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Remove the unnecessary sort in CNullDriver::addTexture
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@ -578,10 +578,7 @@ void CNullDriver::addTexture(video::ITexture* texture)
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// the new texture is now at the end of the texture list. when searching for
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// the next new texture, the texture array will be sorted and the index of this texture
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// will be changed. to let the order be more consistent to the user, sort
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// the textures now already although this isn't necessary:
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Textures.sort();
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// will be changed.
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}
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}
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