += -I/usr/X11R6/include
|
||||
|
||||
#OSX specific options
|
||||
staticlib_osx sharedlib_osx install_osx: SYSTEM = MacOSX
|
||||
staticlib_osx sharedlib_osx: IRROTHEROBJ += MacOSX/CIrrDeviceMacOSX.o MacOSX/OSXClipboard.o MacOSX/AppDelegate.o
|
||||
staticlib_osx sharedlib_osx: CXXINCS += -IMacOSX -I/usr/X11R6/include
|
||||
sharedlib_osx install_osx: SHARED_LIB = libIrrlicht.dylib
|
||||
staticlib_osx sharedlib_osx: LDFLAGS += --no-export-all-symbols --add-stdcall-alias
|
||||
sharedlib_osx: LDFLAGS += -L/usr/X11R6/lib$(LIBSELECT) -lGL -lXxf86vm
|
||||
# for non-X11 app
|
||||
#sharedlib_osx: LDFLAGS += -framework cocoa -framework carbon -framework opengl -framework IOKit
|
||||
|
||||
#Windows specific options
|
||||
IRRLICHT_DLL := ../../bin/Win32-gcc/Irrlicht.dll
|
||||
sharedlib_win32 staticlib_win32: SYSTEM = Win32-gcc
|
||||
sharedlib_win32: LDFLAGS += -lgdi32 -lopengl32 -ld3dx9d -lwinmm -Wl,--add-stdcall-alias
|
||||
#sharedlib_win32: LDFLAGS += -lSDL
|
||||
#choose either -DIRR_COMPILE_WITH_DX9_DEV_PACK or -DNO_IRR_COMPILE_WITH_DIRECT3D_9_ depending if you need dx9
|
||||
#sharedlib_win32 staticlib_win32: CPPFLAGS += -DIRR_COMPILE_WITH_DX9_DEV_PACK
|
||||
sharedlib_win32 staticlib_win32: CPPFLAGS += -DNO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_ -DNO_IRR_COMPILE_WITH_DIRECT3D_9_
|
||||
staticlib_win32: CPPFLAGS += -D_IRR_STATIC_LIB_
|
||||
|
||||
#emscripten specific options
|
||||
staticlib_emscripten: SYSTEM = emscripten
|
||||
|
||||
|
||||
# You might want to disable features you don't need in Irrlicht here to reduce Irrlicht library.
|
||||
# This can also help to reduce the .js size when compiling for emscripten.
|
||||
# Note you can also disable the same features by modifying IrrCompileConfig.h which is slightly
|
||||
# safer as you have then the same setting when compiling Irrlicht and your project (but needs
|
||||
# modifying source-code while you can simply copy the Makefile and create your own settings)
|
||||
|
||||
# xml - use a lot, but also takes a lot of space. Check if you have any formats using it.s
|
||||
#CXXFLAGS += -DNO_IRR_COMPILE_WITH_XML_
|
||||
# Get rid of encrypted zip files or bzip encrypted zip's or lzma encrypte zip's - or even all zip-file support.
|
||||
#CXXFLAGS += -DNO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_ -DNO_IRR_COMPILE_WITH_BZIP2_ -DNO_IRR_COMPILE_WITH_LZMA_ -DNO_IRR_COMPILE_WITH_ZLIB_
|
||||
# Disable mesh writers
|
||||
#CXXFLAGS += -DNO_IRR_COMPILE_WITH_IRR_WRITER_ -DNO_IRR_COMPILE_WITH_COLLADA_WRITER_ -DNO_IRR_COMPILE_WITH_STL_WRITER_
|
||||
#CXXFLAGS += -DNO_IRR_COMPILE_WITH_OBJ_WRITER_ -DNO_IRR_COMPILE_WITH_PLY_WRITER_ -DNO_IRR_COMPILE_WITH_B3D_WRITER_
|
||||
# Disable image writers
|
||||
#CXXFLAGS += -DNO_IRR_COMPILE_WITH_BMP_WRITER_ -DNO_IRR_COMPILE_WITH_JPG_WRITER_ -DNO_IRR_COMPILE_WITH_PCX_WRITER_
|
||||
#CXXFLAGS += -DNO_IRR_COMPILE_WITH_PNG_WRITER_ -DNO_IRR_COMPILE_WITH_PPM_WRITER_ -DNO_IRR_COMPILE_WITH_TGA_WRITER_
|
||||
|
||||
|
||||
STATIC_LIB = libIrrlicht.a
|
||||
LIB_PATH = ../../lib/$(SYSTEM)
|
||||
INSTALL_DIR = /usr/local/lib
|
||||
|
||||
VERSION = $(VERSION_MAJOR).$(VERSION_MINOR).$(VERSION_RELEASE)
|
||||
SHARED_FULLNAME = $(SHARED_LIB).$(VERSION)
|
||||
SONAME = $(SHARED_LIB).$(VERSION_MAJOR).$(VERSION_MINOR)
|
||||
|
||||
####################
|
||||
# All target, builds Irrlicht as static lib (libIrrlicht.a) and copies it into lib/Linux
|
||||
all linux : staticlib
|
||||
|
||||
emscripten: staticlib_emscripten
|
||||
|
||||
# Builds Irrlicht as shared lib (libIrrlicht.so.versionNumber) and copies it into lib/Linux
|
||||
sharedlib: $(LINKOBJ)
|
||||
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -shared -Wl,-soname,$(SONAME) -o $(SHARED_FULLNAME) $^ $(LDFLAGS)
|
||||
mkdir -p $(LIB_PATH)
|
||||
cp $(SHARED_FULLNAME) $(LIB_PATH)
|
||||
|
||||
# Builds Irrlicht as static lib (libIrrlicht.a)
|
||||
$(STATIC_LIB): $(LINKOBJ)
|
||||
$(AR) rs $@ $^
|
||||
|
||||
# Copies static lib into ../../lib/($SYSTEM)
|
||||
staticlib staticlib_osx staticlib_emscripten: $(STATIC_LIB)
|
||||
mkdir -p $(LIB_PATH)
|
||||
cp $^ $(LIB_PATH)
|
||||
|
||||
# Builds Irrlicht as dll (Irrlicht.dll) into ../../bin/Win32-gcc
|
||||
all_win32 win32: sharedlib_win32
|
||||
sharedlib_win32: $(IRRLICHT_DLL)
|
||||
../../bin/Win32-gcc/Irrlicht.dll: $(LINKOBJ)
|
||||
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -shared -o $@ $^ $(LDFLAGS) -Wl,--out-implib,../../lib/Win32-gcc/$(STATIC_LIB)
|
||||
# Copies static lib into /lib/Win32-gcc
|
||||
staticlib_win32: $(STATIC_LIB)
|
||||
cp $^ $(LIB_PATH)
|
||||
|
||||
# Builds Irrlicht as shared lib (libIrrlicht.so.versionNumber) and copies it into /lib/MacOSX
|
||||
sharedlib_osx: $(LINKOBJ)
|
||||
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -dynamiclib -Wl,-install_name,$(SONAME) -o $(SHARED_FULLNAME) $^ $(LDFLAGS)
|
||||
cp $(SHARED_FULLNAME) $(LIB_PATH)
|
||||
|
||||
# Installs Irrlicht if it was created as shared lib
|
||||
install install_osx:
|
||||
$(RM) -r $(INSTALL_DIR)/../include/irrlicht
|
||||
mkdir -p $(INSTALL_DIR)/../include/irrlicht
|
||||
cp ../../include/*.h $(INSTALL_DIR)/../include/irrlicht/
|
||||
cp $(LIB_PATH)/$(SHARED_FULLNAME) $(INSTALL_DIR)
|
||||
cd $(INSTALL_DIR) && ln -s -f $(SHARED_FULLNAME) $(SONAME)
|
||||
cd $(INSTALL_DIR) && ln -s -f $(SONAME) $(SHARED_LIB)
|
||||
# ldconfig -n $(INSTALL_DIR)
|
||||
|
||||
TAGS:
|
||||
ctags *.cpp ../../include/*.h *.h
|
||||
|
||||
# Create dependency files for automatic recompilation
|
||||
%.d:%.cpp
|
||||
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -MM -MF $@ $<
|
||||
|
||||
# Create dependency files for automatic recompilation
|
||||
%.d:%.c
|
||||
$(CC) $(CPPFLAGS) $(CFLAGS) -MM -MF $@ $<
|
||||
|
||||
# Create object files from objective-c code
|
||||
%.o:%.mm
|
||||
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
ifneq ($(MAKECMDGOALS),clean)
|
||||
-include $(LINKOBJ:.o=.d)
|
||||
endif
|
||||
|
||||
help:
|
||||
@echo "Available targets for Irrlicht"
|
||||
@echo " sharedlib: Build shared library Irrlicht.so for Linux"
|
||||
@echo " staticlib: Build static library Irrlicht.a for Linux"
|
||||
@echo " emscripten: Build static emscripen library on Linux"
|
||||
@echo " install: Copy shared library to /usr/local/lib"
|
||||
@echo ""
|
||||
@echo " sharedlib_win32: Build shared library Irrlicht.dll for Windows"
|
||||
@echo " staticlib_win32: Build static library Irrlicht.a for Windows"
|
||||
@echo ""
|
||||
@echo " clean: Clean up directory"
|
||||
|
||||
# Cleans all temporary files and compilation results.
|
||||
clean:
|
||||
$(RM) $(LINKOBJ) $(SHARED_FULLNAME) $(STATIC_LIB) $(LINKOBJ:.o=.d)
|
||||
|
||||
.PHONY: all sharedlib staticlib sharedlib_win32 staticlib_win32 emscripten staticlib_emscripten help install clean
|
@ -1,403 +0,0 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
import os, re, subprocess, tempfile, zipfile
|
||||
import SCons.Errors
|
||||
|
||||
|
||||
# === function for build environment object =========================================================================
|
||||
|
||||
# creating a resource file for suppress long-line-error
|
||||
# @param env environment object
|
||||
# @param sources list files (should be absoute path names)
|
||||
def ResourceFile(env, list) :
|
||||
(fd, resource) = tempfile.mkstemp(".res", text=True)
|
||||
for i in list :
|
||||
os.write (fd, "%s\n" % str(i).replace("\\", "\\\\"))
|
||||
os.close(fd)
|
||||
return env.get("TEMPFILEPREFIX", "") + resource
|
||||
|
||||
|
||||
def zipbetter(target, source, env):
|
||||
compression = env.get('ZIPCOMPRESSION', 0)
|
||||
zf = zipfile.ZipFile(str(target[0]), 'w', compression)
|
||||
for s in source:
|
||||
if s.isdir():
|
||||
for dirpath, dirnames, filenames in os.walk(str(s)):
|
||||
for fname in filenames:
|
||||
path = os.path.join(dirpath, fname)
|
||||
if os.path.isfile(path):
|
||||
zf.write(path, os.path.relpath(path, env.get("ZIPROOT", "")))
|
||||
else:
|
||||
zf.write(str(s), os.path.relpath(str(s), env.get("ZIPROOT", "")))
|
||||
zf.close()
|
||||
|
||||
|
||||
# creates the global build object
|
||||
# @return build object
|
||||
def createEnvironment() :
|
||||
directxdir = ""
|
||||
if "DXSDK_DIR" in os.environ :
|
||||
directxdir = os.environ["DXSDK_DIR"]
|
||||
|
||||
vars = Variables()
|
||||
vars.Add(PathVariable("installdir", "install directory for the library", os.path.join("bin"), PathVariable.PathIsDirCreate))
|
||||
vars.Add(EnumVariable("buildtarget", "type of the library", "shared", allowed_values=("shared", "static")))
|
||||
vars.Add(EnumVariable("buildtype", "name of target build type", "release", allowed_values=("debug", "release")))
|
||||
vars.Add(EnumVariable("platform", "build platform", "", allowed_values=("", "linux", "osx-library", "osx-framework", "win32-mingw", "win32-msvc", "win64-msvc")))
|
||||
vars.Add(BoolVariable("package", "creates of the compiled library a package (header & binary) as a zip file", False))
|
||||
|
||||
vars.Add(BoolVariable("opengl", "build with Open GL support", True))
|
||||
vars.Add(PathVariable("directxsdk", "directory of the Direct X SDK (joystick support is disabled by default)", directxdir, PathVariable.PathAccept))
|
||||
|
||||
# set the correct build toolkit (and a own process spawn)
|
||||
env = Environment(tools = [], variables=vars)
|
||||
Help(vars.GenerateHelpText(env))
|
||||
env["ResourceFile"] = ResourceFile
|
||||
|
||||
if env["package"] :
|
||||
zipbetter_bld = Builder(action = zipbetter, target_factory = SCons.Node.FS.default_fs.Entry, source_factory = SCons.Node.FS.default_fs.Entry)
|
||||
env.Append(BUILDERS = {'ZipBetter' : zipbetter_bld})
|
||||
|
||||
if env["platform"] in ["linux", "osx-library", "osx-framework"] :
|
||||
env.Tool("default")
|
||||
|
||||
elif env["platform"] in ["win32-msvc", "win64-mvc"] :
|
||||
env.Tool("msvc")
|
||||
env.Tool("mslink")
|
||||
env.Tool("msvs")
|
||||
env.Tool("mssdk")
|
||||
|
||||
elif env["platform"] in ["win32-mingw", "win64-mingw"] :
|
||||
env.Tool("mingw")
|
||||
|
||||
else :
|
||||
raise SCons.Errors.StopError("platform is not set")
|
||||
|
||||
# check parameter
|
||||
if env["buildtarget"] == "static" and env["platform"] == "osx-framework" :
|
||||
raise SCons.Errors.StopError("static library can not be build with the an osx framework")
|
||||
if env["buildtype"] == "debug" and env["platform"] == "osx-framework" :
|
||||
raise SCons.Errors.StopError("debug library can not be build with the an osx framework")
|
||||
|
||||
# set constants and global values (directory names are relative to the SConstruct)
|
||||
# read first Irrlicht SDK version from the file include/IrrCompileConfig.h
|
||||
irrlichtversion = None
|
||||
try :
|
||||
configfile = open( os.path.join("include", "IrrCompileConfig.h"), "r" )
|
||||
irrlichtversion = re.search("#define(.*)IRRLICHT_SDK_VERSION(.*)", configfile.read())
|
||||
configfile.close()
|
||||
except :
|
||||
pass
|
||||
if irrlichtversion == None :
|
||||
raise SCons.Errors.StopError("can not find Irrlicht SDK version in the configuration header")
|
||||
|
||||
env["irr_libversion"] = irrlichtversion.group(2).replace("\"", "").strip()
|
||||
env["irr_libinstallname"] = "Irrlicht"
|
||||
env["irr_osxframeworkname"] = env["irr_libinstallname"]
|
||||
env["irr_srcexamples"] = "examples"
|
||||
env["irr_srclibrary"] = os.path.join("source", "Irrlicht")
|
||||
if env["buildtype"] == "debug" :
|
||||
env["irr_libinstallname"] = env["irr_libinstallname"] + "Debug"
|
||||
|
||||
if "CXX" in os.environ :
|
||||
env.Replace(CXX = os.environ["CXX"])
|
||||
if "CC" in os.environ :
|
||||
env.Replace(CC = os.environ["CC"])
|
||||
if "CPPPATH" in os.environ :
|
||||
env.AppendUnique(CPPPATH = os.environ["CPPPATH"].split(os.pathsep))
|
||||
if "CXXFLAGS" in os.environ :
|
||||
env.AppendUnique(CXXFLAGS = os.environ["CXXFLAGS"].split(" "))
|
||||
if "LIBRARY_PATH" in os.environ :
|
||||
env.AppendUnique(CIBPATH = os.environ["LIBRARY_PATH"].split(os.pathsep))
|
||||
if "LDFLAGS" in os.environ :
|
||||
env.AppendUnique(LINKFLAGS = os.environ["LDFLAGS"].split(" "))
|
||||
|
||||
return env
|
||||
|
||||
|
||||
# creates a build object for the library,
|
||||
# and sets the platform specific build data
|
||||
# @param env build object
|
||||
# @return cloned build object with library specific data
|
||||
def getLibraryBuildEnvironment(env) :
|
||||
envlib = env.Clone()
|
||||
|
||||
# define global options
|
||||
envlib.AppendUnique(CPPPATH = ["include", envlib["irr_srclibrary"], os.path.join(envlib["irr_srclibrary"], "zlib"), os.path.join(envlib["irr_srclibrary"], "jpeglib"), os.path.join(envlib["irr_srclibrary"], "libpng")])
|
||||
envlib.AppendUnique(CPPDEFINES = ["IRRLICHT_EXPORTS"])
|
||||
if envlib["buildtype"] == "debug" :
|
||||
envlib.AppendUnique(CPPDEFINES = ["_DEBUG"])
|
||||
|
||||
# define platform specific options
|
||||
if envlib["platform"] in ["osx-library", "osx-framework"] :
|
||||
libname = envlib["LIBPREFIX"] + envlib["irr_libinstallname"] + "." + envlib["irr_libversion"] + envlib["SHLIBSUFFIX"]
|
||||
|
||||
envlib.AppendUnique(CPPPATH = [os.path.join(envlib["irr_srclibrary"], "MacOSX")])
|
||||
envlib.AppendUnique(LINKFLAGS = ["-Wl,-framework,Cocoa", "-Wl,-framework,IOKit", "-Wl,-install_name,"+libname])
|
||||
|
||||
if envlib["buildtype"] == "debug" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["-Wall", "-g"])
|
||||
elif envlib["buildtype"] == "release" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["-O3", "-fexpensive-optimizations"])
|
||||
configOpenGL(envlib)
|
||||
envlib.AppendUnique(CFLAGS = envlib["CXXFLAGS"])
|
||||
|
||||
|
||||
elif envlib["platform"] == "linux" :
|
||||
libname = envlib["LIBPREFIX"] + envlib["irr_libinstallname"] + envlib["SHLIBSUFFIX"] + "." + envlib["irr_libversion"]
|
||||
|
||||
envlib.AppendUnique(LIBS = ["Xxf86vm"])
|
||||
envlib.AppendUnique(LINKFLAGS = ["-Wl,--soname="+libname])
|
||||
if envlib["buildtype"] == "debug" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["-Wall", "-g"])
|
||||
elif envlib["buildtype"] == "release" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["-O3", "-fexpensive-optimizations"])
|
||||
configOpenGL(envlib)
|
||||
envlib.AppendUnique(CFLAGS = envlib["CXXFLAGS"])
|
||||
|
||||
|
||||
elif envlib["platform"] in ["win32-mingw", "win64-mingw"] :
|
||||
# for suppress the too-long-line error, we use a temporary file on the linker source list
|
||||
envlib["SHLINKCOM"] = "$SHLINK -o $TARGET $SHLINKFLAGS ${ResourceFile(__env__, SOURCES.abspath)} $_LIBDIRFLAGS $_LIBFLAGS"
|
||||
envlib["ARCOM"] = "$AR $ARFLAGS $TARGET ${ResourceFile(__env__, SOURCES.abspath)}"
|
||||
|
||||
# on MinGW we create a DLL, which can be used by other toolchains (we need the std-alias, the kill-flag and the out-implib option)
|
||||
envlib.AppendUnique(LINKFLAGS = ["-Wl,--add-stdcall-alias", "-Wl,--kill-at", "-Wl,--out-implib,"+envlib["LIBPREFIX"]+env["irr_libinstallname"]+envlib["LIBSUFFIX"]])
|
||||
envlib.AppendUnique(LIBS = ["winmm", "gdi32"])
|
||||
|
||||
if envlib["buildtype"] == "debug" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["-Wall", "-g"])
|
||||
elif envlib["buildtype"] == "release" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["-O3", "-fexpensive-optimizations"])
|
||||
configOpenGL(envlib)
|
||||
configDirectX(envlib)
|
||||
envlib.AppendUnique(CFLAGS = envlib["CXXFLAGS"])
|
||||
|
||||
|
||||
elif envlib["platform"] in ["win32-msvc", "win64-msvc"] :
|
||||
envlib.AppendUnique(CXXFLAGS = ["/analyze", "/Gd", "/GF", "/GR-", "/GS", "/Gy", "/Zl"])
|
||||
envlib.AppendUnique(LINKFLAGS = ["/VERSION:\""+envlib["irr_libversion"]+"\"", "/nologo"])
|
||||
envlib.AppendUnique(LIBS = ["gdi32.lib", "user32.lib", "advapi32.lib"])
|
||||
|
||||
if envlib["buildtype"] == "debug" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["-Wall", "/MTd", "/RTC1", "/Zi"])
|
||||
elif envlib["buildtype"] == "release" :
|
||||
envlib.AppendUnique(CXXFLAGS = ["/GL", "/MT", "/Ox"])
|
||||
envlib.AppendUnique(LINKFLAGS = ["/SUBSYSTEM:WINDOWS", "/OPT:REF", "/LTCG"])
|
||||
configOpenGL(envlib)
|
||||
configDirectX(envlib)
|
||||
|
||||
|
||||
return envlib
|
||||
|
||||
|
||||
# define Open GL support (OSX needs always the OpenGL framework)
|
||||
# @param library environment
|
||||
def configOpenGL(envlib) :
|
||||
if not envlib["opengl"] :
|
||||
envlib.AppendUnique(CPPDEFINES = ["NO_IRR_COMPILE_WITH_OPENGL_"])
|
||||
|
||||
if envlib["platform"] in ["osx-library", "osx-framework"] :
|
||||
envlib.AppendUnique(LINKFLAGS = ["-Wl,-framework,OpenGL"])
|
||||
|
||||
elif envlib["opengl"] and envlib["platform"] == "linux" :
|
||||
envlib.AppendUnique(LIBS = ["GL"])
|
||||
|
||||
elif envlib["opengl"] and envlib["platform"] in ["win32-mingw", "win64-mingw", "win32-msvc", "win64-msvc"] :
|
||||
envlib.AppendUnique(LIBS = ["opengl32"])
|
||||
|
||||
|
||||
|
||||
# define Direct X 9 support ( Direct X 8 is disabled by the SDK )
|
||||
# @param library environment
|
||||
def configDirectX(envlib) :
|
||||
envlib.AppendUnique(CPPDEFINES = ["NO_IRR_COMPILE_WITH_DIRECT3D_8_", "NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_"])
|
||||
|
||||
if os.path.exists(env["directxsdk"]) :
|
||||
envlib.AppendUnique(CPPPATH = [os.path.join(envlib["directxsdk"], "Include")])
|
||||
envlib.AppendUnique(CPPDEFINES = ["IRR_COMPILE_WITH_DX9_DEV_PACK"])
|
||||
envlib.AppendUnique(LIBS = ["d3dx9"])
|
||||
if "win32" in envlib["platform"] :
|
||||
envlib.AppendUnique(LIBPATH = [os.path.join(envlib["directxsdk"], "Lib", "x86")])
|
||||
elif "win64" in envlib["platform"] :
|
||||
envlib.AppendUnique(LIBPATH = [os.path.join(envlib["directxsdk"], "Lib", "x84")])
|
||||
else :
|
||||
envlib.AppendUnique(CPPDEFINES = ["NO_IRR_COMPILE_WITH_DIRECT3D_9_"])
|
||||
|
||||
|
||||
# creates a build object for the examples,
|
||||
# and sets the platform specific build data
|
||||
# @param env build object
|
||||
# @return cloned build object with example specific data
|
||||
def getExampleBuildEnvironment(env) :
|
||||
envexamples = env.Clone()
|
||||
|
||||
if envexamples["buildtype"] == "debug" :
|
||||
envexamples.AppendUnique(CPPDEFINES = ["_DEBUG"])
|
||||
|
||||
# define platform specific data
|
||||
if envexamples["platform"] in ["osx-library", "osx-framework"] :
|
||||
if envexamples["buildtype"] == "debug" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["-Wall", "-g"])
|
||||
elif envexamples["buildtype"] == "release" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["-O3"])
|
||||
|
||||
if envexamples["platform"] == "osx-framework" :
|
||||
envexamples.AppendUnique(CPPPATH = [os.path.join(env["installdir"], "Irrlicht.framework", "Headers")])
|
||||
envexamples.AppendUnique(LINKFLAGS = ["-Wl,-framework,Irrlicht", "-Wl,-F"+env["installdir"]])
|
||||
else :
|
||||
if envexamples["buildtype"] == "debug" :
|
||||
envexamples.AppendUnique(LIBS = ["IrrlichtDebug"])
|
||||
elif envexamples["buildtype"] == "release" :
|
||||
envexamples.AppendUnique(LIBS = ["Irrlicht"])
|
||||
envexamples.AppendUnique(CPPPATH = [os.path.join(env["installdir"], "include")])
|
||||
envexamples.AppendUnique(LIBPATH = [os.path.join(env["installdir"], "lib")])
|
||||
|
||||
|
||||
elif envexamples["platform"] == "linux" :
|
||||
envexamples.AppendUnique(CPPPATH = [os.path.join(env["installdir"], "include")])
|
||||
envexamples.AppendUnique(LIBPATH = [os.path.join(env["installdir"], "lib")])
|
||||
if envexamples["buildtype"] == "debug" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["-Wall", "-g"])
|
||||
envexamples.AppendUnique(LIBS = ["IrrlichtDebug"])
|
||||
elif envexamples["buildtype"] == "release" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["-O3"])
|
||||
envexamples.AppendUnique(LIBS = ["Irrlicht"])
|
||||
|
||||
|
||||
elif envexamples["platform"] in ["win32-mingw", "win64-mingw"] :
|
||||
envexamples.AppendUnique(CPPPATH = [os.path.join(env["installdir"], "include")])
|
||||
envexamples.AppendUnique(LIBPATH = [os.path.join(env["installdir"], "lib")])
|
||||
envexamples.AppendUnique(LIBS = ["Irrlicht", "gdi32", "opengl32"])
|
||||
if envexamples["buildtype"] == "debug" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["-Wall", "-g"])
|
||||
envexamples.AppendUnique(LIBS = ["IrrlichtDebug"])
|
||||
elif envexamples["buildtype"] == "release" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["-O3"])
|
||||
envexamples.AppendUnique(LIBS = ["Irrlicht"])
|
||||
|
||||
|
||||
elif envexamples["platform"] in ["win32-msvc", "win64-msvc"] :
|
||||
envexamples.AppendUnique(CPPPATH = [os.path.join(env["installdir"], "include")])
|
||||
envexamples.AppendUnique(LIBPATH = [os.path.join(env["installdir"], "lib")])
|
||||
envexamples.AppendUnique(LINKFLAGS = ["/nologo"])
|
||||
envexamples.AppendUnique(CXXFLAGS = ["/analyze", "/Gd", "/GF", "/GR-", "/GS", "/Gy"])
|
||||
envexamples.AppendUnique(LIBS = [ "user32", "gdi32", "opengl32"])
|
||||
if envexamples["buildtype"] == "debug" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["-Wall", "/MTd", "/RTC1", "/Zi"])
|
||||
envexamples.AppendUnique(LIBS = ["IrrlichtDebug"])
|
||||
elif envexamples["buildtype"] == "release" :
|
||||
envexamples.AppendUnique(CXXFLAGS = ["/GL", "/MT", "/Ox"])
|
||||
envexamples.AppendUnique(LINKFLAGS = ["/SUBSYSTEM:CONSOLE", "/OPT:REF", "/LTCG"])
|
||||
envexamples.AppendUnique(LIBS = ["Irrlicht"])
|
||||
|
||||
return envexamples
|
||||
|
||||
|
||||
# runs the installation process
|
||||
# @param env environment object
|
||||
# @param lib build library object
|
||||
# @param header headerfile list
|
||||
def installLibrary(env, lib, header) :
|
||||
install = []
|
||||
if lib and type(lib) == type([]) :
|
||||
lib = lib[0]
|
||||
libname = str(lib).replace("']", "").replace("['", "")
|
||||
|
||||
|
||||
if env["platform"] in ["linux", "osx-library"] :
|
||||
if env["platform"] == "osx-library" :
|
||||
versionname = libname.replace(env["SHLIBSUFFIX"], "") + "." + env["irr_libversion"] + env["SHLIBSUFFIX"]
|
||||
elif env["platform"] == "linux" :
|
||||
versionname = libname + "." + env["irr_libversion"]
|
||||
|
||||
install.append(env.Install( os.path.join(env["installdir"], "lib"), lib ))
|
||||
for i in header :
|
||||
install.append(env.Command( os.path.join(env["installdir"], "include", os.path.basename(str(i))), i, Copy("$TARGET", "$SOURCE")))
|
||||
if env["buildtarget"] == "shared" :
|
||||
install.append( env.Command(os.path.join(env["installdir"], "lib", versionname), os.path.basename(libname), "ln -s $SOURCE $TARGET") )
|
||||
|
||||
|
||||
elif env["platform"] == "osx-framework" :
|
||||
framework = os.path.join(env["installdir"], env["irr_osxframeworkname"]+".framework")
|
||||
|
||||
data = []
|
||||
data.append(env.Install( os.path.join(framework, "Versions", env["irr_libversion"], "Libraries"), lib ))
|
||||
for i in header :
|
||||
data.append(env.Command( os.path.join(framework, "Versions", env["irr_libversion"], "Headers", os.path.basename(str(i))), i, Copy("$TARGET", "$SOURCE")))
|
||||
|
||||
# remove existing links and create new ones
|
||||
install.append( env.Command(os.path.join(framework, "Irrlicht"), data, "rm -f $TARGET && ln -s "+os.path.join("Versions", env["irr_libversion"], "Libraries", os.path.basename(libname))+" $TARGET") )
|
||||
install.append( env.Command(os.path.join(framework, "Libraries"), data, "rm -f $TARGET && ln -s "+os.path.join("Versions", env["irr_libversion"], "Libraries")+" $TARGET") )
|
||||
install.append( env.Command(os.path.join(framework, "Headers"), data, "rm -f $TARGET && ln -s "+os.path.join("Versions", env["irr_libversion"], "Headers")+" $TARGET") )
|
||||
install.append( env.Command(os.path.join(framework, "Versions", "Current"), data, "rm -f $TARGET && ln -s "+os.path.join(env["irr_libversion"])+" $TARGET") )
|
||||
|
||||
|
||||
elif env["platform"] in ["win32-mingw", "win64-mingw", "win32-msvc", "win64-msvc"] :
|
||||
install.append(env.Install( os.path.join(env["installdir"], "lib"), lib ))
|
||||
for i in header :
|
||||
install.append(env.Command( os.path.join(env["installdir"], "include", os.path.basename(str(i))), i, Copy("$TARGET", "$SOURCE")))
|
||||
|
||||
|
||||
# create a package
|
||||
if env["package"] :
|
||||
nameparts = [env["platform"], env["buildtarget"], env["irr_libversion"], env["buildtype"]]
|
||||
install = env.ZipBetter( os.path.join("bin", "irrlicht-"+"-".join(nameparts)+env['ZIPSUFFIX']), install, ZIPROOT=env["installdir"])
|
||||
|
||||
NoClean(install)
|
||||
Default(install)
|
||||
|
||||
# ===================================================================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# ===================================================================================================================
|
||||
# === create build commands =========================================================================================
|
||||
env = createEnvironment()
|
||||
envlib = getLibraryBuildEnvironment(env)
|
||||
envexamples = getExampleBuildEnvironment(env)
|
||||
|
||||
|
||||
# === set the sources (we use similar structure of the Makefile) ====================================================
|
||||
# get all header files (for later installation)
|
||||
headers = Glob(os.path.join("include", "*.h"))
|
||||
|
||||
# library sources (libjpeg & bzip2 added manually, because not all files are needed)
|
||||
libjpeg = [ os.path.join(env["irr_srclibrary"], "jpeglib", i) for i in ["jcapimin.c", "jcapistd.c", "jccoefct.c", "jccolor.c", "jcdctmgr.c", "jchuff.c", "jcinit.c", "jcmainct.c", "jcmarker.c", "jcmaster.c", "jcomapi.c", "jcparam.c", "jcprepct.c", "jcsample.c", "jctrans.c", "jdapimin.c", "jdapistd.c", "jdatadst.c", "jdatasrc.c", "jdcoefct.c", "jdcolor.c", "jddctmgr.c", "jdhuff.c", "jdinput.c", "jdmainct.c", "jdmarker.c", "jdmaster.c", "jdmerge.c", "jdpostct.c", "jdsample.c", "jdtrans.c", "jerror.c", "jfdctflt.c", "jfdctfst.c", "jfdctint.c", "jidctflt.c", "jidctfst.c", "jidctint.c", "jmemmgr.c", "jmemnobs.c", "jquant1.c", "jquant2.c", "jutils.c", "jcarith.c", "jdarith.c", "jaricom.c"] ]
|
||||
libbzip2 = [ os.path.join(env["irr_srclibrary"], "bzip2", i) for i in ["blocksort.c", "huffman.c", "crctable.c", "randtable.c", "bzcompress.c", "decompress.c", "bzlib.c"] ]
|
||||
|
||||
srclibrary = Glob(os.path.join(env["irr_srclibrary"], "*.cpp")) + Glob(os.path.join(env["irr_srclibrary"], "libpng", "*.c")) + Glob(os.path.join(env["irr_srclibrary"], "lzma", "*.c")) + Glob(os.path.join(env["irr_srclibrary"], "zlib", "*.c")) + Glob(os.path.join(env["irr_srclibrary"], "aesGladman", "*.cpp")) + libjpeg + libbzip2
|
||||
|
||||
if "osx" in env["platform"] :
|
||||
srclibrary.extend(Glob(os.path.join(envlib["irr_srclibrary"], "MacOSX", "*.mm")))
|
||||
|
||||
|
||||
# sources of the examples
|
||||
srcexamples = ["01.HelloWorld", "02.Quake3Map", "03.CustomSceneNode", "04.Movement", "05.UserInterface", "06.2DGraphics", "07.Collision", "08.SpecialFX", "09.Meshviewer", "10.Shaders", "11.PerPixelLighting", "12.TerrainRendering", "13.RenderToTexture", "15.LoadIrrFile", "16.Quake3MapShader", "17.HelloWorld_Mobile", "18.SplitScreen", "19.MouseAndJoystick", "20.ManagedLights", "22.MaterialViewer", "23.SMeshHandling", "24.CursorControl", "25.XmlHandling", "26.OcclusionQuery", "30.Profiling"]
|
||||
if "win" in env["platform"] :
|
||||
srcexamples.append("14.Win32Window")
|
||||
# ===================================================================================================================
|
||||
|
||||
|
||||
|
||||
# === build and install =============================================================================================
|
||||
if env["buildtarget"] == "shared" :
|
||||
lib = envlib.SharedLibrary(env["irr_libinstallname"], srclibrary)
|
||||
elif env["buildtarget"] == "static" :
|
||||
lib = envlib.StaticLibrary(env["irr_libinstallname"], srclibrary)
|
||||
|
||||
|
||||
|
||||
# build examples
|
||||
examples = []
|
||||
for i in srcexamples :
|
||||
examples.append( envexamples.Program( os.path.join("bin", "examples-"+envlib["platform"], i.replace(".", "_")), os.path.join(env["irr_srcexamples"], i, "main.cpp")) )
|
||||
|
||||
|
||||
installLibrary(env, lib, headers)
|
||||
NoClean(examples)
|
||||
Alias("examples", examples)
|
||||
|
Loading…
Reference in New Issue
Block a user