mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-09 09:13:49 +01:00
158 lines
5.1 KiB
C++
158 lines
5.1 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __I_ATTRIBUTES_H_INCLUDED__
|
|
#define __I_ATTRIBUTES_H_INCLUDED__
|
|
|
|
#include "IReferenceCounted.h"
|
|
#include "SColor.h"
|
|
#include "vector3d.h"
|
|
#include "vector2d.h"
|
|
#include "line2d.h"
|
|
#include "line3d.h"
|
|
#include "triangle3d.h"
|
|
#include "position2d.h"
|
|
#include "rect.h"
|
|
#include "dimension2d.h"
|
|
#include "matrix4.h"
|
|
#include "quaternion.h"
|
|
#include "plane3d.h"
|
|
#include "triangle3d.h"
|
|
#include "line2d.h"
|
|
#include "line3d.h"
|
|
#include "irrString.h"
|
|
#include "irrArray.h"
|
|
#include "EAttributes.h"
|
|
#include "path.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
class ITexture;
|
|
} // end namespace video
|
|
namespace io
|
|
{
|
|
|
|
//! Provides a generic interface for attributes and their values and the possibility to serialize them
|
|
class IAttributes : public virtual IReferenceCounted
|
|
{
|
|
public:
|
|
|
|
//! Returns amount of attributes in this collection of attributes.
|
|
virtual u32 getAttributeCount() const = 0;
|
|
|
|
//! Returns attribute name by index.
|
|
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
|
|
virtual const c8* getAttributeName(s32 index) const = 0;
|
|
|
|
//! Returns the type of an attribute
|
|
//! \param attributeName: Name for the attribute
|
|
virtual E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) const = 0;
|
|
|
|
//! Returns attribute type by index.
|
|
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
|
|
virtual E_ATTRIBUTE_TYPE getAttributeType(s32 index) const = 0;
|
|
|
|
//! Returns the type string of the attribute
|
|
//! \param attributeName: String for the attribute type
|
|
//! \param defaultNotFound Value returned when attributeName was not found
|
|
virtual const wchar_t* getAttributeTypeString(const c8* attributeName, const wchar_t* defaultNotFound = L"unknown") const = 0;
|
|
|
|
//! Returns the type string of the attribute by index.
|
|
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
|
|
//! \param defaultNotFound Value returned for an invalid index
|
|
virtual const wchar_t* getAttributeTypeString(s32 index, const wchar_t* defaultNotFound = L"unknown") const = 0;
|
|
|
|
//! Returns if an attribute with a name exists
|
|
virtual bool existsAttribute(const c8* attributeName) const = 0;
|
|
|
|
//! Returns attribute index from name, -1 if not found
|
|
virtual s32 findAttribute(const c8* attributeName) const = 0;
|
|
|
|
//! Removes all attributes
|
|
virtual void clear() = 0;
|
|
|
|
|
|
/*
|
|
|
|
Integer Attribute
|
|
|
|
*/
|
|
|
|
//! Adds an attribute as integer
|
|
virtual void addInt(const c8* attributeName, s32 value) = 0;
|
|
|
|
//! Sets an attribute as integer value
|
|
virtual void setAttribute(const c8* attributeName, s32 value) = 0;
|
|
|
|
//! Gets an attribute as integer value
|
|
//! \param attributeName: Name of the attribute to get.
|
|
//! \param defaultNotFound Value returned when attributeName was not found
|
|
//! \return Returns value of the attribute previously set by setAttribute()
|
|
virtual s32 getAttributeAsInt(const c8* attributeName, irr::s32 defaultNotFound=0) const = 0;
|
|
|
|
//! Gets an attribute as integer value
|
|
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
|
|
virtual s32 getAttributeAsInt(s32 index) const = 0;
|
|
|
|
//! Sets an attribute as integer value
|
|
virtual void setAttribute(s32 index, s32 value) = 0;
|
|
|
|
/*
|
|
|
|
Float Attribute
|
|
|
|
*/
|
|
|
|
//! Adds an attribute as float
|
|
virtual void addFloat(const c8* attributeName, f32 value) = 0;
|
|
|
|
//! Sets a attribute as float value
|
|
virtual void setAttribute(const c8* attributeName, f32 value) = 0;
|
|
|
|
//! Gets an attribute as float value
|
|
//! \param attributeName: Name of the attribute to get.
|
|
//! \param defaultNotFound Value returned when attributeName was not found
|
|
//! \return Returns value of the attribute previously set by setAttribute()
|
|
virtual f32 getAttributeAsFloat(const c8* attributeName, irr::f32 defaultNotFound=0.f) const = 0;
|
|
|
|
//! Gets an attribute as float value
|
|
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
|
|
virtual f32 getAttributeAsFloat(s32 index) const = 0;
|
|
|
|
//! Sets an attribute as float value
|
|
virtual void setAttribute(s32 index, f32 value) = 0;
|
|
|
|
|
|
/*
|
|
Bool Attribute
|
|
*/
|
|
|
|
//! Adds an attribute as bool
|
|
virtual void addBool(const c8* attributeName, bool value) = 0;
|
|
|
|
//! Sets an attribute as boolean value
|
|
virtual void setAttribute(const c8* attributeName, bool value) = 0;
|
|
|
|
//! Gets an attribute as boolean value
|
|
//! \param attributeName: Name of the attribute to get.
|
|
//! \param defaultNotFound Value returned when attributeName was not found
|
|
//! \return Returns value of the attribute previously set by setAttribute()
|
|
virtual bool getAttributeAsBool(const c8* attributeName, bool defaultNotFound=false) const = 0;
|
|
|
|
//! Gets an attribute as boolean value
|
|
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
|
|
virtual bool getAttributeAsBool(s32 index) const = 0;
|
|
|
|
//! Sets an attribute as boolean value
|
|
virtual void setAttribute(s32 index, bool value) = 0;
|
|
|
|
};
|
|
|
|
} // end namespace io
|
|
} // end namespace irr
|
|
|
|
#endif
|