Reflect particle feature setting in readme

This commit is contained in:
tacotexmex 2018-06-23 18:39:17 +02:00
parent 1b0bc8461c
commit eaa44e2a36

@ -19,6 +19,8 @@ developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
`true` (true by default) It does nothing in creative mode. `true` (true by default) It does nothing in creative mode.
* Puts dropped items to the player's inventory if `item_drop.enable_item_pickup` * Puts dropped items to the player's inventory if `item_drop.enable_item_pickup`
is `true` (true by default) is `true` (true by default)
* Multiple items are picked in a quick succession instead of all at once which
is indicated by the pickup sound.
* It uses a node radius set in `item_drop.pickup_radius` (default 0.75), * It uses a node radius set in `item_drop.pickup_radius` (default 0.75),
if items are within this radius around the player's belt, they're picked. if items are within this radius around the player's belt, they're picked.
* If `item_drop.pickup_age` is something positive, items dropped by players * If `item_drop.pickup_age` is something positive, items dropped by players
@ -41,6 +43,9 @@ developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
* Sneak key and right mouse button combined (`SneakAndRMB`) * Sneak key and right mouse button combined (`SneakAndRMB`)
* If `item_drop.pickup_keyinvert` is `true` (false by default), items are * If `item_drop.pickup_keyinvert` is `true` (false by default), items are
collected when the key is not pressed instead of when it's pressed. collected when the key is not pressed instead of when it's pressed.
* Displays a particle of the picked item above the player if
`item_drop.pickup_particle` is `true` (true by default)
## Known issues ## Known issues